Player Matchup

Fenrir
Fenrir
Bronze III
JanusOrTroll69
Fenrir
Bronze III
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Bronze IV
MatuBot
Cerberus
Bronze IV
Level 66
God Stats
13W - 2L
1,702 SR
Queue Stats
27W - 6L
1,496 MMR
Party 2
Tiamat
Tiamat
Bronze III
RobertoPerfumo
Tiamat
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 55
1,567 SR
1,499 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,487 SR
1,362 MMR
Skadi
Skadi
Bronze III
Antonio1245
Skadi
Bronze III
Level 66
God Stats
0W - 2L
1,612 SR
Queue Stats
0W - 3L
1,362 MMR
Party 1
Athena
Athena
Bronze III
Daviddelomas
Athena
Bronze III
Level 67
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 4L
1,362 MMR
Party 1
Raijin
Raijin
Bronze III
MAXTER27
Raijin
Bronze III
Level 55
God Stats
0W - 2L
1,338 SR
Queue Stats
0W - 4L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 5
8,858
886
9,194
8,830
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
MatuBot
Cerberus
11
2 / 1 / 9
8,088
809
3,450
8,369
5,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 8
7,672
767
7,859
5,166
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SobekSetAphroditeThothPersephone

VS

Bans
AnhurGebApolloScyllaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,899
690
6,629
8,473
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
10
0 / 2 / 2
6,981
698
3,231
9,399
4,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
MAXTER27
Raijin
8
0 / 5 / 0
5,982
598
3,774
5,446
1,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
12
Kills
2
2
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Athena
0
2
2
0.5
W
7
0
5
9.5
L
Raijin
MAXTER27
Raijin
0
5
0
0
W
Cerberus
MatuBot
Cerberus
2
1
9
6.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,503
Damage
13,634
22,365
Taken
23,318
14,926
Mitigated
8,635
8,860
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,629
2,446
0
233
8,473
2,501
0
4,367
3,846
0
27,400
L
Athena
3,231
959
0
2,121
9,399
4,536
0
3,747
5,462
13,957
0
W
9,194
3,258
0
3,515
8,830
5,373
392
2,756
6,074
0
24,704
L
Raijin
MAXTER27
Raijin
3,774
252
0
341
5,446
1,598
0
2,650
2,641
20,785
0
W
Cerberus
MatuBot
Cerberus
3,450
596
0
3,347
8,369
5,876
186
2,676
5,693
12,403
0
W
7,859
961
0
1,998
5,166
3,677
632
1,656
3,510
30,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,618
Gold Earned
19,862
113
Minions Killed
135
0
Camps Cleared
0
572,194
Distance Traveled
538,664
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,899
690
63
6
0
161,194
1
L
Athena
6,981
698
25
3
0
196,301
3
W
Fenrir
8,858
886
28
3
0
203,023
2
L
Raijin
5,982
598
47
5
0
181,169
4
W
Cerberus
8,088
809
13
1
0
183,312
1
W
Tiamat
7,672
767
72
7
0
185,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role