Player Matchup

Bacchus
Bacchus
BariansForce
Bacchus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
HeroicHusky
Gilgamesh
Level 157
God Stats
9W - 13L
1,621 SR
Queue Stats
592W - 528L
1,626 Elo+
Solo
Ao Kuang
Ao Kuang
OweRR
Ao Kuang
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,253 Elo+
Solo
Discordia
Discordia
RaisedDeath
Discordia
Level 158
God Stats
1W - 0L
1,604 SR
Queue Stats
47W - 45L
1,582 Elo+
Party 2
Izanami
Izanami
johnnyhoiaas
Izanami
Level 109
God Stats
86W - 84L
1,519 SR
Queue Stats
184W - 192L
1,495 Elo+
Solo
Team Averages
Level 114
1,549 SR
1,491 Elo+

VS

Team Averages
Level 87
1,605 SR
1,529 Elo+
Apollo
Apollo
Creamiya
Apollo
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Garlic兲
Fenrir
Level 62
God Stats
2W - 2L
1,715 SR
Queue Stats
372W - 341L
1,514 Elo+
Solo
Thoth
Thoth
SNΩW
Thoth
Level 144
God Stats
2W - 1L
1,809 SR
Queue Stats
168W - 118L
1,625 Elo+
Party 1
Kukulkan
Kukulkan
SeniorAPK
Kukulkan
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,508 Elo+
Solo
Bastet
Bastet
一步一卡
Bastet
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BariansForce
Bacchus
16
2 / 0 / 9
10,462
951
4,268
9,560
11,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
HeroicHusky
Gilgamesh
17
6 / 3 / 10
12,032
1,094
19,700
15,611
13,510
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
OweRR
Ao Kuang
15
1 / 4 / 9
9,766
888
7,113
11,052
4,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
RaisedDeath
Discordia
17
4 / 1 / 10
11,329
1,030
15,571
8,785
3,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
johnnyhoiaas
Izanami
17
5 / 0 / 5
11,403
1,037
7,127
8,626
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

243

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Creamiya
Apollo
16
4 / 3 / 3
10,310
937
12,245
12,280
5,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Garlic兲
Fenrir
15
0 / 5 / 7
9,160
833
6,501
14,557
8,337
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
SNΩW
Thoth
16
2 / 4 / 5
10,032
912
11,257
8,311
3,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
SeniorAPK
Kukulkan
15
1 / 2 / 4
9,777
889
10,440
6,538
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
1 / 4 / 5
9,444
859
10,019
14,823
8,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
18
Kills
8
8
Deaths
18
43
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BariansForce
Bacchus
2
0
9
6.5
L
Apollo
Creamiya
Apollo
4
3
3
1.83
L
Fenrir
Garlic兲
Fenrir
0
5
7
0.7
W
Gilgamesh
HeroicHusky
Gilgamesh
6
3
10
3.67
W
Ao Kuang
OweRR
Ao Kuang
1
4
9
1.38
W
Discordia
RaisedDeath
Discordia
4
1
10
9
L
Thoth
SNΩW
Thoth
2
4
5
1.13
L
Kukulkan
SeniorAPK
Kukulkan
1
2
4
1.5
W
Izanami
johnnyhoiaas
Izanami
5
0
5
7.5
L
Bastet
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,779
Damage
50,462
53,634
Taken
56,509
36,253
Mitigated
27,713
5,639
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BariansForce
Bacchus
4,268
396
0
680
9,560
11,385
0
5,273
4,287
7,012
0
L
Apollo
Creamiya
Apollo
12,245
8,609
0
1,491
12,280
5,226
0
6,706
5,574
0
35,602
L
Fenrir
Garlic兲
Fenrir
6,501
1,761
0
570
14,557
8,337
0
6,296
8,261
0
11,106
W
Gilgamesh
HeroicHusky
Gilgamesh
19,700
6,798
0
642
15,611
13,510
0
6,643
8,968
3,003
32,195
W
Ao Kuang
OweRR
Ao Kuang
7,113
1,211
0
1,353
11,052
4,290
0
4,021
7,031
12,071
0
W
Discordia
RaisedDeath
Discordia
15,571
72
0
895
8,785
3,604
0
1,738
7,047
34,882
0
L
Thoth
SNΩW
Thoth
11,257
115
0
176
8,311
3,202
0
4,905
3,406
33,710
0
L
Kukulkan
SeniorAPK
Kukulkan
10,440
122
0
0
6,538
2,573
0
3,328
3,210
38,313
0
W
Izanami
johnnyhoiaas
Izanami
7,127
3,823
0
2,069
8,626
3,464
0
4,022
4,604
0
54,694
L
Bastet
10,019
2,511
0
280
14,823
8,375
0
6,769
8,054
0
15,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,992
Gold Earned
48,723
234
Minions Killed
205
13
Camps Cleared
5
1,113,769
Distance Traveled
1,063,325
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,462
951
6
1
0
213,124
0
L
Apollo
10,310
937
58
5
2
213,107
1
L
Fenrir
9,160
833
10
1
0
214,167
1
W
Gilgamesh
12,032
1,094
36
3
6
211,389
0
W
Ao Kuang
9,766
888
9
1
3
216,566
2
W
Discordia
11,329
1,030
46
4
2
245,790
0
L
Thoth
10,032
912
57
5
1
215,271
1
L
Kukulkan
9,777
889
72
7
1
185,155
1
W
Izanami
11,403
1,037
137
12
2
226,900
1
L
Bastet
9,444
859
8
1
1
235,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role