Player Matchup

Athena
Athena
Dxyum
Athena
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,331 Elo+
Party 3
Hades
Hades
Neggataurus
Hades
Level 30
God Stats
9W - 10L
1,576 SR
Queue Stats
74W - 84L
1,438 Elo+
Party 1
Ymir
Ymir
Out of Luck Bro
Ymir
Level 14
God Stats
4W - 3L
1,382 SR
Queue Stats
4W - 3L
1,331 Elo+
Party 3
Skadi
Skadi
Shr3kCepti0n
Skadi
Level 59
God Stats
6W - 3L
1,575 SR
Queue Stats
28W - 20L
1,479 Elo+
Party 1
Loki
Loki
Svprra
Loki
Level 118
God Stats
2W - 0L
1,441 SR
Queue Stats
27W - 23L
1,484 Elo+
Party 1
Team Averages
Level 65
1,495 SR
1,412 Elo+

VS

Team Averages
Level 67
1,607 SR
1,387 Elo+
Medusa
Medusa
ButtWeeb
Medusa
Level 26
God Stats
0W - 1L
1,797 SR
Queue Stats
5W - 6L
1,473 Elo+
Party 2
King Arthur
King Arthur
GrizzB305
King Arthur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,330 Elo+
Party 2
Ao Kuang
Ao Kuang
JACOB HEDLESS
Ao Kuang
Level 95
God Stats
6W - 9L
1,547 SR
Queue Stats
290W - 276L
1,386 Elo+
Party 2
Geb
Geb
OSA RageQuit
Geb
Level 64
God Stats
0W - 2L
1,624 SR
Queue Stats
29W - 55L
1,317 Elo+
Party 2
Zeus
Zeus
littlerookie999
Zeus
Level 105
God Stats
1W - 2L
1,568 SR
Queue Stats
254W - 231L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dxyum
Athena
14
3 / 0 / 8
8,637
540
4,959
7,245
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 5 / 9
8,097
506
9,483
16,201
8,467
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 0 / 7
7,853
491
5,213
8,913
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 5 / 9
8,886
555
10,940
9,437
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Svprra
Loki
17
15 / 2 / 5
10,539
659
12,919
11,780
4,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ButtWeeb
Medusa
13
3 / 3 / 2
7,881
493
8,963
10,795
3,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
GrizzB305
King Arthur
10
0 / 5 / 0
6,265
392
4,660
12,818
9,337
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
JACOB HEDLESS
Ao Kuang
12
5 / 5 / 1
7,969
498
5,419
12,579
4,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 6 / 6
7,437
465
6,353
13,497
8,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 8 / 5
8,366
523
11,719
9,367
3,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
27
Kills
12
12
Deaths
27
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
ButtWeeb
Medusa
3
3
2
1.33
W
Athena
Dxyum
Athena
3
0
8
7
L
King Arthur
GrizzB305
King Arthur
0
5
0
0
L
Ao Kuang
JACOB HEDLESS
Ao Kuang
5
5
1
1.1
W
2
5
9
1.3
L
1
6
6
0.67
W
2
0
7
5.5
W
5
5
9
1.9
W
Loki
Svprra
Loki
15
2
5
8.75
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,514
Damage
37,114
53,576
Taken
59,056
27,193
Mitigated
29,368
14,973
Healing
6,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ButtWeeb
Medusa
8,963
3,826
0
2,650
10,795
3,803
904
2,982
7,813
0
48,696
W
Athena
Dxyum
Athena
4,959
1,180
0
3,012
7,245
3,928
748
1,867
5,028
37,904
0
L
King Arthur
GrizzB305
King Arthur
4,660
1,237
0
1,755
12,818
9,337
99
5,454
7,364
0
18,322
L
Ao Kuang
JACOB HEDLESS
Ao Kuang
5,419
2,327
0
927
12,579
4,459
0
2,801
9,778
39,131
0
W
9,483
1,095
662
5,359
16,201
8,467
88
9,873
6,303
46,164
0
L
6,353
812
0
1,659
13,497
8,746
0
4,911
8,586
15,708
0
W
5,213
1,311
0
668
8,913
7,127
128
2,251
6,612
23,774
0
W
10,940
6,000
417
1,389
9,437
3,075
1,715
3,281
6,138
0
41,431
W
Loki
Svprra
Loki
12,919
4,197
0
3,466
11,780
4,596
0
6,219
5,541
0
68,871
L
11,719
772
0
0
9,367
3,023
45
3,507
5,860
49,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,012
Gold Earned
37,918
368
Minions Killed
302
0
Camps Cleared
0
1,526,247
Distance Traveled
1,450,411
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,881
493
90
6
0
280,210
3
W
Athena
8,637
540
74
5
0
328,330
2
L
King Arthur
6,265
392
36
2
0
294,361
1
L
Ao Kuang
7,969
498
63
4
0
302,673
2
W
Hades
8,097
506
78
5
0
259,115
3
L
Geb
7,437
465
17
1
0
320,825
8
W
Ymir
7,853
491
40
3
0
319,822
4
W
Skadi
8,886
555
69
4
0
274,015
2
W
Loki
10,539
659
107
7
0
344,965
2
L
Zeus
8,366
523
96
6
0
252,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role