Player Matchup

Thanatos
Thanatos
CarvalhoB
Thanatos
Level 12
God Stats
20W - 18L
1,327 SR
Queue Stats
107W - 115L
1,545 Elo+
Solo
Chernobog
Chernobog
Drakhold
Chernobog
Level 16
God Stats
3W - 1L
1,829 SR
Queue Stats
23W - 13L
1,551 Elo+
Party 1
Poseidon
Poseidon
FRKlein
Poseidon
Level 18
God Stats
0W - 1L
1,483 SR
Queue Stats
6W - 6L
1,802 Elo+
Solo
Bellona
Bellona
PikachuRatinhoXD
Bellona
Level 21
God Stats
2W - 2L
1,450 SR
Queue Stats
55W - 45L
1,515 Elo+
Party 1
Ymir
Ymir
theotheotheo123
Ymir
Level 24
God Stats
3W - 2L
1,567 SR
Queue Stats
78W - 59L
1,537 Elo+
Party 1
Team Averages
Level 18
1,531 SR
1,590 Elo+

VS

Team Averages
Level 25
1,612 SR
1,567 Elo+
Zeus
Zeus
Luan_Santtos
Zeus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 28L
1,619 Elo+
Solo
Erlang Shen
Erlang Shen
MrMonoEgg
Erlang Shen
Level 25
God Stats
3W - 0L
1,918 SR
Queue Stats
69W - 40L
1,517 Elo+
Solo
Aphrodite
Aphrodite
RedfieldMGBR
Aphrodite
Level 29
God Stats
4W - 3L
1,643 SR
Queue Stats
66W - 74L
1,464 Elo+
Party 2
Ra
Ra
S1der4l
Ra
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 205L
1,587 Elo+
Solo
Neith
Neith
Sukko92
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CarvalhoB
Thanatos
15
1 / 7 / 2
8,866
443
4,288
16,293
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Drakhold
Chernobog
13
1 / 6 / 3
8,575
429
6,717
10,382
3,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
FRKlein
Poseidon
13
0 / 8 / 1
8,453
423
8,243
11,795
4,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 3 / 0
9,455
473
4,048
10,312
8,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 2
9,346
467
3,590
14,885
14,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 10
11,429
571
11,459
12,530
4,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
MrMonoEgg
Erlang Shen
17
5 / 1 / 10
11,474
574
9,207
16,082
9,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
RedfieldMGBR
Aphrodite
16
1 / 1 / 13
11,638
582
3,152
8,490
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
11 / 1 / 7
14,290
715
14,098
18,240
11,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Sukko92
Neith
17
5 / 1 / 7
11,853
593
6,651
8,752
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
75
5
Kills
28
28
Deaths
5
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CarvalhoB
Thanatos
1
7
2
0.29
L
Chernobog
Drakhold
Chernobog
1
6
3
0.42
L
Poseidon
FRKlein
Poseidon
0
8
1
0.06
W
6
1
10
11
W
Erlang Shen
MrMonoEgg
Erlang Shen
5
1
10
10
L
2
3
0
0.67
W
Aphrodite
RedfieldMGBR
Aphrodite
1
1
13
7.5
W
11
1
7
14.5
W
Neith
Sukko92
Neith
5
1
7
8.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,886
Damage
44,567
63,667
Taken
64,094
37,818
Mitigated
35,401
14,595
Healing
39,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CarvalhoB
Thanatos
4,288
760
0
9,652
16,293
7,098
1,276
5,275
10,910
0
52,646
L
Chernobog
Drakhold
Chernobog
6,717
4,463
0
1,178
10,382
3,637
3,503
5,820
4,288
0
44,634
L
Poseidon
FRKlein
Poseidon
8,243
1,035
231
1,171
11,795
4,147
162
4,513
7,196
48,129
0
W
11,459
1,933
0
4,270
12,530
4,358
3,520
2,297
10,175
73,063
0
W
Erlang Shen
MrMonoEgg
Erlang Shen
9,207
4,753
0
3,311
16,082
9,964
2,581
3,237
12,754
0
81,443
L
4,048
1,349
0
2,010
10,312
8,691
411
3,778
6,488
0
45,193
W
Aphrodite
RedfieldMGBR
Aphrodite
3,152
720
6,795
5,735
8,490
6,848
1,785
3,123
5,191
33,569
0
W
14,098
1,229
5,090
11,209
18,240
11,077
5,137
3,802
14,284
115,257
0
W
Neith
Sukko92
Neith
6,651
2,698
0
2,613
8,752
3,154
4,464
1,498
5,984
0
69,399
L
3,590
332
0
353
14,885
14,245
0
8,531
6,076
26,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,695
Gold Earned
60,684
426
Minions Killed
639
0
Camps Cleared
0
1,685,688
Distance Traveled
1,882,135
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,866
443
102
5
0
365,553
3
L
Chernobog
8,575
429
106
5
0
347,681
2
L
Poseidon
8,453
423
100
5
0
315,466
1
W
Zeus
11,429
571
104
5
0
338,533
3
W
Erlang Shen
11,474
574
107
5
0
445,440
5
L
Bellona
9,455
473
89
4
0
328,143
3
W
Aphrodite
11,638
582
74
4
0
360,224
0
W
Ra
14,290
715
226
11
0
398,252
3
W
Neith
11,853
593
128
6
0
339,686
4
L
Ymir
9,346
467
29
1
0
328,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role