Player Matchup

King Arthur
King Arthur
Gold I
EternalATK
King Arthur
Gold I
Level 125
God Stats
9W - 14L
1,534 SR
Queue Stats
126W - 125L
1,636 MMR
Solo
Loki
Loki
Gold I
HahaByeNow10023
Loki
Gold I
Level 156
God Stats
19W - 18L
1,619 SR
Queue Stats
475W - 480L
1,649 MMR
Party 1
Apollo
Apollo
Gold II
Regenso
Apollo
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
bricktop908
Sobek
Gold I
Level 145
God Stats
8W - 11L
1,528 SR
Queue Stats
350W - 366L
1,595 MMR
Party 1
Tiamat
Tiamat
Gold I
kronasaur
Tiamat
Gold I
Level 132
God Stats
4W - 2L
1,823 SR
Queue Stats
136W - 141L
1,673 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,601 SR
1,611 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,625 SR
1,634 MMR
Sun Wukong
Sun Wukong
Platinum III
BigBodyDan_
Sun Wukong
Platinum III
Level 107
God Stats
22W - 22L
1,587 SR
Queue Stats
160W - 143L
1,622 MMR
Party 2
Cernunnos
Cernunnos
Platinum II
Sgtferko
Cernunnos
Platinum II
Level 108
God Stats
41W - 28L
1,726 SR
Queue Stats
216W - 203L
1,679 MMR
Party 2
Ratatoskr
Ratatoskr
Gold I
Simbxhhh
Ratatoskr
Gold I
Level 115
God Stats
32W - 36L
1,593 SR
Queue Stats
195W - 195L
1,663 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
SirReeESQIV
Baron Samedi
Gold I
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 66L
1,599 MMR
Solo
Yemoja
Yemoja
Gold III
sanfordyeti
Yemoja
Gold III
Level 116
God Stats
4W - 1L
1,717 SR
Queue Stats
32W - 40L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EternalATK
King Arthur
19
1 / 1 / 0
12,041
524
19,424
20,123
21,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 8 / 0
10,884
473
9,057
19,470
9,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
Regenso
Apollo
18
2 / 5 / 2
11,421
497
8,216
17,289
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 8 / 1
8,132
354
5,261
22,054
20,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
kronasaur
Tiamat
16
1 / 7 / 2
10,410
453
12,517
15,012
8,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetAthenaTsukuyomiDanzaburouScylla

VS

Bans
Guan YuAnhurCu ChulainnCthulhuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigBodyDan_
Sun Wukong
20
4 / 1 / 7
14,421
627
13,991
27,311
26,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Sgtferko
Cernunnos
20
6 / 3 / 4
14,161
616
12,343
18,159
7,474
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Simbxhhh
Ratatoskr
20
12 / 2 / 9
13,983
608
14,570
17,875
10,527
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SirReeESQIV
Baron Samedi
19
4 / 2 / 14
13,148
572
19,299
19,162
9,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
16
3 / 1 / 13
11,690
508
7,083
10,743
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
76
9
Kills
29
29
Deaths
9
5
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigBodyDan_
Sun Wukong
4
1
7
7.5
L
King Arthur
EternalATK
King Arthur
1
1
0
1
L
5
8
0
0.63
L
Apollo
Regenso
Apollo
2
5
2
0.6
W
Cernunnos
Sgtferko
Cernunnos
6
3
4
2.67
W
Ratatoskr
Simbxhhh
Ratatoskr
12
2
9
8.25
W
Baron Samedi
SirReeESQIV
Baron Samedi
4
2
14
5.5
L
0
8
1
0.06
L
Tiamat
kronasaur
Tiamat
1
7
2
0.29
W
Yemoja
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,475
Damage
67,286
93,948
Taken
93,250
66,686
Mitigated
62,898
24,032
Healing
50,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigBodyDan_
Sun Wukong
13,991
2,486
0
12,401
27,311
26,136
996
2,638
24,571
0
103,475
L
King Arthur
EternalATK
King Arthur
19,424
1,439
0
5,043
20,123
21,000
0
5,815
14,308
0
103,231
L
9,057
2,275
0
5,957
19,470
9,509
0
4,047
15,423
0
80,687
L
Apollo
Regenso
Apollo
8,216
4,996
0
5,206
17,289
6,774
1,196
2,694
14,595
0
87,360
W
Cernunnos
Sgtferko
Cernunnos
12,343
5,918
0
9,511
18,159
7,474
4,033
1,776
16,339
0
145,820
W
Ratatoskr
Simbxhhh
Ratatoskr
14,570
4,630
0
9,123
17,875
10,527
1,227
3,708
13,997
0
94,778
W
Baron Samedi
SirReeESQIV
Baron Samedi
19,299
2,358
2,477
10,397
19,162
9,296
1,516
6,481
12,140
87,459
0
L
5,261
401
0
5,613
22,054
20,531
30
7,773
14,189
27,848
0
L
Tiamat
kronasaur
Tiamat
12,517
706
0
2,213
15,012
8,872
238
6,053
8,959
60,329
0
W
Yemoja
7,083
813
2,346
3,877
10,743
9,465
1,047
3,114
7,501
34,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,888
Gold Earned
67,403
637
Minions Killed
741
0
Camps Cleared
0
2,028,015
Distance Traveled
2,235,353
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,421
627
217
9
0
451,528
3
L
King Arthur
12,041
524
203
9
0
434,693
0
L
Loki
10,884
473
115
5
0
379,731
3
L
Apollo
11,421
497
151
7
0
407,397
6
W
Cernunnos
14,161
616
190
8
0
413,508
4
W
Ratatoskr
13,983
608
126
5
0
518,162
4
W
Baron Samedi
13,148
572
153
7
0
413,976
6
L
Sobek
8,132
354
24
1
0
426,166
5
L
Tiamat
10,410
453
144
6
0
380,028
4
W
Yemoja
11,690
508
55
2
0
438,179
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role