Player Matchup

Izanami
Izanami
Fαken
Izanami
Level 160
God Stats
43W - 39L
1,548 SR
Queue Stats
130W - 136L
1,361 Elo+
Party 1
Bacchus
Bacchus
Trueno07King
Bacchus
Level 96
God Stats
1W - 0L
1,180 SR
Queue Stats
17W - 24L
1,342 Elo+
Solo
Hades
Hades
oXo NACHO oXo
Hades
Level 107
God Stats
14W - 6L
1,503 SR
Queue Stats
164W - 167L
1,353 Elo+
Party 1
Team Averages
Level 121
1,410 SR
1,352 Elo+

VS

Team Averages
Level 28
1,499 SR
1,463 Elo+
Chaac
Chaac
 
Chaac
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Aquawolf55
Ganesha
Level 25
God Stats
48W - 81L
1,497 SR
Queue Stats
53W - 88L
1,389 Elo+
Solo
Medusa
Medusa
WuW1x
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fαken
Izanami
13
3 / 1 / 10
10,013
770
6,169
8,490
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Trueno07King
Bacchus
11
3 / 5 / 5
9,280
714
7,578
12,247
10,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 5 / 5
10,681
822
17,114
15,688
8,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 6 / 5
9,166
705
7,536
13,431
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Aquawolf55
Ganesha
11
0 / 3 / 10
8,396
646
4,197
12,544
9,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
WuW1x
Medusa
13
8 / 6 / 2
10,489
807
10,743
13,085
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
10
11
Deaths
15
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
5
0.75
L
Ganesha
Aquawolf55
Ganesha
0
3
10
1.67
W
Izanami
Fαken
Izanami
3
1
10
8
W
Bacchus
Trueno07King
Bacchus
3
5
5
1.1
L
Medusa
WuW1x
Medusa
8
6
2
1.5
W
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,861
Damage
22,476
36,425
Taken
39,060
21,353
Mitigated
23,249
10,793
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,536
1,658
0
3,762
13,431
7,202
0
7,135
6,156
0
32,841
L
Ganesha
Aquawolf55
Ganesha
4,197
521
0
0
12,544
9,604
0
7,662
4,757
13,711
0
W
Izanami
Fαken
Izanami
6,169
3,416
159
2,725
8,490
2,879
2,382
982
7,430
0
37,524
W
Bacchus
Trueno07King
Bacchus
7,578
913
0
1,135
12,247
10,358
98
1,337
10,818
23,742
0
L
Medusa
WuW1x
Medusa
10,743
4,897
0
1,046
13,085
6,443
0
9,644
3,341
0
29,818
W
17,114
671
301
6,473
15,688
8,116
963
1,939
13,450
53,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
28,051
160
Minions Killed
97
0
Camps Cleared
0
632,177
Distance Traveled
632,638
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,166
705
47
4
0
224,131
2
L
Ganesha
8,396
646
1
0
0
232,640
2
W
Izanami
10,013
770
62
5
0
222,964
1
W
Bacchus
9,280
714
25
2
0
203,352
6
L
Medusa
10,489
807
49
4
0
175,867
3
W
Hades
10,681
822
73
6
0
205,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role