Player Matchup

Chang'e
Chang'e
Bronze III
SedgeIRL
Chang'e
Bronze III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,546 MMR
Party 2
Hercules
Hercules
Bronze III
SherlockPQc
Hercules
Bronze III
Level 101
God Stats
1W - 1L
1,276 SR
Queue Stats
8W - 5L
1,564 MMR
Party 2
Skadi
Skadi
Bronze III
windigo133456343
Skadi
Bronze III
Level 57
God Stats
4W - 3L
1,599 SR
Queue Stats
8W - 6L
1,564 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 66
1,458 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 79
1,474 SR
1,598 MMR
Ares
Ares
Gold IV
Loopy123
Ares
Gold IV
Level 98
God Stats
5W - 9L
1,421 SR
Queue Stats
127W - 134L
1,424 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
Noob2TheMax2698
Hun Batz
Platinum IV
Level 74
God Stats
11W - 13L
1,533 SR
Queue Stats
147W - 151L
1,868 MMR
Party 1
Zeus
Zeus
Gold V
blacksnow0020
Zeus
Gold V
Level 65
God Stats
18W - 32L
1,470 SR
Queue Stats
150W - 211L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SedgeIRL
Chang'e
18
10 / 2 / 6
13,955
734
21,299
19,828
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
SherlockPQc
Hercules
16
5 / 2 / 8
12,491
657
12,824
20,562
15,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 6
12,087
636
10,259
15,816
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Bans
CthulhuAphroditeAthenaTiamatPersephone

VS

Bans
DanzaburouKumbhakarnaScyllaCerberusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 5 / 5
11,205
590
16,670
19,926
20,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
15
4 / 6 / 7
13,756
724
13,875
18,492
7,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 7 / 7
11,882
625
13,941
14,924
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
30
18
Kills
11
11
Deaths
18
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
4
5
5
1.3
L
Hun Batz
4
6
7
1.25
W
Chang'e
SedgeIRL
Chang'e
10
2
6
6.5
W
Hercules
SherlockPQc
Hercules
5
2
8
4.5
L
3
7
7
0.93
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
44,486
56,206
Taken
53,342
26,593
Mitigated
33,693
27,209
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
16,670
551
0
778
19,926
20,929
0
6,086
13,615
27,696
0
L
Hun Batz
13,875
4,405
0
2,637
18,492
7,636
0
8,184
10,058
0
65,734
W
Chang'e
SedgeIRL
Chang'e
21,299
1,225
6,393
12,151
19,828
6,474
334
10,033
9,024
90,557
0
W
Hercules
SherlockPQc
Hercules
12,824
3,098
0
6,479
20,562
15,117
646
10,419
9,318
0
37,928
L
13,941
502
147
2,671
14,924
5,128
263
7,316
7,408
51,623
0
W
10,259
5,983
0
2,186
15,816
5,002
1,907
7,926
7,200
0
52,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,533
Gold Earned
36,843
193
Minions Killed
183
0
Camps Cleared
0
1,043,619
Distance Traveled
989,173
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,205
590
17
1
0
367,666
5
L
Hun Batz
13,756
724
79
4
0
350,636
0
W
Chang'e
13,955
734
90
5
0
370,984
5
W
Hercules
12,491
657
32
2
0
383,415
1
L
Zeus
11,882
625
87
5
0
270,871
4
W
Skadi
12,087
636
71
4
0
289,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role