Player Matchup

Erlang Shen
Erlang Shen
DarthBananakin
Erlang Shen
Level 23
God Stats
18W - 21L
1,505 SR
Queue Stats
113W - 135L
1,428 Elo+
Party 4
Mercury
Mercury
J8bear
Mercury
Level 28
God Stats
4W - 3L
1,389 SR
Queue Stats
105W - 133L
1,435 Elo+
Party 4
Chang'e
Chang'e
Mimikyuti
Chang'e
Level 28
God Stats
5W - 7L
1,477 SR
Queue Stats
40W - 48L
1,433 Elo+
Party 1
Skadi
Skadi
RexLudos98
Skadi
Level 25
God Stats
3W - 3L
1,395 SR
Queue Stats
93W - 104L
1,456 Elo+
Party 1
Bacchus
Bacchus
SuperMann104
Bacchus
Level 26
God Stats
13W - 15L
1,563 SR
Queue Stats
87W - 93L
1,403 Elo+
Party 1
Team Averages
Level 26
1,466 SR
1,431 Elo+

VS

Team Averages
Level 10
1,348 SR
1,223 Elo+
Anubis
Anubis
Blackstar2462
Anubis
Level 7
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 3
Chernobog
Chernobog
FlameRengoku
Chernobog
Level 5
God Stats
0W - 3L
1,300 SR
Queue Stats
0W - 4L
1,132 Elo+
Party 3
Fenrir
Fenrir
YoungBoyRiddim
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,170 Elo+
Party 2
Tiamat
Tiamat
alttn
Tiamat
Level 25
God Stats
12W - 11L
1,252 SR
Queue Stats
50W - 45L
1,431 Elo+
Solo
Medusa
Medusa
nibbalips224
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DarthBananakin
Erlang Shen
15
5 / 2 / 5
9,541
530
5,570
8,804
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
J8bear
Mercury
18
12 / 1 / 1
11,289
627
7,817
10,323
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Mimikyuti
Chang'e
15
0 / 3 / 5
9,470
526
6,051
12,234
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
14
3 / 0 / 2
8,903
495
2,859
7,057
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SuperMann104
Bacchus
14
2 / 2 / 3
8,704
484
1,689
9,697
5,856
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,238
347
2,432
6,369
2,623
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chernobog
FlameRengoku
Chernobog
10
2 / 6 / 0
6,912
384
3,402
6,609
1,991
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
6,663
370
1,303
11,379
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
alttn
Tiamat
16
3 / 4 / 1
9,525
529
9,235
9,628
5,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
8
0 / 1 / 1
5,944
330
919
4,554
1,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
22
Kills
5
8
Deaths
22
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Erlang Shen
DarthBananakin
Erlang Shen
5
2
5
3.75
L
Chernobog
FlameRengoku
Chernobog
2
6
0
0.33
W
Mercury
J8bear
Mercury
12
1
1
12.5
W
Chang'e
Mimikyuti
Chang'e
0
3
5
0.83
W
Skadi
3
0
2
4
W
Bacchus
SuperMann104
Bacchus
2
2
3
1.75
L
0
4
0
0
L
Tiamat
alttn
Tiamat
3
4
1
0.88
L
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,986
Damage
17,291
48,115
Taken
38,539
19,954
Mitigated
15,294
14,096
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,432
797
0
380
6,369
2,623
135
508
5,843
10,166
0
W
Erlang Shen
DarthBananakin
Erlang Shen
5,570
3,535
0
3,144
8,804
3,650
882
2,919
5,885
0
30,298
L
Chernobog
FlameRengoku
Chernobog
3,402
1,980
0
734
6,609
1,991
333
885
5,712
0
18,059
W
Mercury
J8bear
Mercury
7,817
4,079
0
1,544
10,323
3,890
0
2,356
7,967
0
82,165
W
Chang'e
Mimikyuti
Chang'e
6,051
464
451
4,600
12,234
4,195
1,809
5,695
6,539
60,293
0
W
Skadi
2,859
1,640
441
2,872
7,057
2,363
2,662
488
6,569
0
66,130
W
Bacchus
SuperMann104
Bacchus
1,689
230
261
783
9,697
5,856
1,967
209
9,488
26,097
0
L
1,303
186
0
2,520
11,379
4,080
0
370
11,009
0
30,757
L
Tiamat
alttn
Tiamat
9,235
1,604
0
2,907
9,628
5,475
0
4,953
4,432
68,648
0
L
Medusa
919
455
0
621
4,554
1,125
0
745
3,803
0
16,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,907
Gold Earned
35,282
501
Minions Killed
283
0
Camps Cleared
0
1,722,062
Distance Traveled
1,266,364
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,238
347
16
1
0
231,549
0
W
Erlang Shen
9,541
530
69
4
0
301,185
2
L
Chernobog
6,912
384
42
2
0
191,578
0
W
Mercury
11,289
627
144
8
0
417,550
1
W
Chang'e
9,470
526
136
8
0
335,683
7
W
Skadi
8,903
495
92
5
0
312,645
0
W
Bacchus
8,704
484
60
3
0
354,999
3
L
Fenrir
6,663
370
67
4
0
289,051
2
L
Tiamat
9,525
529
135
8
0
318,181
2
L
Medusa
5,944
330
23
1
0
236,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role