Player Matchup

Hachiman
Hachiman
MrAstroKxck
Hachiman
Level 7
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 2L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
TheGraySlayer25
Danzaburou
Level 27
God Stats
22W - 30L
1,397 SR
Queue Stats
393W - 470L
1,390 Elo+
Solo
Kuzenbo
Kuzenbo
Tons_of_Babies
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,477 Elo+
Party 2
King Arthur
King Arthur
helllllloooooo9
King Arthur
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
81W - 104L
1,372 Elo+
Solo
Gilgamesh
Gilgamesh
skamusheedin
Gilgamesh
Level 13
God Stats
2W - 6L
1,171 SR
Queue Stats
16W - 23L
1,260 Elo+
Solo
Team Averages
Level 26
1,372 SR
1,424 Elo+

VS

Team Averages
Level 17
1,418 SR
1,429 Elo+
Fenrir
Fenrir
BLACKTIPREEF13
Fenrir
Level 28
God Stats
6W - 4L
1,425 SR
Queue Stats
111W - 119L
1,405 Elo+
Party 1
Ymir
Ymir
ILoveMoeTrash
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,525 Elo+
Solo
Anhur
Anhur
Jew_bocka
Anhur
Level 13
God Stats
2W - 6L
1,500 SR
Queue Stats
13W - 22L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
PhantomPotoo
Gilgamesh
Level 13
God Stats
1W - 2L
1,177 SR
Queue Stats
13W - 17L
1,458 Elo+
Solo
Discordia
Discordia
clownryhours
Discordia
Level 23
God Stats
1W - 2L
1,487 SR
Queue Stats
22W - 29L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MrAstroKxck
Hachiman
8
0 / 7 / 3
5,484
392
3,338
8,673
2,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TheGraySlayer25
Danzaburou
12
1 / 3 / 0
7,101
507
1,222
8,286
2,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 2
6,518
466
4,246
12,649
10,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
helllllloooooo9
King Arthur
11
3 / 4 / 0
6,511
465
4,228
15,635
10,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
skamusheedin
Gilgamesh
9
2 / 3 / 3
6,213
444
6,588
9,580
2,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
9,036
645
8,842
12,198
5,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 0 / 2
8,223
587
10,684
11,267
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Jew_bocka
Anhur
11
2 / 3 / 4
7,124
509
5,731
7,051
1,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
PhantomPotoo
Gilgamesh
13
3 / 0 / 1
8,127
581
3,817
4,537
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
clownryhours
Discordia
10
0 / 4 / 2
6,716
480
5,778
6,135
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
18
19
Deaths
9
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
W
6
0
2
7
W
Anhur
Jew_bocka
Anhur
2
3
4
1.33
L
Hachiman
MrAstroKxck
Hachiman
0
7
3
0.21
W
Gilgamesh
PhantomPotoo
Gilgamesh
3
0
1
3.5
L
Danzaburou
TheGraySlayer25
Danzaburou
1
3
0
0.33
L
1
2
2
1
W
Discordia
clownryhours
Discordia
0
4
2
0.25
L
King Arthur
helllllloooooo9
King Arthur
3
4
0
0.75
L
Gilgamesh
skamusheedin
Gilgamesh
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,622
Damage
34,852
54,823
Taken
41,188
28,883
Mitigated
17,851
7,130
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,842
3,005
0
5,541
12,198
5,203
1,190
243
11,855
0
62,901
W
10,684
1,531
198
4,455
11,267
6,754
260
2,922
8,345
35,882
0
W
Anhur
Jew_bocka
Anhur
5,731
2,483
0
1,296
7,051
1,996
544
1,081
5,970
0
33,938
L
Hachiman
MrAstroKxck
Hachiman
3,338
2,405
0
261
8,673
2,562
0
4,241
4,432
0
21,261
W
Gilgamesh
PhantomPotoo
Gilgamesh
3,817
887
0
876
4,537
2,154
1,582
0
4,487
0
33,158
L
Danzaburou
TheGraySlayer25
Danzaburou
1,222
419
0
877
8,286
2,715
775
678
7,540
0
39,593
L
4,246
1,532
0
2,107
12,649
10,613
0
5,529
7,120
20,415
0
W
Discordia
clownryhours
Discordia
5,778
931
0
320
6,135
1,744
1,090
0
5,936
25,880
0
L
King Arthur
helllllloooooo9
King Arthur
4,228
1,005
0
2,680
15,635
10,132
0
3,802
11,336
0
22,138
L
Gilgamesh
skamusheedin
Gilgamesh
6,588
2,717
111
1,094
9,580
2,861
0
1,599
7,933
0
31,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,827
Gold Earned
39,226
247
Minions Killed
362
0
Camps Cleared
0
1,351,807
Distance Traveled
1,291,260
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,036
645
102
7
0
280,961
2
W
Ymir
8,223
587
70
5
0
281,213
2
W
Anhur
7,124
509
69
5
0
205,253
0
L
Hachiman
5,484
392
41
3
0
255,018
0
W
Gilgamesh
8,127
581
74
5
0
290,388
5
L
Danzaburou
7,101
507
88
6
0
239,573
0
L
Kuzenbo
6,518
466
31
2
0
319,245
2
W
Discordia
6,716
480
47
3
0
233,445
0
L
King Arthur
6,511
465
33
2
0
279,260
0
L
Gilgamesh
6,213
444
54
4
0
258,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role