Player Matchup

Aphrodite
Aphrodite
Gamer JOE 259
Aphrodite
Level 28
God Stats
0W - 1L
1,676 SR
Queue Stats
6W - 13L
1,345 Elo+
Party 3
Arachne
Arachne
Lepertringi2
Arachne
Level 146
God Stats
1W - 1L
1,895 SR
Queue Stats
57W - 62L
1,586 Elo+
Party 3
Hachiman
Hachiman
cosmosneitor
Hachiman
Level 157
God Stats
0W - 1L
1,269 SR
Queue Stats
70W - 77L
1,425 Elo+
Party 1
Ra
Ra
eduardoyneo
Ra
Level 107
God Stats
0W - 1L
1,803 SR
Queue Stats
3W - 6L
1,490 Elo+
Party 3
Thor
Thor
scaryuitupapi
Thor
Level 49
God Stats
1W - 2L
1,627 SR
Queue Stats
60W - 74L
1,410 Elo+
Party 1
Team Averages
Level 97
1,654 SR
1,451 Elo+

VS

Team Averages
Level 104
1,719 SR
1,509 Elo+
Gilgamesh
Gilgamesh
Crash-Canada-_-
Gilgamesh
Level 104
God Stats
13W - 10L
1,619 SR
Queue Stats
242W - 216L
1,547 Elo+
Party 2
Bacchus
Bacchus
Hambster
Bacchus
Level 20
God Stats
8W - 8L
1,602 SR
Queue Stats
14W - 10L
1,510 Elo+
Party 2
Olorun
Olorun
Tormial
Olorun
Level 112
God Stats
5W - 9L
1,853 SR
Queue Stats
209W - 221L
1,474 Elo+
Party 2
Hou Yi
Hou Yi
UncleJunk
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
los_chamacos
Bakasura
Level 126
God Stats
11W - 7L
2,019 SR
Queue Stats
294W - 290L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gamer JOE 259
Aphrodite
14
1 / 10 / 1
8,687
579
5,059
13,604
6,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Lepertringi2
Arachne
17
3 / 4 / 3
11,891
793
12,602
26,285
19,055
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
cosmosneitor
Hachiman
17
2 / 9 / 6
10,728
715
9,501
17,380
6,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 9 / 0
11,335
756
12,101
16,344
6,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 13 / 3
12,430
829
9,087
17,894
6,781
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crash-Canada-_-
Gilgamesh
18
13 / 6 / 19
13,927
928
24,111
19,729
11,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Hambster
Bacchus
17
5 / 3 / 29
13,209
881
9,157
15,701
24,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
Tormial
Olorun
19
9 / 3 / 17
13,244
883
19,806
15,278
6,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hou Yi
UncleJunk
Hou Yi
19
3 / 1 / 11
11,883
792
8,478
6,521
2,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
los_chamacos
Bakasura
20
14 / 2 / 17
14,261
951
20,110
16,755
8,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
137
15
Kills
44
45
Deaths
15
13
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Crash-Canada-_-
Gilgamesh
13
6
19
3.75
L
Aphrodite
Gamer JOE 259
Aphrodite
1
10
1
0.15
W
Bacchus
Hambster
Bacchus
5
3
29
6.5
L
Arachne
Lepertringi2
Arachne
3
4
3
1.13
W
Olorun
Tormial
Olorun
9
3
17
5.83
W
Hou Yi
UncleJunk
Hou Yi
3
1
11
8.5
L
Hachiman
cosmosneitor
Hachiman
2
9
6
0.56
L
3
9
0
0.33
W
Bakasura
los_chamacos
Bakasura
14
2
17
11.25
L
6
13
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,350
Damage
81,662
91,507
Taken
73,984
45,291
Mitigated
53,951
17,216
Healing
21,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Crash-Canada-_-
Gilgamesh
24,111
9,207
0
3,959
19,729
11,997
375
5,899
12,576
0
42,730
L
Aphrodite
Gamer JOE 259
Aphrodite
5,059
458
3,564
2,775
13,604
6,453
0
3,635
9,244
22,591
0
W
Bacchus
Hambster
Bacchus
9,157
870
0
1,178
15,701
24,033
222
1,598
14,062
19,340
0
L
Arachne
Lepertringi2
Arachne
12,602
7,300
0
5,061
26,285
19,055
0
8,693
16,109
716
30,916
W
Olorun
Tormial
Olorun
19,806
10,867
3,049
5,945
15,278
6,491
2,706
3,721
11,403
54,286
0
W
Hou Yi
UncleJunk
Hou Yi
8,478
3,206
0
2,743
6,521
2,633
2,814
1,288
5,135
0
48,609
L
Hachiman
cosmosneitor
Hachiman
9,501
5,074
0
1,548
17,380
6,087
2
4,557
12,396
0
32,720
L
12,101
870
269
3,999
16,344
6,915
0
4,996
10,776
58,927
0
W
Bakasura
los_chamacos
Bakasura
20,110
13,685
0
4,530
16,755
8,797
2,458
4,804
11,655
0
38,527
L
9,087
1,194
0
0
17,894
6,781
51
7,484
10,270
0
26,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,071
Gold Earned
66,524
308
Minions Killed
345
7
Camps Cleared
9
1,174,561
Distance Traveled
1,470,108
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,927
928
44
3
2
293,223
2
L
Aphrodite
8,687
579
41
3
0
217,126
0
W
Bacchus
13,209
881
20
1
1
322,573
4
L
Arachne
11,891
793
57
4
4
315,225
3
W
Olorun
13,244
883
87
6
1
244,795
0
W
Hou Yi
11,883
792
111
7
3
265,807
5
L
Hachiman
10,728
715
56
4
1
202,388
1
L
Ra
11,335
756
115
8
1
252,869
1
W
Bakasura
14,261
951
83
6
2
343,710
1
L
Thor
12,430
829
39
3
1
186,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role