Player Matchup

King Arthur
King Arthur
Finishing_Hades
King Arthur
Level 35
God Stats
9W - 6L
1,577 SR
Queue Stats
426W - 362L
1,627 Elo+
Party 1
Zeus
Zeus
MrPervSan
Zeus
Level 28
God Stats
83W - 52L
1,707 SR
Queue Stats
818W - 714L
1,610 Elo+
Party 1
Thor
Thor
SmileMoreRUST
Thor
Level 4
God Stats
5W - 1L
1,845 SR
Queue Stats
5W - 1L
1,822 Elo+
Party 3
Vulcan
Vulcan
Tankage00379
Vulcan
Level 25
God Stats
9W - 6L
1,662 SR
Queue Stats
14W - 9L
1,603 Elo+
Party 3
Athena
Athena
eevee2tails
Athena
Level 26
God Stats
7W - 4L
1,725 SR
Queue Stats
218W - 214L
1,603 Elo+
Party 1
Team Averages
Level 24
1,703 SR
1,653 Elo+

VS

Team Averages
Level 28
1,478 SR
1,370 Elo+
Fenrir
Fenrir
Grovestreetbeezy
Fenrir
Level 26
God Stats
11W - 12L
1,388 SR
Queue Stats
25W - 29L
1,346 Elo+
Party 2
Gilgamesh
Gilgamesh
IXISpartanIXI
Gilgamesh
Level 24
God Stats
49W - 30L
1,500 SR
Queue Stats
249W - 208L
1,575 Elo+
Solo
Tiamat
Tiamat
LotusGem
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,503 Elo+
Party 2
Zhong Kui
Zhong Kui
Rocklee_49
Zhong Kui
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 121L
1,330 Elo+
Party 2
Izanami
Izanami
manonthemoon1992
Izanami
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,095 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Finishing_Hades
King Arthur
18
5 / 2 / 18
11,172
1,117
9,844
11,766
14,773
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
19
15 / 0 / 17
12,565
1,257
21,289
6,452
3,061
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 3 / 17
10,239
1,024
5,619
7,817
3,434
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
20
12 / 0 / 22
13,280
1,328
29,364
7,533
3,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
17
9 / 3 / 16
11,502
1,150
7,610
9,609
11,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
10,041
1,004
4,363
12,945
6,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
IXISpartanIXI
Gilgamesh
16
3 / 7 / 2
10,246
1,025
12,354
17,983
10,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
LotusGem
Tiamat
14
0 / 13 / 0
8,625
863
2,986
17,909
7,697
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
Rocklee_49
Zhong Kui
16
1 / 9 / 4
10,180
1,018
11,477
18,603
10,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
0 / 8 / 3
9,051
905
7,208
13,906
4,579
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
19
44
Kills
8
8
Deaths
44
90
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Finishing_Hades
King Arthur
5
2
18
7
L
4
7
2
0.71
L
Gilgamesh
IXISpartanIXI
Gilgamesh
3
7
2
0.57
L
Tiamat
LotusGem
Tiamat
0
13
0
0
W
Zeus
15
0
17
23.5
L
Zhong Kui
Rocklee_49
Zhong Kui
1
9
4
0.33
W
3
3
17
3.83
W
Vulcan
12
0
22
23
W
Athena
9
3
16
5.67
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,726
Damage
38,388
43,177
Taken
81,346
36,427
Mitigated
39,922
2,503
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Finishing_Hades
King Arthur
9,844
797
0
0
11,766
14,773
0
3,485
8,281
0
34,776
L
4,363
786
0
132
12,945
6,391
0
9,087
3,858
0
10,152
L
Gilgamesh
IXISpartanIXI
Gilgamesh
12,354
3,554
0
783
17,983
10,441
0
13,574
4,409
0
26,755
L
Tiamat
LotusGem
Tiamat
2,986
671
0
940
17,909
7,697
0
13,255
4,654
12,989
0
W
Zeus
21,289
4,806
0
950
6,452
3,061
0
1,248
5,204
36,528
0
L
Zhong Kui
Rocklee_49
Zhong Kui
11,477
1,369
0
1,147
18,603
10,814
0
14,030
4,573
33,168
0
W
5,619
1,445
0
121
7,817
3,434
0
3,172
4,645
0
10,440
W
Vulcan
29,364
6,338
191
1,181
7,533
3,701
0
2,195
5,338
55,895
0
W
Athena
7,610
2,017
0
60
9,609
11,458
0
4,363
5,246
9,390
0
L
7,208
4,449
11
243
13,906
4,579
0
8,317
5,589
0
26,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,758
Gold Earned
48,143
168
Minions Killed
139
8
Camps Cleared
9
917,917
Distance Traveled
911,821
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,172
1,117
50
5
0
193,138
0
L
Fenrir
10,041
1,004
13
1
4
209,521
3
L
Gilgamesh
10,246
1,025
30
3
1
190,270
0
L
Tiamat
8,625
863
15
2
1
154,086
1
W
Zeus
12,565
1,257
32
3
4
166,135
0
L
Zhong Kui
10,180
1,018
60
6
2
190,426
0
W
Thor
10,239
1,024
8
1
2
159,539
0
W
Vulcan
13,280
1,328
74
7
1
230,376
1
W
Athena
11,502
1,150
4
0
1
168,729
0
L
Izanami
9,051
905
21
2
1
167,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role