Player Matchup

Zeus
Zeus
Phyrexcision
Zeus
Level 157
God Stats
4W - 2L
1,720 SR
Queue Stats
125W - 122L
1,784 Elo+
Party 2
Bellona
Bellona
Zrruh
Bellona
Level 25
God Stats
1W - 0L
1,331 SR
Queue Stats
20W - 9L
1,566 Elo+
Party 2
Scylla
Scylla
chadtarheel
Scylla
Level 129
God Stats
1W - 0L
1,730 SR
Queue Stats
23W - 14L
1,629 Elo+
Party 2
Team Averages
Level 104
1,594 SR
1,660 Elo+

VS

Team Averages
Level 57
1,482 SR
1,334 Elo+
Vamana
Vamana
LowkeyGodLike
Vamana
Level 25
God Stats
2W - 3L
1,445 SR
Queue Stats
87W - 98L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
XXBabaikaXX
Sun Wukong
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 172L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
xMyrmid0Nx
Gilgamesh
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 56L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 1 / 10
14,906
877
28,998
6,070
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Zrruh
Bellona
14
3 / 5 / 22
11,983
705
8,895
13,429
15,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
17
9 / 2 / 17
13,219
778
21,624
12,241
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 2
11,497
676
6,916
23,834
20,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
XXBabaikaXX
Sun Wukong
14
2 / 6 / 4
10,509
618
10,147
20,121
10,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Gilgamesh
xMyrmid0Nx
Gilgamesh
12
1 / 16 / 4
9,825
578
5,655
22,580
8,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
33
Kills
8
8
Deaths
33
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
11
2
0.55
W
21
1
10
26
L
Sun Wukong
XXBabaikaXX
Sun Wukong
2
6
4
0.67
W
Bellona
Zrruh
Bellona
3
5
22
2.8
W
Scylla
9
2
17
8.75
L
Gilgamesh
xMyrmid0Nx
Gilgamesh
1
16
4
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,517
Damage
22,718
31,740
Taken
66,535
21,664
Mitigated
39,193
7,069
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,916
4,196
633
3,620
23,834
20,131
0
19,093
3,649
0
28,365
W
28,998
3,501
0
1,913
6,070
2,177
355
340
5,730
102,566
0
L
Sun Wukong
XXBabaikaXX
Sun Wukong
10,147
3,166
123
3,990
20,121
10,686
0
11,904
7,663
0
37,745
W
Bellona
Zrruh
Bellona
8,895
2,775
0
1,039
13,429
15,074
0
0
13,429
0
23,250
W
Scylla
21,624
2,628
0
4,117
12,241
4,413
325
44
12,197
61,512
0
L
Gilgamesh
xMyrmid0Nx
Gilgamesh
5,655
1,488
282
853
22,580
8,376
0
17,345
4,525
0
23,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
31,831
223
Minions Killed
114
0
Camps Cleared
0
889,472
Distance Traveled
841,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,497
676
44
3
0
273,087
0
W
Zeus
14,906
877
119
7
0
298,895
2
L
Sun Wukong
10,509
618
43
3
0
325,931
1
W
Bellona
11,983
705
27
2
0
305,377
0
W
Scylla
13,219
778
77
5
0
285,200
0
L
Gilgamesh
9,825
578
27
2
0
242,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role