Player Matchup

King Arthur
King Arthur
Ellookooo
King Arthur
Level 22
God Stats
5W - 13L
1,295 SR
Queue Stats
269W - 251L
1,466 Elo+
Solo
Fenrir
Fenrir
LTmajorpain
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dead on sight
Ah Muzen Cab
Level 17
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1
Hades
Hades
dgatehouse
Hades
Level 26
God Stats
56W - 53L
1,529 SR
Queue Stats
56W - 53L
1,446 Elo+
Solo
Neith
Neith
fell-timber5
Neith
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
3W - 5L
1,164 Elo+
Solo
Team Averages
Level 17
1,381 SR
1,374 Elo+

VS

Team Averages
Level 27
1,524 SR
1,497 Elo+
Artemis
Artemis
Blizee2933
Artemis
Level 29
God Stats
10W - 4L
1,547 SR
Queue Stats
96W - 111L
1,385 Elo+
Solo
Cerberus
Cerberus
BlkSheepah
Cerberus
Level 27
God Stats
2W - 4L
1,186 SR
Queue Stats
105W - 104L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
JusThtSimp
Baron Samedi
Level 28
God Stats
20W - 22L
1,500 SR
Queue Stats
78W - 90L
1,580 Elo+
Solo
Izanami
Izanami
MBN Ginger
Izanami
Level 27
God Stats
8W - 6L
1,762 SR
Queue Stats
66W - 65L
1,545 Elo+
Solo
Nemesis
Nemesis
YoItsGeo
Nemesis
Level 24
God Stats
14W - 10L
1,624 SR
Queue Stats
158W - 160L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ellookooo
King Arthur
8
0 / 4 / 1
5,341
411
1,924
11,583
6,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
10
6 / 9 / 1
6,723
517
5,176
11,750
3,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
dead on sight
Ah Muzen Cab
9
2 / 5 / 3
5,696
438
5,323
6,632
2,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
9
0 / 7 / 3
5,583
429
5,899
10,851
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 7 / 0
4,632
356
1,332
6,524
1,171
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blizee2933
Artemis
12
6 / 2 / 4
7,996
615
7,495
6,208
2,261
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
BlkSheepah
Cerberus
12
4 / 3 / 10
7,684
591
5,051
11,184
7,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
JusThtSimp
Baron Samedi
12
2 / 3 / 6
7,012
539
2,913
6,273
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MBN Ginger
Izanami
14
8 / 1 / 5
8,566
659
9,593
7,506
2,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
YoItsGeo
Nemesis
15
12 / 0 / 5
9,035
695
10,609
7,695
3,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
8
Kills
32
32
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Blizee2933
Artemis
6
2
4
4
W
Cerberus
BlkSheepah
Cerberus
4
3
10
3
L
King Arthur
Ellookooo
King Arthur
0
4
1
0.13
W
Baron Samedi
JusThtSimp
Baron Samedi
2
3
6
1.67
L
Fenrir
6
9
1
0.72
W
Izanami
MBN Ginger
Izanami
8
1
5
10.5
W
Nemesis
YoItsGeo
Nemesis
12
0
5
14.5
L
Ah Muzen Cab
dead on sight
Ah Muzen Cab
2
5
3
0.7
L
Hades
0
7
3
0.21
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,654
Damage
35,661
47,340
Taken
38,866
17,199
Mitigated
18,127
6,096
Healing
6,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Blizee2933
Artemis
7,495
4,368
0
2,732
6,208
2,261
2,069
605
5,553
0
37,911
W
Cerberus
BlkSheepah
Cerberus
5,051
474
0
1,354
11,184
7,158
19
1,231
9,928
27,966
0
L
King Arthur
Ellookooo
King Arthur
1,924
477
0
2,085
11,583
6,502
0
425
11,158
0
18,818
W
Baron Samedi
JusThtSimp
Baron Samedi
2,913
591
79
427
6,273
2,433
679
1,762
4,511
34,614
0
L
Fenrir
5,176
2,608
0
1,021
11,750
3,445
0
2,567
9,183
0
15,161
W
Izanami
MBN Ginger
Izanami
9,593
4,879
0
1,426
7,506
2,652
1,191
1,273
6,158
0
58,953
W
Nemesis
YoItsGeo
Nemesis
10,609
7,305
0
913
7,695
3,623
0
1,028
6,642
0
55,661
L
Ah Muzen Cab
dead on sight
Ah Muzen Cab
5,323
2,197
0
748
6,632
2,343
0
1,864
4,768
0
17,818
L
Hades
5,899
653
96
1,907
10,851
3,738
364
1,696
9,087
29,727
0
L
1,332
537
0
239
6,524
1,171
133
1,412
5,112
0
13,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
40,293
168
Minions Killed
401
0
Camps Cleared
0
1,088,474
Distance Traveled
1,207,534
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,996
615
76
6
0
199,868
2
W
Cerberus
7,684
591
61
5
0
260,060
3
L
King Arthur
5,341
411
38
3
0
225,317
0
W
Baron Samedi
7,012
539
58
4
0
222,402
0
L
Fenrir
6,723
517
29
2
0
252,099
0
W
Izanami
8,566
659
123
9
0
236,816
0
W
Nemesis
9,035
695
83
6
0
288,388
0
L
Ah Muzen Cab
5,696
438
31
2
0
223,842
0
L
Hades
5,583
429
52
4
0
214,189
2
L
Neith
4,632
356
18
1
0
173,027
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role