Player Matchup

Tyr
Tyr
KSMJack
Tyr
Level 18
God Stats
9W - 7L
1,659 SR
Queue Stats
39W - 48L
1,448 Elo+
Party 2
Horus
Horus
Pokerface69
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 198L
1,322 Elo+
Solo
Ao Kuang
Ao Kuang
ngkfps
Ao Kuang
Level 17
God Stats
5W - 3L
1,493 SR
Queue Stats
12W - 19L
1,249 Elo+
Party 2
Team Averages
Level 17
1,551 SR
1,340 Elo+

VS

Team Averages
Level 13
1,504 SR
1,219 Elo+
Thor
Thor
Mcximoag
Thor
Level 13
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Kukulkan
Kukulkan
regularsoup321
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Ymir
Ymir
xX_Strangest_Xx
Ymir
Level 14
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
9 / 0 / 17
11,157
744
13,202
11,600
10,048
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
7 / 1 / 16
10,838
723
5,379
12,009
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
ngkfps
Ao Kuang
14
10 / 1 / 14
10,984
732
12,324
13,709
5,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 11 / 2
8,019
535
8,095
12,354
4,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
12
2 / 8 / 0
9,416
628
9,743
9,333
3,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 7 / 2
8,107
540
6,998
13,812
8,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
26
Kills
2
2
Deaths
26
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
9
0
17
17.5
L
Thor
0
11
2
0.09
W
7
1
16
15
W
Ao Kuang
ngkfps
Ao Kuang
10
1
14
17
L
Kukulkan
2
8
0
0.25
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,905
Damage
24,836
37,318
Taken
35,499
23,599
Mitigated
16,992
16,178
Healing
238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
13,202
2,648
0
3,558
11,600
10,048
218
3,285
8,315
1,318
41,842
L
Thor
8,095
3,259
0
0
12,354
4,115
0
5,429
6,783
0
13,763
W
5,379
2,825
1,104
3,822
12,009
8,380
27
6,446
5,563
0
35,400
W
Ao Kuang
ngkfps
Ao Kuang
12,324
2,521
0
7,694
13,709
5,171
787
7,102
6,607
34,726
0
L
Kukulkan
9,743
1,887
0
238
9,333
3,961
0
712
8,575
30,141
0
L
6,998
1,887
0
0
13,812
8,916
0
6,654
7,004
23,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
25,542
144
Minions Killed
88
0
Camps Cleared
0
781,026
Distance Traveled
700,640
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,157
744
53
4
0
287,787
5
L
Thor
8,019
535
14
1
0
246,334
1
W
Horus
10,838
723
42
3
0
237,503
0
W
Ao Kuang
10,984
732
49
3
0
255,736
0
L
Kukulkan
9,416
628
41
3
0
208,720
0
L
Ymir
8,107
540
33
2
0
245,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role