Player Matchup

Vulcan
Vulcan
AceWasTaken
Vulcan
Level 159
God Stats
7W - 3L
1,745 SR
Queue Stats
214W - 202L
1,632 Elo+
Party 3
Set
Set
ArcadianForest
Set
Level 144
God Stats
1W - 2L
1,730 SR
Queue Stats
207W - 195L
1,613 Elo+
Party 3
Zeus
Zeus
DeathSim
Zeus
Level 156
God Stats
0W - 1L
1,874 SR
Queue Stats
25W - 23L
1,628 Elo+
Party 2
Ne Zha
Ne Zha
Illrous
Ne Zha
Level 140
God Stats
0W - 1L
1,754 SR
Queue Stats
30W - 32L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
philgpag
Cthulhu
Level 145
God Stats
2W - 1L
1,817 SR
Queue Stats
34W - 37L
1,606 Elo+
Party 2
Team Averages
Level 149
1,784 SR
1,614 Elo+

VS

Team Averages
Level 115
1,687 SR
1,578 Elo+
Pele
Pele
DanteDraco94
Pele
Level 149
God Stats
4W - 5L
1,604 SR
Queue Stats
166W - 157L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
Okuuuu
Tsukuyomi
Level 125
God Stats
2W - 0L
1,638 SR
Queue Stats
205W - 133L
1,625 Elo+
Party 1
Ares
Ares
Stublechin
Ares
Level 125
God Stats
1W - 0L
1,531 SR
Queue Stats
38W - 44L
1,489 Elo+
Solo
Merlin
Merlin
cammycamspacejam
Merlin
Level 47
God Stats
3W - 1L
1,764 SR
Queue Stats
87W - 61L
1,610 Elo+
Party 1
Artio
Artio
evilslylex
Artio
Level 131
God Stats
9W - 4L
1,898 SR
Queue Stats
140W - 88L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
5 / 7 / 7
11,210
701
20,536
12,740
5,693
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 7 / 5
11,578
724
19,522
18,947
10,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Zeus
19
4 / 9 / 6
11,840
740
14,786
15,295
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Illrous
Ne Zha
17
5 / 8 / 8
10,743
671
17,830
18,249
9,880
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
philgpag
Cthulhu
18
1 / 7 / 11
10,589
662
12,811
25,293
27,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 17
12,902
806
23,710
23,291
12,483
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
Okuuuu
Tsukuyomi
20
13 / 6 / 15
13,273
830
26,780
23,461
24,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 4 / 22
12,017
751
10,013
23,799
32,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 2 / 17
11,884
743
10,862
13,248
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
20
9 / 3 / 22
14,267
892
15,884
29,657
46,827
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
131
22
Kills
38
38
Deaths
22
37
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Vulcan
5
7
7
1.21
L
7
7
5
1.36
W
9
7
17
2.5
L
Zeus
4
9
6
0.78
L
Ne Zha
Illrous
Ne Zha
5
8
8
1.13
W
Tsukuyomi
Okuuuu
Tsukuyomi
13
6
15
3.42
W
3
4
22
3.5
W
4
2
17
6.25
W
Artio
9
3
22
6.67
L
Cthulhu
philgpag
Cthulhu
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,485
Damage
87,249
90,524
Taken
113,456
60,494
Mitigated
122,534
17,064
Healing
49,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
20,536
5,427
927
1,319
12,740
5,693
0
6,827
5,863
32,541
0
L
19,522
9,696
553
2,643
18,947
10,998
0
5,919
12,953
0
31,846
W
23,710
5,972
1,839
7,964
23,291
12,483
631
8,884
14,281
0
39,342
L
Zeus
14,786
1,033
1,169
1,222
15,295
6,202
0
5,940
9,280
30,795
0
L
Ne Zha
Illrous
Ne Zha
17,830
2,987
1,667
2,789
18,249
9,880
0
7,427
10,572
0
31,208
W
Tsukuyomi
Okuuuu
Tsukuyomi
26,780
10,280
2,799
7,043
23,461
24,848
2,119
9,968
13,241
0
45,179
W
10,013
590
604
5,065
23,799
32,142
1,131
10,317
13,273
16,157
0
W
10,862
347
931
4,925
13,248
6,234
1,023
5,594
7,614
39,551
0
W
Artio
15,884
1,026
7,026
11,572
29,657
46,827
310
12,469
16,679
25,244
0
L
Cthulhu
philgpag
Cthulhu
12,811
1,031
1,138
3,637
25,293
27,721
0
10,646
14,262
22,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
64,343
156
Minions Killed
154
0
Camps Cleared
0
1,235,188
Distance Traveled
1,468,047
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,210
701
34
2
0
259,322
0
L
Set
11,578
724
35
2
0
256,783
1
W
Pele
12,902
806
44
3
0
266,681
2
L
Zeus
11,840
740
45
3
0
200,671
0
L
Ne Zha
10,743
671
12
1
0
244,481
0
W
Tsukuyomi
13,273
830
35
2
0
294,661
0
W
Ares
12,017
751
6
0
0
288,904
0
W
Merlin
11,884
743
50
3
0
297,306
0
W
Artio
14,267
892
19
1
0
320,495
0
L
Cthulhu
10,589
662
30
2
0
273,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role