Player Matchup

Cthulhu
Cthulhu
DONOVAN1236
Cthulhu
Level 121
God Stats
3W - 6L
1,442 SR
Queue Stats
123W - 119L
1,584 Elo+
Party 1
Erlang Shen
Erlang Shen
Davey Spreadum
Erlang Shen
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
345W - 324L
1,573 Elo+
Party 1
Bellona
Bellona
Kemotherapyy
Bellona
Level 63
God Stats
0W - 2L
1,349 SR
Queue Stats
11W - 16L
1,556 Elo+
Solo
Ah Puch
Ah Puch
TheWorkingBomb
Ah Puch
Level 82
God Stats
3W - 3L
1,649 SR
Queue Stats
269W - 246L
1,566 Elo+
Party 1
Ullr
Ullr
ZxFusionzX
Ullr
Level 129
God Stats
1W - 1L
1,740 SR
Queue Stats
359W - 340L
1,502 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,556 Elo+

VS

Team Averages
Level 142
1,575 SR
1,544 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IAmPandaJump
Ymir
Level 158
God Stats
13W - 15L
1,590 SR
Queue Stats
424W - 400L
1,605 Elo+
Party 2
Cabrakan
Cabrakan
Lil Dag2
Cabrakan
Level 154
God Stats
34W - 30L
1,578 SR
Queue Stats
537W - 497L
1,531 Elo+
Solo
Agni
Agni
Meinastoirim
Agni
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 332L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
Narbuckle
Guan Yu
Level 149
God Stats
5W - 4L
1,705 SR
Queue Stats
274W - 254L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DONOVAN1236
Cthulhu
7
1 / 1 / 0
4,242
530
2,956
5,246
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Erlang Shen
Davey Spreadum
Erlang Shen
7
0 / 2 / 0
4,231
529
1,801
5,681
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Kemotherapyy
Bellona
6
0 / 1 / 0
3,689
461
2,463
3,445
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,182
523
2,128
4,485
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 1
4,839
605
3,132
5,247
1,098
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
3 / 1 / 1
5,197
650
4,116
3,120
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 1 / 4
5,033
629
2,772
5,607
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Lil Dag2
Cabrakan
7
1 / 1 / 3
4,633
579
2,281
4,507
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
3 / 1 / 2
5,023
628
3,179
3,898
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Narbuckle
Guan Yu
9
1 / 0 / 1
5,308
664
3,435
5,703
2,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
10
10
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
1
3.5
L
Cthulhu
DONOVAN1236
Cthulhu
1
1
0
1
L
Erlang Shen
Davey Spreadum
Erlang Shen
0
2
0
0
W
2
1
4
4
L
Bellona
Kemotherapyy
Bellona
0
1
0
0
W
Cabrakan
Lil Dag2
Cabrakan
1
1
3
2.5
W
3
1
2
4
W
Guan Yu
Narbuckle
Guan Yu
1
0
1
1.5
L
0
4
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,480
Damage
15,783
24,104
Taken
22,835
8,299
Mitigated
8,066
5,669
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,116
2,448
0
1,197
3,120
747
0
529
2,591
0
19,403
L
Cthulhu
DONOVAN1236
Cthulhu
2,956
352
0
1,158
5,246
2,081
0
1,948
3,298
11,799
0
L
Erlang Shen
Davey Spreadum
Erlang Shen
1,801
525
0
1,475
5,681
1,814
0
1,283
4,398
0
21,421
W
2,772
943
0
2,638
5,607
2,080
0
1,725
3,877
12,178
0
L
Bellona
Kemotherapyy
Bellona
2,463
1,399
0
1,322
3,445
1,835
0
90
3,355
0
11,756
W
Cabrakan
Lil Dag2
Cabrakan
2,281
625
0
1,696
4,507
2,015
0
853
3,585
17,637
0
W
3,179
448
0
728
3,898
1,095
162
1,705
1,995
23,890
0
W
Guan Yu
Narbuckle
Guan Yu
3,435
968
144
2,840
5,703
2,129
650
0
5,703
0
26,343
L
2,128
119
0
875
4,485
1,471
0
3,644
841
18,543
0
L
3,132
1,493
0
839
5,247
1,098
0
1,267
3,980
0
18,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,183
Gold Earned
25,194
162
Minions Killed
211
0
Camps Cleared
0
685,523
Distance Traveled
740,641
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,197
650
35
4
0
139,994
1
L
Cthulhu
4,242
530
15
2
0
152,284
2
L
Erlang Shen
4,231
529
50
6
0
164,326
1
W
Ymir
5,033
629
14
2
0
150,574
1
L
Bellona
3,689
461
26
3
0
96,575
1
W
Cabrakan
4,633
579
47
6
0
135,911
1
W
Agni
5,023
628
53
7
0
150,691
2
W
Guan Yu
5,308
664
62
8
0
163,471
0
L
Ah Puch
4,182
523
34
4
0
141,091
0
L
Ullr
4,839
605
37
5
0
131,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role