Player Matchup

Fenrir
Fenrir
GodFatherKami
Fenrir
Level 108
God Stats
3W - 5L
1,365 SR
Queue Stats
550W - 517L
1,477 Elo+
Party 2
Scylla
Scylla
GodSonCrazy
Scylla
Level 93
God Stats
5W - 3L
1,500 SR
Queue Stats
285W - 270L
1,471 Elo+
Party 2
Gilgamesh
Gilgamesh
Got No Daddy
Gilgamesh
Level 146
God Stats
18W - 6L
1,750 SR
Queue Stats
251W - 230L
1,590 Elo+
Party 3
Cupid
Cupid
ThiccShane
Cupid
Level 69
God Stats
15W - 10L
1,296 SR
Queue Stats
118W - 115L
1,390 Elo+
Solo
Ymir
Ymir
xRatatosk
Ymir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,476 Elo+
Party 3
Team Averages
Level 94
1,482 SR
1,481 Elo+

VS

Team Averages
Level 91
1,607 SR
1,435 Elo+
Geb
Geb
Blak_IronTarkus
Geb
Level 101
God Stats
4W - 3L
1,509 SR
Queue Stats
105W - 151L
1,434 Elo+
Party 1
Ullr
Ullr
HairySovietBear
Ullr
Level 88
God Stats
91W - 70L
1,606 SR
Queue Stats
686W - 611L
1,511 Elo+
Solo
Thanatos
Thanatos
Jayy_Bigzz
Thanatos
Level 69
God Stats
15W - 23L
1,742 SR
Queue Stats
537W - 601L
1,329 Elo+
Party 1
Nu Wa
Nu Wa
RANDOM1xXx505
Nu Wa
Level 109
God Stats
10W - 17L
1,773 SR
Queue Stats
473W - 466L
1,565 Elo+
Solo
King Arthur
King Arthur
SmoothTango
King Arthur
Level 87
God Stats
26W - 54L
1,407 SR
Queue Stats
158W - 242L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,638
553
4,840
8,093
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
11
1 / 2 / 4
6,630
553
3,830
4,171
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Got No Daddy
Gilgamesh
14
4 / 0 / 1
8,232
686
7,510
5,850
3,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
10
1 / 1 / 1
6,192
516
3,595
5,687
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 3 / 2
5,864
489
2,973
7,211
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 3
5,735
478
2,515
7,919
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 2
6,795
566
6,792
6,906
2,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Jayy_Bigzz
Thanatos
10
2 / 5 / 1
6,142
512
3,581
10,374
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 1 / 1
6,172
514
2,341
3,293
935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
SmoothTango
King Arthur
10
0 / 2 / 0
5,858
488
1,970
8,783
3,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
7
7
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
3
1
3
4.5
W
Scylla
1
2
4
1.5
W
Gilgamesh
Got No Daddy
Gilgamesh
4
0
1
4.5
L
3
1
2
4
L
Thanatos
Jayy_Bigzz
Thanatos
2
5
1
0.5
L
2
1
1
2.5
L
King Arthur
SmoothTango
King Arthur
0
2
0
0
W
Cupid
1
1
1
1.5
W
Ymir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,748
Damage
17,199
31,012
Taken
37,275
11,499
Mitigated
13,449
10,323
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,515
313
0
2,376
7,919
4,205
0
1,340
6,579
13,646
0
W
4,840
2,389
0
3,307
8,093
2,457
0
1,233
6,736
0
35,045
W
Scylla
3,830
310
0
820
4,171
918
0
318
3,767
39,523
0
W
Gilgamesh
Got No Daddy
Gilgamesh
7,510
2,902
0
2,465
5,850
3,327
559
463
5,361
0
49,745
L
6,792
2,473
0
1,400
6,906
2,262
328
856
6,050
0
40,132
L
Thanatos
Jayy_Bigzz
Thanatos
3,581
1,439
0
6,865
10,374
2,947
0
1,562
8,812
0
25,754
L
2,341
175
0
1,079
3,293
935
0
1,538
1,755
27,208
0
L
King Arthur
SmoothTango
King Arthur
1,970
137
0
2,265
8,783
3,100
0
1,507
7,276
0
29,070
W
Cupid
3,595
1,896
189
1,247
5,687
1,476
0
1,323
4,296
0
29,047
W
Ymir
2,973
899
0
2,295
7,211
3,321
521
1,215
5,996
11,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,556
Gold Earned
30,702
330
Minions Killed
281
0
Camps Cleared
0
1,176,895
Distance Traveled
984,771
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,735
478
14
1
0
226,443
2
W
Fenrir
6,638
553
64
5
0
245,689
5
W
Scylla
6,630
553
88
7
0
218,409
3
W
Gilgamesh
8,232
686
108
9
0
238,578
0
L
Ullr
6,795
566
88
7
0
220,913
2
L
Thanatos
6,142
512
59
5
0
203,524
1
L
Nu Wa
6,172
514
51
4
0
177,799
2
L
King Arthur
5,858
488
69
6
0
156,092
4
W
Cupid
6,192
516
56
5
0
233,963
2
W
Ymir
5,864
489
14
1
0
240,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role