Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Senabun
Pele
Level 118
God Stats
18W - 15L
1,634 SR
Queue Stats
137W - 165L
1,410 Elo+
Party 3
Artemis
Artemis
Xtensionzzz
Artemis
Level 137
God Stats
12W - 6L
1,702 SR
Queue Stats
47W - 51L
1,446 Elo+
Party 3
Tiamat
Tiamat
life-ovrwhlms-me
Tiamat
Level 46
God Stats
19W - 8L
1,657 SR
Queue Stats
261W - 190L
1,703 Elo+
Party 3
Team Averages
Level 117
1,599 SR
1,512 Elo+

VS

Team Averages
Level 47
1,766 SR
1,705 Elo+
Hun Batz
Hun Batz
JoeExotic TK265
Hun Batz
Level 65
God Stats
1W - 1L
1,776 SR
Queue Stats
252W - 134L
1,751 Elo+
Party 1
Kukulkan
Kukulkan
MYxNUGxHARAMBE
Kukulkan
Level 65
God Stats
111W - 56L
1,758 SR
Queue Stats
111W - 56L
1,754 Elo+
Party 1
Anubis
Anubis
MisterTorgue14
Anubis
Level 28
God Stats
13W - 7L
1,798 SR
Queue Stats
62W - 63L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
Mumkeyman09
Jormungandr
Level 61
God Stats
57W - 56L
1,638 SR
Queue Stats
555W - 471L
1,629 Elo+
Party 2
Anhur
Anhur
Smitesucks1
Anhur
Level 18
God Stats
1W - 1L
1,860 SR
Queue Stats
36W - 15L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
2 / 0 / 3
6,561
596
6,177
8,579
5,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
 
Bellona
10
4 / 2 / 3
5,981
544
3,851
7,141
2,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
Senabun
Pele
11
3 / 1 / 4
6,521
593
3,190
6,127
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Xtensionzzz
Artemis
11
4 / 2 / 2
6,616
601
6,703
6,299
1,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,510
592
4,127
4,338
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
2 / 3 / 1
6,104
555
3,369
7,048
2,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
7
1 / 3 / 1
4,795
436
1,316
3,888
1,053
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,898
445
2,446
5,741
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Mumkeyman09
Jormungandr
10
1 / 4 / 0
5,863
533
5,691
9,495
4,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
1 / 3 / 1
5,261
478
3,750
7,116
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
17
Kills
5
5
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
3
3.5
W
Bellona
 
Bellona
4
2
3
2.75
L
Hun Batz
2
3
1
0.83
L
Kukulkan
1
3
1
0.5
L
0
4
0
0
L
Jormungandr
Mumkeyman09
Jormungandr
1
4
0
0.25
W
Pele
Senabun
Pele
3
1
4
5
L
1
3
1
0.5
W
Artemis
Xtensionzzz
Artemis
4
2
2
2.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
16,572
32,484
Taken
33,288
13,304
Mitigated
11,718
14,852
Healing
8,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,177
1,473
96
4,670
8,579
5,357
392
5,121
3,430
36,580
0
W
Bellona
 
Bellona
3,851
1,423
120
2,506
7,141
2,749
0
1,722
5,381
0
19,997
L
Hun Batz
3,369
698
0
1,320
7,048
2,264
0
789
6,259
0
31,200
L
Kukulkan
1,316
286
0
750
3,888
1,053
0
906
2,982
13,493
0
L
2,446
0
0
637
5,741
2,323
0
2,432
3,309
22,502
0
L
Jormungandr
Mumkeyman09
Jormungandr
5,691
2,313
0
3,688
9,495
4,480
0
6,177
3,318
33,645
0
W
Pele
Senabun
Pele
3,190
773
0
3,504
6,127
1,823
1,251
506
5,581
0
40,666
L
3,750
1,965
0
1,830
7,116
1,598
0
0
7,116
0
21,048
W
Artemis
Xtensionzzz
Artemis
6,703
3,289
0
2,092
6,299
1,577
0
0
6,299
0
31,670
W
4,127
606
0
1,864
4,338
1,798
0
1,770
2,340
32,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,189
Gold Earned
26,921
348
Minions Killed
267
0
Camps Cleared
0
1,080,170
Distance Traveled
917,378
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,561
596
77
7
0
219,953
5
W
Bellona
5,981
544
40
4
0
243,064
2
L
Hun Batz
6,104
555
74
7
0
210,922
1
L
Kukulkan
4,795
436
38
3
0
181,057
2
L
Anubis
4,898
445
51
5
0
181,907
3
L
Jormungandr
5,863
533
66
6
0
180,772
4
W
Pele
6,521
593
95
9
0
234,869
3
L
Anhur
5,261
478
38
3
0
162,720
1
W
Artemis
6,616
601
67
6
0
175,357
0
W
Tiamat
6,510
592
69
6
0
206,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role