Player Matchup

Fafnir
Fafnir
Platinum IV
Carloandre12
Fafnir
Platinum IV
Level 160
God Stats
7W - 12L
1,567 SR
Queue Stats
186W - 179L
1,876 MMR
Party 1
Xbalanque
Xbalanque
Gold II
HAZZ333
Xbalanque
Gold II
Level 156
God Stats
1W - 0L
1,716 SR
Queue Stats
27W - 24L
1,853 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
Luigil8l
Cu Chulainn
Platinum III
Level 149
God Stats
25W - 17L
1,671 SR
Queue Stats
373W - 359L
1,832 MMR
Solo
Chronos
Chronos
Gold I
Pareg
Chronos
Gold I
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,826 MMR
Solo
Ravana
Ravana
Platinum II
Rimujo
Ravana
Platinum II
Level 159
God Stats
13W - 20L
1,645 SR
Queue Stats
331W - 324L
1,838 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,620 SR
1,845 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,608 SR
1,708 MMR
Ymir
Ymir
Platinum III
Joshuabur
Ymir
Platinum III
Level 154
God Stats
2W - 5L
1,445 SR
Queue Stats
113W - 117L
1,826 MMR
Solo
Chaac
Chaac
Platinum III
PePeCricket
Chaac
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
SereneStorm
Loki
Platinum III
Level 158
God Stats
0W - 1L
1,914 SR
Queue Stats
63W - 58L
1,828 MMR
Solo
Cupid
Cupid
Platinum III
icoltus
Cupid
Platinum III
Level 156
God Stats
5W - 6L
1,682 SR
Queue Stats
98W - 107L
1,885 MMR
Solo
Scylla
Scylla
Platinum III
tormenthay
Scylla
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
1 / 0 / 2
5,549
555
1,412
4,053
2,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xbalanque
HAZZ333
Xbalanque
12
2 / 0 / 2
6,744
674
4,264
4,271
1,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Luigil8l
Cu Chulainn
12
2 / 0 / 2
6,678
668
8,252
9,109
5,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chronos
Pareg
Chronos
12
5 / 0 / 1
6,748
675
7,155
4,309
1,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
Rimujo
Ravana
10
3 / 1 / 4
6,043
604
3,680
4,018
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
SetTiamatApolloAthenaDanzaburou

VS

Bans
TsukuyomiJanusGaneshaPersephoneKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 0
5,480
548
1,873
7,093
3,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,162
516
5,793
9,894
4,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 4 / 1
5,057
506
2,206
6,555
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
icoltus
Cupid
11
0 / 1 / 1
6,114
611
1,712
6,021
1,725
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
tormenthay
Scylla
7
0 / 3 / 0
4,460
446
2,313
3,524
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
1
1
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
2
2
W
Xbalanque
HAZZ333
Xbalanque
2
0
2
3
L
Ymir
1
2
0
0.5
W
Cu Chulainn
Luigil8l
Cu Chulainn
2
0
2
3
W
Chronos
Pareg
Chronos
5
0
1
5.5
L
0
3
0
0
W
Ravana
Rimujo
Ravana
3
1
4
5
L
0
4
1
0.13
L
Cupid
icoltus
Cupid
0
1
1
0.5
L
Scylla
tormenthay
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,763
Damage
13,897
25,760
Taken
33,087
11,985
Mitigated
12,593
8,611
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
1,412
132
0
980
4,053
2,144
0
973
3,048
5,383
0
W
Xbalanque
HAZZ333
Xbalanque
4,264
2,064
0
1,000
4,271
1,273
0
529
3,742
0
45,573
L
Ymir
1,873
555
0
1,308
7,093
3,042
0
4,401
2,692
19,927
0
W
Cu Chulainn
Luigil8l
Cu Chulainn
8,252
1,542
0
3,922
9,109
5,786
54
0
9,109
0
42,955
W
Chronos
Pareg
Chronos
7,155
2,068
0
1,031
4,309
1,381
0
1,369
2,794
45,664
0
L
5,793
1,218
0
3,723
9,894
4,916
0
0
9,894
0
27,702
W
Ravana
Rimujo
Ravana
3,680
999
0
1,678
4,018
1,401
0
1,079
2,881
0
28,238
L
2,206
403
0
1,699
6,555
1,907
0
1,768
4,787
0
25,987
L
Cupid
icoltus
Cupid
1,712
1,076
50
3,280
6,021
1,725
0
765
5,256
0
33,660
L
Scylla
tormenthay
Scylla
2,313
473
0
952
3,524
1,003
0
1,633
1,891
21,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,762
Gold Earned
26,273
353
Minions Killed
268
0
Camps Cleared
0
1,075,476
Distance Traveled
918,051
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,549
555
9
1
0
214,902
4
W
Xbalanque
6,744
674
91
9
0
204,364
6
L
Ymir
5,480
548
37
4
0
199,061
3
W
Cu Chulainn
6,678
668
89
9
0
216,332
3
W
Chronos
6,748
675
100
10
0
214,216
7
L
Chaac
5,162
516
46
5
0
184,295
4
W
Ravana
6,043
604
64
6
0
225,662
2
L
Loki
5,057
506
66
7
0
221,741
4
L
Cupid
6,114
611
83
8
0
180,222
2
L
Scylla
4,460
446
36
4
0
132,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role