Player Matchup

Arachne
Arachne
AlwaysWinter970
Arachne
Level 86
God Stats
81W - 66L
1,561 SR
Queue Stats
556W - 607L
1,409 Elo+
Party 3
Cthulhu
Cthulhu
Dxyum
Cthulhu
Level 103
God Stats
1W - 0L
1,298 SR
Queue Stats
13W - 16L
1,124 Elo+
Party 1
Artemis
Artemis
MissQuinn17
Artemis
Level 16
God Stats
5W - 1L
1,479 SR
Queue Stats
12W - 18L
1,173 Elo+
Party 3
Ymir
Ymir
Out of Luck Bro
Ymir
Level 14
God Stats
4W - 3L
1,288 SR
Queue Stats
4W - 3L
1,124 Elo+
Party 1
Guan Yu
Guan Yu
josvandan
Guan Yu
Level 49
God Stats
126W - 126L
1,484 SR
Queue Stats
516W - 522L
1,416 Elo+
Solo
Team Averages
Level 54
1,422 SR
1,249 Elo+

VS

Team Averages
Level 40
1,419 SR
1,420 Elo+
Hachiman
Hachiman
DrTreelo
Hachiman
Level 26
God Stats
0W - 10L
1,091 SR
Queue Stats
143W - 149L
1,408 Elo+
Party 4
Thor
Thor
HellaVibe2901
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,383 Elo+
Party 2
Bacchus
Bacchus
TSF_Darkko
Bacchus
Level 66
God Stats
2W - 3L
1,322 SR
Queue Stats
31W - 27L
1,375 Elo+
Party 2
Chaac
Chaac
h1ppolio
Chaac
Level 50
God Stats
4W - 5L
1,573 SR
Queue Stats
27W - 27L
1,424 Elo+
Party 4
Nu Wa
Nu Wa
wooloo117
Nu Wa
Level 38
God Stats
15W - 15L
1,612 SR
Queue Stats
182W - 151L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 4
11,391
518
12,060
20,463
8,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Dxyum
Cthulhu
16
3 / 3 / 6
10,104
459
10,894
21,053
16,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
MissQuinn17
Artemis
14
3 / 4 / 4
9,444
429
5,019
10,621
2,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 2 / 6
10,381
472
3,041
12,889
10,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
josvandan
Guan Yu
20
4 / 1 / 5
13,326
606
12,628
21,598
19,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrTreelo
Hachiman
17
1 / 2 / 4
10,718
487
5,223
12,512
5,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 1
9,625
438
7,378
16,921
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TSF_Darkko
Bacchus
13
4 / 5 / 5
9,970
453
10,144
17,020
16,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
h1ppolio
Chaac
17
1 / 4 / 2
10,618
483
12,765
15,997
19,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
wooloo117
Nu Wa
17
4 / 4 / 2
11,053
502
20,505
10,429
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
19
Kills
12
14
Deaths
19
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
4
4
2.5
L
Hachiman
DrTreelo
Hachiman
1
2
4
1.5
W
Cthulhu
Dxyum
Cthulhu
3
3
6
2
L
2
4
1
0.63
W
Artemis
MissQuinn17
Artemis
3
4
4
1.25
W
1
2
6
2
L
Bacchus
TSF_Darkko
Bacchus
4
5
5
1.3
L
Chaac
h1ppolio
Chaac
1
4
2
0.5
W
Guan Yu
josvandan
Guan Yu
4
1
5
6.5
L
Nu Wa
wooloo117
Nu Wa
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,642
Damage
56,015
86,624
Taken
72,879
58,238
Mitigated
50,851
35,516
Healing
18,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,060
7,663
0
8,551
20,463
8,632
225
6,057
13,977
0
76,043
L
Hachiman
DrTreelo
Hachiman
5,223
3,388
0
0
12,512
5,001
799
4,202
8,035
0
83,980
W
Cthulhu
Dxyum
Cthulhu
10,894
1,314
1,725
8,276
21,053
16,931
112
7,258
13,503
66,747
0
L
7,378
2,017
0
7,718
16,921
5,343
0
1,299
15,447
0
68,802
W
Artemis
MissQuinn17
Artemis
5,019
2,265
0
2,110
10,621
2,960
620
5,094
5,229
0
30,461
W
3,041
807
0
611
12,889
10,296
100
6,125
6,206
36,917
0
L
Bacchus
TSF_Darkko
Bacchus
10,144
856
135
5,489
17,020
16,973
207
4,708
11,837
38,729
0
L
Chaac
h1ppolio
Chaac
12,765
1,588
0
4,097
15,997
19,876
0
1,853
13,698
0
75,083
W
Guan Yu
josvandan
Guan Yu
12,628
1,992
658
13,585
21,598
19,419
2,047
4,510
16,244
7,565
84,083
L
Nu Wa
wooloo117
Nu Wa
20,505
4,766
0
1,244
10,429
3,658
1,114
2,568
7,567
78,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,646
Gold Earned
51,984
525
Minions Killed
556
0
Camps Cleared
0
2,138,874
Distance Traveled
1,937,729
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,391
518
112
5
0
457,030
3
L
Hachiman
10,718
487
131
6
0
422,249
3
W
Cthulhu
10,104
459
91
4
0
445,661
0
L
Thor
9,625
438
109
5
0
396,125
0
W
Artemis
9,444
429
49
2
0
414,738
0
W
Ymir
10,381
472
93
4
0
413,453
1
L
Bacchus
9,970
453
61
3
0
381,840
3
L
Chaac
10,618
483
141
6
0
376,082
5
W
Guan Yu
13,326
606
180
8
0
407,992
4
L
Nu Wa
11,053
502
114
5
0
361,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role