Player Matchup

Gilgamesh
Gilgamesh
AceofValens
Gilgamesh
Level 29
God Stats
14W - 17L
1,574 SR
Queue Stats
119W - 137L
1,515 Elo+
Solo
Janus
Janus
DiddlyDeez
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Kenneth23
Jing Wei
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 116L
1,648 Elo+
Party 1
Nu Wa
Nu Wa
marliii
Nu Wa
Level 12
God Stats
76W - 58L
1,494 SR
Queue Stats
96W - 79L
1,369 Elo+
Solo
Fenrir
Fenrir
roxmoongt
Fenrir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 12L
1,346 Elo+
Solo
Team Averages
Level 35
1,514 SR
1,476 Elo+

VS

Team Averages
Level 22
1,491 SR
1,444 Elo+
Hachiman
Hachiman
KropperMan
Hachiman
Level 4
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
RagingApache
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,614 Elo+
Solo
Baron Samedi
Baron Samedi
Shovel5896
Baron Samedi
Level 7
God Stats
2W - 2L
1,503 SR
Queue Stats
3W - 7L
1,436 Elo+
Party 2
Scylla
Scylla
Synthetika
Scylla
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,373 Elo+
Party 3
Ares
Ares
gooeymunchkin
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceofValens
Gilgamesh
19
9 / 6 / 18
12,432
1,243
17,339
15,254
9,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
18
5 / 5 / 16
11,847
1,185
14,658
9,465
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Kenneth23
Jing Wei
20
25 / 3 / 17
16,546
1,655
44,962
15,983
7,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
marliii
Nu Wa
17
5 / 4 / 11
10,755
1,076
10,561
8,429
3,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
roxmoongt
Fenrir
18
2 / 9 / 21
10,771
1,077
6,007
15,310
7,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KropperMan
Hachiman
16
1 / 12 / 13
10,077
1,008
8,998
17,874
8,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
RagingApache
Gilgamesh
17
15 / 15 / 8
13,418
1,342
24,795
34,574
27,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Shovel5896
Baron Samedi
16
6 / 7 / 13
10,955
1,096
11,380
17,578
10,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Scylla
Synthetika
Scylla
15
2 / 3 / 13
9,588
959
7,469
9,662
5,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 9 / 13
9,876
988
5,684
20,887
23,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
86
46
Kills
26
27
Deaths
46
83
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AceofValens
Gilgamesh
9
6
18
3
W
Janus
5
5
16
2.6
W
Jing Wei
Kenneth23
Jing Wei
25
3
17
11.17
L
Hachiman
KropperMan
Hachiman
1
12
13
0.63
L
Gilgamesh
RagingApache
Gilgamesh
15
15
8
1.27
L
Baron Samedi
Shovel5896
Baron Samedi
6
7
13
1.79
L
Scylla
Synthetika
Scylla
2
3
13
2.83
L
2
9
13
0.94
W
Nu Wa
marliii
Nu Wa
5
4
11
2.63
W
Fenrir
roxmoongt
Fenrir
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,527
Damage
58,326
64,441
Taken
100,575
31,446
Mitigated
75,224
6,341
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AceofValens
Gilgamesh
17,339
5,435
0
1,705
15,254
9,643
0
5,880
9,374
0
25,744
W
Janus
14,658
1,863
0
350
9,465
3,253
0
2,565
6,900
44,279
0
W
Jing Wei
Kenneth23
Jing Wei
44,962
42,101
0
3,850
15,983
7,235
0
7,101
8,882
0
62,728
L
Hachiman
KropperMan
Hachiman
8,998
4,826
0
713
17,874
8,421
0
5,490
12,384
0
27,017
L
Gilgamesh
RagingApache
Gilgamesh
24,795
10,538
0
1,736
34,574
27,398
0
10,863
23,711
121
38,155
L
Baron Samedi
Shovel5896
Baron Samedi
11,380
2,412
632
2,108
17,578
10,676
0
2,464
15,114
22,252
0
L
Scylla
Synthetika
Scylla
7,469
660
0
6
9,662
5,361
0
1,734
7,928
25,103
0
L
5,684
1,045
0
19
20,887
23,368
0
4,668
16,219
17,476
0
W
Nu Wa
marliii
Nu Wa
10,561
2,970
0
74
8,429
3,455
0
1,865
6,564
21,184
0
W
Fenrir
roxmoongt
Fenrir
6,007
1,774
0
362
15,310
7,860
0
7,231
8,079
0
15,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,351
Gold Earned
53,914
160
Minions Killed
117
9
Camps Cleared
3
802,719
Distance Traveled
832,104
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,432
1,243
17
2
0
169,370
0
W
Janus
11,847
1,185
72
7
5
168,777
0
W
Jing Wei
16,546
1,655
31
3
4
201,854
0
L
Hachiman
10,077
1,008
36
4
1
127,005
2
L
Gilgamesh
13,418
1,342
18
2
0
183,962
1
L
Baron Samedi
10,955
1,096
27
3
2
172,057
0
L
Scylla
9,588
959
27
3
0
178,488
0
L
Ares
9,876
988
9
1
0
170,592
0
W
Nu Wa
10,755
1,076
17
2
0
115,157
0
W
Fenrir
10,771
1,077
23
2
0
147,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role