Player Matchup

Serqet
Serqet
 
Serqet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CaptainNavet
Ymir
Level 28
God Stats
10W - 10L
1,407 SR
Queue Stats
43W - 62L
1,305 Elo+
Party 3
Tiamat
Tiamat
DepressedSlug
Tiamat
Level 98
God Stats
4W - 3L
1,479 SR
Queue Stats
567W - 530L
1,411 Elo+
Party 1
Skadi
Skadi
germ55killer
Skadi
Level 107
God Stats
2W - 8L
1,375 SR
Queue Stats
15W - 20L
1,298 Elo+
Party 3
Team Averages
Level 74
1,452 SR
1,403 Elo+

VS

Team Averages
Level 53
1,506 SR
1,372 Elo+
Sun Wukong
Sun Wukong
DominoStar13
Sun Wukong
Level 13
God Stats
5W - 4L
1,447 SR
Queue Stats
8W - 10L
1,326 Elo+
Party 2
Poseidon
Poseidon
DragonWafflezz
Poseidon
Level 49
God Stats
2W - 4L
1,448 SR
Queue Stats
306W - 267L
1,439 Elo+
Solo
Nemesis
Nemesis
SMITE_ME_SOLO
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,338 Elo+
Party 2
Sobek
Sobek
TenDamagePump
Sobek
Level 83
God Stats
6W - 13L
1,307 SR
Queue Stats
259W - 333L
1,299 Elo+
Party 2
Hachiman
Hachiman
xXnotrashcanXx
Hachiman
Level 103
God Stats
3W - 2L
1,830 SR
Queue Stats
446W - 472L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
7 / 2 / 4
10,737
565
7,048
13,995
7,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
 
Sun Wukong
16
2 / 1 / 4
9,514
501
5,631
10,231
6,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 3 / 0
5,774
304
138
2,714
459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
10 / 1 / 4
11,328
596
13,244
11,219
7,188
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 1
8,864
467
5,241
11,232
3,283
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DominoStar13
Sun Wukong
13
0 / 4 / 0
8,636
455
6,231
13,945
6,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
19
5 / 4 / 1
11,482
604
8,487
10,020
3,163
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
12
0 / 5 / 3
7,782
410
4,514
12,079
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 5 / 7
9,838
518
5,974
15,800
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
15
4 / 3 / 5
9,278
488
5,048
11,267
3,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
21
Kills
13
13
Deaths
21
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
4
4.5
W
Sun Wukong
 
Sun Wukong
2
1
4
4
W
0
3
0
0
W
10
1
4
12
L
Sun Wukong
DominoStar13
Sun Wukong
0
4
0
0
L
Poseidon
5
4
1
1.38
L
Nemesis
0
5
3
0.3
L
4
5
7
1.5
W
2
6
1
0.42
L
Hachiman
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,302
Damage
30,254
49,391
Taken
63,111
25,325
Mitigated
34,528
18,747
Healing
12,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
7,048
432
0
5,980
13,995
7,508
0
2,487
11,375
0
59,469
W
Sun Wukong
 
Sun Wukong
5,631
1,221
0
5,580
10,231
6,887
398
826
9,337
0
52,281
W
138
0
0
0
2,714
459
0
2,070
574
2,261
0
W
13,244
1,063
0
4,782
11,219
7,188
0
4,196
6,821
67,010
0
L
Sun Wukong
DominoStar13
Sun Wukong
6,231
1,034
0
3,515
13,945
6,794
698
1,101
12,599
0
49,693
L
Poseidon
8,487
785
0
1,077
10,020
3,163
519
3,999
5,288
93,799
0
L
Nemesis
4,514
1,624
0
818
12,079
4,665
199
2,562
8,809
0
40,515
L
5,974
490
0
3,836
15,800
16,164
96
1,402
14,299
30,499
0
W
5,241
1,656
0
2,405
11,232
3,283
0
4,409
6,823
0
50,071
L
Hachiman
5,048
2,540
0
3,204
11,267
3,742
2,061
3,735
7,392
0
61,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,217
Gold Earned
47,016
423
Minions Killed
484
0
Camps Cleared
0
1,553,519
Distance Traveled
1,682,519
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,737
565
117
6
0
407,650
5
W
Sun Wukong
9,514
501
95
5
0
359,031
2
W
Ymir
5,774
304
2
0
0
96,704
1
W
Tiamat
11,328
596
122
6
0
374,038
5
L
Sun Wukong
8,636
455
98
5
0
331,703
0
L
Poseidon
11,482
604
180
9
0
363,802
3
L
Nemesis
7,782
410
63
3
0
338,347
0
L
Sobek
9,838
518
47
2
0
329,529
9
W
Skadi
8,864
467
87
5
0
316,096
4
L
Hachiman
9,278
488
96
5
0
319,138
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role