Player Matchup

Ah Puch
Ah Puch
AZAKURAPREI
Ah Puch
Level 104
God Stats
2W - 1L
1,676 SR
Queue Stats
124W - 122L
1,475 Elo+
Party 1
Bastet
Bastet
Einemheim
Bastet
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 136L
1,502 Elo+
Solo
Khepri
Khepri
R4GING RICK3R
Khepri
Level 108
God Stats
4W - 1L
1,652 SR
Queue Stats
328W - 347L
1,410 Elo+
Solo
Chang'e
Chang'e
WlTNESS
Chang'e
Level 109
God Stats
1W - 0L
1,290 SR
Queue Stats
60W - 67L
1,429 Elo+
Solo
Eset
Eset
kilyumed
Eset
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
214W - 214L
1,507 Elo+
Party 1
Team Averages
Level 109
1,524 SR
1,465 Elo+

VS

Team Averages
Level 83
1,492 SR
1,476 Elo+
The Morrigan
The Morrigan
Floodcupcake
The Morrigan
Level 86
God Stats
2W - 3L
1,366 SR
Queue Stats
276W - 257L
1,469 Elo+
Party 2
Awilix
Awilix
HelpMeGodPlzWhy
Awilix
Level 65
God Stats
3W - 1L
1,711 SR
Queue Stats
114W - 100L
1,451 Elo+
Party 2
Rama
Rama
IPlaySmiteBadly
Rama
Level 88
God Stats
1W - 5L
1,316 SR
Queue Stats
365W - 334L
1,481 Elo+
Party 2
Terra
Terra
Kaboom979
Terra
Level 109
God Stats
1W - 2L
1,503 SR
Queue Stats
70W - 64L
1,497 Elo+
Solo
Anhur
Anhur
rainbowhead135
Anhur
Level 68
God Stats
6W - 10L
1,563 SR
Queue Stats
361W - 335L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AZAKURAPREI
Ah Puch
18
4 / 2 / 17
10,574
813
16,139
7,471
4,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Einemheim
Bastet
18
13 / 5 / 8
11,268
867
15,537
11,829
5,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 3 / 17
9,977
767
6,219
24,144
22,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
WlTNESS
Chang'e
17
5 / 2 / 13
10,045
773
8,239
7,321
7,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
18
3 / 1 / 20
11,145
857
8,749
6,682
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Floodcupcake
The Morrigan
16
1 / 4 / 9
8,901
685
12,182
7,199
3,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 6 / 5
9,551
735
7,468
11,415
4,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
3 / 5 / 6
8,728
671
9,351
14,920
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Kaboom979
Terra
16
1 / 5 / 9
8,786
676
3,301
15,499
20,305
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 7 / 6
9,996
769
4,792
14,101
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
27
Kills
13
13
Deaths
27
75
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AZAKURAPREI
Ah Puch
4
2
17
6.25
W
Bastet
Einemheim
Bastet
13
5
8
3.4
L
The Morrigan
Floodcupcake
The Morrigan
1
4
9
1.38
L
4
6
5
1.08
L
3
5
6
1.2
L
Terra
Kaboom979
Terra
1
5
9
1.1
W
2
3
17
3.5
W
Chang'e
WlTNESS
Chang'e
5
2
13
5.75
W
Eset
3
1
20
13
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,883
Damage
37,094
57,447
Taken
63,134
47,098
Mitigated
40,898
21,851
Healing
18,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AZAKURAPREI
Ah Puch
16,139
930
917
604
7,471
4,003
1,592
2,791
4,575
35,390
0
W
Bastet
Einemheim
Bastet
15,537
3,260
1,438
1,040
11,829
5,263
1,726
1,884
9,858
0
22,026
L
The Morrigan
Floodcupcake
The Morrigan
12,182
1,227
1,124
652
7,199
3,102
232
4,563
2,200
33,230
1,125
L
7,468
2,548
977
977
11,415
4,987
597
6,857
4,402
0
9,941
L
9,351
6,605
959
2,607
14,920
6,788
716
9,067
5,548
0
23,256
L
Terra
Kaboom979
Terra
3,301
624
6,644
3,052
15,499
20,305
297
8,262
6,878
8,569
0
W
6,219
715
1,052
6,241
24,144
22,665
186
6,126
17,819
21,262
0
W
Chang'e
WlTNESS
Chang'e
8,239
649
4,868
2,516
7,321
7,317
176
2,353
4,935
23,882
0
W
Eset
8,749
563
1,631
1,544
6,682
7,850
1,028
1,736
4,911
27,562
0
L
4,792
2,274
409
1,220
14,101
5,716
0
9,278
4,508
0
10,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,009
Gold Earned
45,962
133
Minions Killed
138
0
Camps Cleared
0
1,172,789
Distance Traveled
1,010,705
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,574
813
39
3
0
212,539
0
W
Bastet
11,268
867
15
1
0
253,541
3
L
The Morrigan
8,901
685
49
4
0
204,105
0
L
Awilix
9,551
735
13
1
0
215,528
0
L
Rama
8,728
671
31
2
0
192,259
0
L
Terra
8,786
676
11
1
0
202,671
0
W
Khepri
9,977
767
21
2
0
225,634
1
W
Chang'e
10,045
773
23
2
0
231,687
1
W
Eset
11,145
857
35
3
0
249,388
4
L
Anhur
9,996
769
34
3
0
196,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role