Player Matchup

Ullr
Ullr
Aliyoops
Ullr
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 54L
1,510 Elo+
Party 1
Olorun
Olorun
Dodgerockets
Olorun
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 5L
1,249 Elo+
Party 1
Bellona
Bellona
ElMochoGG
Bellona
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
7W - 10L
1,271 Elo+
Solo
Merlin
Merlin
Reyrart
Merlin
Level 12
God Stats
10W - 18L
1,139 SR
Queue Stats
67W - 72L
1,008 Elo+
Solo
Fafnir
Fafnir
Tokabonga
Fafnir
Level 47
God Stats
3W - 1L
1,409 SR
Queue Stats
13W - 7L
1,561 Elo+
Party 1
Team Averages
Level 21
1,410 SR
1,320 Elo+

VS

Team Averages
Level 19
1,488 SR
1,472 Elo+
Neith
Neith
Felenix1
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,448 Elo+
Solo
Anubis
Anubis
TEFLON-Don254
Anubis
Level 19
God Stats
43W - 40L
1,588 SR
Queue Stats
69W - 89L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
ZipEmUp
Jormungandr
Level 18
God Stats
91W - 65L
1,500 SR
Queue Stats
351W - 360L
1,420 Elo+
Solo
Bellona
Bellona
ZombieLover87
Bellona
Level 24
God Stats
0W - 1L
1,289 SR
Queue Stats
110W - 139L
1,491 Elo+
Party 2
Tiamat
Tiamat
revantega
Tiamat
Level 26
God Stats
65W - 58L
1,562 SR
Queue Stats
245W - 219L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
30 / 1 / 10
16,576
1,381
38,942
17,490
8,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
18
4 / 5 / 22
12,072
1,006
16,175
20,673
9,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
ElMochoGG
Bellona
17
1 / 4 / 15
10,697
891
5,916
13,541
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Reyrart
Merlin
18
6 / 3 / 16
11,803
984
16,913
10,470
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Tokabonga
Fafnir
20
5 / 4 / 29
14,126
1,177
17,286
21,612
34,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Felenix1
Neith
17
5 / 12 / 7
11,479
957
15,100
17,933
8,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 10 / 7
11,027
919
6,954
15,797
8,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ZipEmUp
Jormungandr
18
5 / 5 / 6
11,892
991
14,666
20,867
12,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
19
2 / 14 / 12
11,858
988
14,991
28,844
23,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
revantega
Tiamat
18
4 / 5 / 9
12,030
1,003
23,861
17,285
19,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
58
46
Kills
17
17
Deaths
46
92
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ullr
30
1
10
35
W
Olorun
4
5
22
3
W
Bellona
ElMochoGG
Bellona
1
4
15
2.13
L
Neith
Felenix1
Neith
5
12
7
0.71
W
Merlin
Reyrart
Merlin
6
3
16
4.67
L
1
10
7
0.45
W
Fafnir
Tokabonga
Fafnir
5
4
29
4.88
L
Jormungandr
ZipEmUp
Jormungandr
5
5
6
1.6
L
Bellona
2
14
12
0.57
L
Tiamat
revantega
Tiamat
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,232
Damage
75,572
83,786
Taken
100,726
67,174
Mitigated
72,629
20,020
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
38,942
28,276
0
4,272
17,490
8,363
0
6,899
10,591
0
66,090
W
Olorun
16,175
9,849
820
10,193
20,673
9,562
0
12,847
7,826
31,266
0
W
Bellona
ElMochoGG
Bellona
5,916
1,497
0
854
13,541
9,659
0
8,255
5,286
47
14,426
L
Neith
Felenix1
Neith
15,100
5,955
0
1,130
17,933
8,210
0
6,034
11,899
0
24,641
W
Merlin
Reyrart
Merlin
16,913
1,562
0
0
10,470
5,124
0
5,865
4,605
33,729
0
L
6,954
2,004
279
2,313
15,797
8,001
0
6,775
9,022
25,042
0
W
Fafnir
Tokabonga
Fafnir
17,286
5,640
0
3,881
21,612
34,466
0
11,615
9,997
28,673
0
L
Jormungandr
ZipEmUp
Jormungandr
14,666
4,094
106
476
20,867
12,990
0
9,850
11,017
31,972
0
L
Bellona
14,991
6,244
0
1,257
28,844
23,899
0
16,186
12,426
0
36,487
L
Tiamat
revantega
Tiamat
23,861
1,156
356
3,778
17,285
19,529
0
11,105
5,941
39,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,274
Gold Earned
58,286
178
Minions Killed
182
6
Camps Cleared
4
923,546
Distance Traveled
988,672
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
16,576
1,381
67
6
5
224,136
1
W
Olorun
12,072
1,006
33
3
0
125,778
1
W
Bellona
10,697
891
22
2
1
187,412
0
L
Neith
11,479
957
21
2
0
183,472
3
W
Merlin
11,803
984
32
3
0
177,692
2
L
Anubis
11,027
919
44
4
2
122,389
2
W
Fafnir
14,126
1,177
24
2
0
208,528
0
L
Jormungandr
11,892
991
35
3
0
224,847
0
L
Bellona
11,858
988
52
4
2
203,515
0
L
Tiamat
12,030
1,003
30
3
0
254,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role