Player Matchup

Kukulkan
Kukulkan
Stay_Golden886
Kukulkan
Level 7
God Stats
6W - 10L
1,355 SR
Queue Stats
21W - 48L
1,185 Elo+
Solo
King Arthur
King Arthur
flameshadow1457
King Arthur
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,163 Elo+
Party 1
Artemis
Artemis
group3noble
Artemis
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 8L
1,163 Elo+
Party 1
Team Averages
Level 37
1,452 SR
1,171 Elo+

VS

Team Averages
Level 39
1,498 SR
1,391 Elo+
Geb
Geb
Before Abram
Geb
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,500 Elo+
Party 2
Anhur
Anhur
mrCLUTCH33
Anhur
Level 48
God Stats
8W - 6L
1,713 SR
Queue Stats
21W - 14L
1,500 Elo+
Party 2
Bakasura
Bakasura
scfilli
Bakasura
Level 65
God Stats
6W - 10L
1,282 SR
Queue Stats
91W - 168L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 7 / 8
10,372
648
7,313
11,111
4,252
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

King Arthur
flameshadow1457
King Arthur
14
6 / 5 / 5
11,372
711
11,451
15,948
16,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
group3noble
Artemis
13
3 / 9 / 5
10,044
628
9,933
13,726
5,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 15
12,302
769
10,563
17,369
15,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
16
5 / 4 / 11
11,461
716
9,983
12,151
4,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
scfilli
Bakasura
16
12 / 7 / 6
13,061
816
15,317
14,250
6,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
11
Kills
21
21
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
1
15
11.5
L
Kukulkan
2
7
8
0.86
L
King Arthur
flameshadow1457
King Arthur
6
5
5
1.7
L
Artemis
group3noble
Artemis
3
9
5
0.61
W
Anhur
5
4
11
2.63
W
Bakasura
scfilli
Bakasura
12
7
6
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,697
Damage
35,863
40,785
Taken
43,770
25,690
Mitigated
26,635
4,222
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,563
1,125
0
750
17,369
15,771
198
3,447
13,922
24,886
0
L
Kukulkan
7,313
1,756
669
2,302
11,111
4,252
0
3,880
7,031
27,388
0
L
King Arthur
flameshadow1457
King Arthur
11,451
745
0
471
15,948
16,348
371
4,275
11,121
0
28,154
L
Artemis
group3noble
Artemis
9,933
5,225
0
780
13,726
5,090
369
2,480
11,121
0
36,998
W
Anhur
9,983
3,510
0
2,306
12,151
4,737
776
1,777
10,374
0
49,469
W
Bakasura
scfilli
Bakasura
15,317
11,752
0
2,109
14,250
6,127
2,058
2,188
12,062
0
55,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
36,824
142
Minions Killed
173
0
Camps Cleared
0
684,218
Distance Traveled
823,039
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,302
769
21
1
0
292,387
0
L
Kukulkan
10,372
648
48
3
0
223,476
0
L
King Arthur
11,372
711
29
2
0
260,695
1
L
Artemis
10,044
628
65
4
0
200,047
2
W
Anhur
11,461
716
63
4
0
262,072
0
W
Bakasura
13,061
816
89
6
0
268,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role