Player Matchup

Nu Wa
Nu Wa
Anurys
Nu Wa
Level 7
God Stats
4W - 1L
1,728 SR
Queue Stats
28W - 20L
1,417 Elo+
Solo
Hachiman
Hachiman
Kiddkody
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,183 Elo+
Party 1
Danzaburou
Danzaburou
Ouchyy
Danzaburou
Level 7
God Stats
3W - 2L
1,603 SR
Queue Stats
3W - 6L
1,324 Elo+
Solo
Jormungandr
Jormungandr
SnipsMan
Jormungandr
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,183 Elo+
Party 1
Hercules
Hercules
WarDr
Hercules
Level 15
God Stats
20W - 11L
1,464 SR
Queue Stats
22W - 16L
1,369 Elo+
Solo
Team Averages
Level 12
1,559 SR
1,295 Elo+

VS

Team Averages
Level 18
1,488 SR
1,438 Elo+
Thor
Thor
Mordrahar
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,608 Elo+
Solo
Achilles
Achilles
Proto2
Achilles
Level 8
God Stats
4W - 6L
1,469 SR
Queue Stats
5W - 8L
1,263 Elo+
Solo
Hachiman
Hachiman
boxoftobi
Hachiman
Level 28
God Stats
187W - 204L
1,497 SR
Queue Stats
216W - 268L
1,463 Elo+
Solo
Fenrir
Fenrir
dragonq8
Fenrir
Level 23
God Stats
24W - 15L
1,551 SR
Queue Stats
210W - 218L
1,449 Elo+
Solo
Scylla
Scylla
iBlighters
Scylla
Level 13
God Stats
14W - 17L
1,425 SR
Queue Stats
15W - 18L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Anurys
Nu Wa
20
9 / 4 / 19
14,947
1,068
28,412
13,738
4,011
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Kiddkody
Hachiman
20
7 / 7 / 18
14,406
1,029
25,125
13,566
4,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Ouchyy
Danzaburou
20
6 / 7 / 12
14,448
1,032
23,746
23,590
10,581
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
SnipsMan
Jormungandr
20
5 / 8 / 23
14,048
1,003
21,618
24,603
27,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
WarDr
Hercules
20
8 / 3 / 20
14,814
1,058
16,809
21,851
22,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

86

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
3 / 10 / 11
13,080
934
11,162
29,651
15,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Proto2
Achilles
20
7 / 9 / 10
14,103
1,007
21,007
27,899
20,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
boxoftobi
Hachiman
20
5 / 2 / 11
14,111
1,008
13,537
12,249
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
dragonq8
Fenrir
20
12 / 8 / 10
15,632
1,117
28,499
35,648
24,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
iBlighters
Scylla
19
2 / 7 / 10
12,594
900
18,783
18,888
7,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
81
35
Kills
29
29
Deaths
36
92
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Anurys
Nu Wa
9
4
19
4.63
W
Hachiman
Kiddkody
Hachiman
7
7
18
2.29
L
Thor
3
10
11
0.85
W
Danzaburou
Ouchyy
Danzaburou
6
7
12
1.71
L
Achilles
Proto2
Achilles
7
9
10
1.33
W
Jormungandr
SnipsMan
Jormungandr
5
8
23
2.06
W
Hercules
WarDr
Hercules
8
3
20
6
L
Hachiman
boxoftobi
Hachiman
5
2
11
5.25
L
Fenrir
dragonq8
Fenrir
12
8
10
2.13
L
Scylla
iBlighters
Scylla
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,710
Damage
92,988
97,348
Taken
124,335
69,299
Mitigated
73,186
10,278
Healing
5,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Anurys
Nu Wa
28,412
8,269
582
2,379
13,738
4,011
0
2,657
11,031
53,008
0
W
Hachiman
Kiddkody
Hachiman
25,125
14,111
0
1,445
13,566
4,734
0
1,727
11,814
0
53,149
L
Thor
11,162
1,186
0
556
29,651
15,089
0
13,672
15,979
0
26,245
W
Danzaburou
Ouchyy
Danzaburou
23,746
14,254
0
2,360
23,590
10,581
0
4,065
19,375
0
61,890
L
Achilles
Proto2
Achilles
21,007
11,234
0
338
27,899
20,245
0
10,230
17,669
171
56,881
W
Jormungandr
SnipsMan
Jormungandr
21,618
5,603
0
0
24,603
27,481
0
6,808
17,545
37,139
0
W
Hercules
WarDr
Hercules
16,809
6,050
0
3,512
21,851
22,492
0
3,691
17,859
0
26,160
L
Hachiman
boxoftobi
Hachiman
13,537
7,338
0
1,515
12,249
5,443
0
5,273
6,976
0
49,200
L
Fenrir
dragonq8
Fenrir
28,499
5,106
0
1,992
35,648
24,987
0
14,141
21,507
0
57,240
L
Scylla
iBlighters
Scylla
18,783
2,243
152
1,210
18,888
7,422
0
6,714
12,069
44,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,663
Gold Earned
69,520
272
Minions Killed
297
5
Camps Cleared
7
1,244,317
Distance Traveled
1,207,926
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,947
1,068
56
4
2
236,572
0
W
Hachiman
14,406
1,029
72
5
2
232,662
0
L
Thor
13,080
934
24
2
1
215,826
1
W
Danzaburou
14,448
1,032
90
6
0
220,897
0
L
Achilles
14,103
1,007
68
5
3
248,676
2
W
Jormungandr
14,048
1,003
33
2
0
260,241
0
W
Hercules
14,814
1,058
21
2
1
293,945
0
L
Hachiman
14,111
1,008
84
6
0
246,325
1
L
Fenrir
15,632
1,117
56
4
2
295,284
0
L
Scylla
12,594
900
65
5
1
201,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role