Player Matchup

Anubis
Anubis
Genesissailor
Anubis
Level 28
God Stats
183W - 164L
1,505 SR
Queue Stats
225W - 236L
1,438 Elo+
Solo
Danzaburou
Danzaburou
ShinobiRaijin
Danzaburou
Level 3
God Stats
2W - 0L
1,679 SR
Queue Stats
2W - 2L
1,664 Elo+
Party 3
Hachiman
Hachiman
SmiteWork27
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
TtvYaboylobo
Gilgamesh
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 18L
1,615 Elo+
Party 2
Chaac
Chaac
Yubelicious
Chaac
Level 58
God Stats
129W - 95L
1,621 SR
Queue Stats
290W - 326L
1,518 Elo+
Party 3
Team Averages
Level 24
1,561 SR
1,547 Elo+

VS

Team Averages
Level 16
1,606 SR
1,477 Elo+
Pele
Pele
Bekizzle
Pele
Level 18
God Stats
1W - 2L
1,822 SR
Queue Stats
56W - 59L
1,481 Elo+
Solo
Tiamat
Tiamat
Fisheroth
Tiamat
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 87L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
HarambeTypeGrip
Cthulhu
Level 15
God Stats
27W - 28L
1,498 SR
Queue Stats
44W - 52L
1,387 Elo+
Solo
Hachiman
Hachiman
Sabbowabbo
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,394 Elo+
Party 1
Neith
Neith
UltraToasty
Neith
Level 18
God Stats
1W - 1L
1,711 SR
Queue Stats
10W - 8L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 19
13,138
1,194
32,299
18,572
11,451
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ShinobiRaijin
Danzaburou
17
5 / 2 / 16
11,392
1,036
8,580
7,469
2,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
SmiteWork27
Hachiman
19
15 / 3 / 15
13,599
1,236
25,390
11,234
4,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TtvYaboylobo
Gilgamesh
18
3 / 2 / 21
11,260
1,024
9,320
14,889
7,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 4 / 20
12,161
1,106
12,456
17,743
25,461
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
4 / 8 / 4
10,700
973
11,819
21,016
7,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Fisheroth
Tiamat
16
0 / 8 / 10
10,068
915
10,266
17,971
9,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 9 / 7
10,176
925
13,625
21,051
21,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Sabbowabbo
Hachiman
15
0 / 12 / 4
9,117
829
7,308
18,595
5,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 5 / 4
12,486
1,135
20,116
14,785
6,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
43
42
Kills
14
14
Deaths
42
91
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
4
8
4
0.75
L
Tiamat
Fisheroth
Tiamat
0
8
10
0.63
W
13
3
19
7.5
L
2
9
7
0.61
L
Hachiman
Sabbowabbo
Hachiman
0
12
4
0.17
W
Danzaburou
ShinobiRaijin
Danzaburou
5
2
16
6.5
W
Hachiman
SmiteWork27
Hachiman
15
3
15
7.5
W
Gilgamesh
TtvYaboylobo
Gilgamesh
3
2
21
6.75
L
8
5
4
2
W
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,045
Damage
63,134
69,907
Taken
93,418
51,949
Mitigated
50,546
23,519
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
11,819
3,365
0
762
21,016
7,268
0
8,199
12,817
0
27,967
L
Tiamat
Fisheroth
Tiamat
10,266
1,164
0
2,352
17,971
9,621
0
7,972
9,999
25,785
0
W
32,299
1,619
0
10,140
18,572
11,451
0
7,861
10,711
50,560
0
L
13,625
777
175
0
21,051
21,671
0
6,166
14,885
22,465
0
L
Hachiman
Sabbowabbo
Hachiman
7,308
4,446
0
540
18,595
5,884
0
6,501
12,094
0
18,388
W
Danzaburou
ShinobiRaijin
Danzaburou
8,580
4,400
279
2,128
7,469
2,898
0
4,963
2,506
0
21,341
W
Hachiman
SmiteWork27
Hachiman
25,390
19,163
0
4,083
11,234
4,983
0
3,081
8,153
0
52,130
W
Gilgamesh
TtvYaboylobo
Gilgamesh
9,320
2,226
0
2,481
14,889
7,156
0
3,760
11,129
0
24,232
L
20,116
13,389
0
639
14,785
6,102
0
3,877
10,908
0
47,293
W
12,456
2,563
381
4,027
17,743
25,461
0
4,226
13,517
436
37,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,550
Gold Earned
52,547
242
Minions Killed
175
10
Camps Cleared
6
976,592
Distance Traveled
902,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,700
973
30
3
0
185,728
0
L
Tiamat
10,068
915
37
3
2
198,745
0
W
Anubis
13,138
1,194
49
4
0
190,491
0
L
Cthulhu
10,176
925
20
2
0
181,897
0
L
Hachiman
9,117
829
18
2
1
156,581
0
W
Danzaburou
11,392
1,036
33
3
0
182,876
0
W
Hachiman
13,599
1,236
72
7
5
184,454
1
W
Gilgamesh
11,260
1,024
27
2
1
208,192
0
L
Neith
12,486
1,135
70
6
3
179,917
0
W
Chaac
12,161
1,106
61
6
4
210,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role