Player Matchup

Anubis
Anubis
Blizzguy69
Anubis
Level 29
God Stats
97W - 155L
1,484 SR
Queue Stats
114W - 188L
1,268 Elo+
Party 2
Izanami
Izanami
Y90000FatMen
Izanami
Level 43
God Stats
4W - 6L
1,471 SR
Queue Stats
139W - 230L
1,256 Elo+
Party 2
Danzaburou
Danzaburou
Zancrazyx
Danzaburou
Level 48
God Stats
14W - 29L
1,329 SR
Queue Stats
51W - 95L
1,299 Elo+
Solo
Team Averages
Level 40
1,428 SR
1,274 Elo+

VS

Team Averages
Level 57
1,451 SR
1,376 Elo+
Izanami
Izanami
CakeZ uK
Izanami
Level 21
God Stats
17W - 23L
1,433 SR
Queue Stats
27W - 36L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
vLethalxDosev
Cthulhu
Level 41
God Stats
103W - 149L
1,306 SR
Queue Stats
319W - 474L
1,237 Elo+
Solo
Ah Puch
Ah Puch
x Sora 214 x
Ah Puch
Level 109
God Stats
26W - 16L
1,613 SR
Queue Stats
170W - 176L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Blizzguy69
Anubis
16
7 / 8 / 8
12,726
707
20,306
21,523
11,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Y90000FatMen
Izanami
16
3 / 8 / 13
12,901
717
13,016
17,153
6,228
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
Zancrazyx
Danzaburou
17
10 / 9 / 6
14,865
826
13,540
16,234
5,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CakeZ uK
Izanami
17
9 / 8 / 7
14,703
817
12,413
16,164
5,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
14
0 / 8 / 9
10,970
609
7,188
26,850
23,082
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
x Sora 214 x
Ah Puch
19
16 / 4 / 7
15,233
846
24,737
15,657
5,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
20
Kills
25
25
Deaths
20
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Blizzguy69
Anubis
7
8
8
1.38
W
Izanami
CakeZ uK
Izanami
9
8
7
1.56
L
Izanami
Y90000FatMen
Izanami
3
8
13
1.19
L
Danzaburou
Zancrazyx
Danzaburou
10
9
6
1.44
W
Cthulhu
0
8
9
0.56
W
Ah Puch
x Sora 214 x
Ah Puch
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,862
Damage
44,338
54,910
Taken
58,671
23,175
Mitigated
33,851
12,288
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Blizzguy69
Anubis
20,306
663
0
8,957
21,523
11,148
413
13,778
7,745
47,953
0
W
Izanami
CakeZ uK
Izanami
12,413
9,482
0
1,196
16,164
5,555
2,067
6,152
10,012
0
66,986
L
Izanami
Y90000FatMen
Izanami
13,016
8,971
0
2,759
17,153
6,228
840
10,194
6,959
0
63,088
L
Danzaburou
Zancrazyx
Danzaburou
13,540
6,608
0
572
16,234
5,799
670
8,307
7,927
0
58,402
W
Cthulhu
7,188
292
184
2,221
26,850
23,082
531
8,301
18,549
28,060
0
W
Ah Puch
x Sora 214 x
Ah Puch
24,737
860
378
5,641
15,657
5,214
503
5,908
9,621
73,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
40,906
215
Minions Killed
226
0
Camps Cleared
0
798,003
Distance Traveled
875,589
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,726
707
60
3
0
279,509
2
W
Izanami
14,703
817
86
5
0
290,179
3
L
Izanami
12,901
717
96
5
0
286,836
1
L
Danzaburou
14,865
826
59
3
0
231,658
0
W
Cthulhu
10,970
609
41
2
0
273,592
0
W
Ah Puch
15,233
846
99
6
0
311,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role