Player Matchup

Cerberus
Cerberus
Silver V
Burning_Death16
Cerberus
Silver V
Level 125
God Stats
2W - 2L
1,542 SR
Queue Stats
98W - 99L
1,229 MMR
Party 3
Pele
Pele
Silver V
Chubalalalala
Pele
Silver V
Level 114
God Stats
3W - 3L
1,418 SR
Queue Stats
98W - 99L
1,229 MMR
Party 3
Cernunnos
Cernunnos
Silver II
Datajeremy2
Cernunnos
Silver II
Level 94
God Stats
15W - 12L
1,550 SR
Queue Stats
51W - 51L
1,370 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
Kwz_ToKarevv-_-
Baron Samedi
Silver I
Level 87
God Stats
74W - 64L
1,590 SR
Queue Stats
439W - 443L
1,164 MMR
Party 2
Guan Yu
Guan Yu
Gold V
SparedNebula605
Guan Yu
Gold V
Level 109
God Stats
12W - 11L
1,550 SR
Queue Stats
323W - 348L
1,279 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,530 SR
1,254 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,605 SR
1,349 MMR
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
Dr Ttocs MD
Hercules
Gold V
Level 119
God Stats
1W - 1L
1,702 SR
Queue Stats
43W - 43L
1,267 MMR
Party 1
Ymir
Ymir
Silver I
DrDrunkardMD
Ymir
Silver I
Level 61
God Stats
16W - 8L
1,764 SR
Queue Stats
56W - 55L
1,268 MMR
Party 1
Chiron
Chiron
Silver I
bloodman3d
Chiron
Silver I
Level 128
God Stats
9W - 13L
1,561 SR
Queue Stats
491W - 512L
1,211 MMR
Solo
Eset
Eset
Gold V
xMajorBatlcat
Eset
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 3 / 13
11,700
532
9,412
19,139
19,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 2 / 7
11,294
513
5,932
14,470
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Datajeremy2
Cernunnos
20
10 / 4 / 7
13,386
608
18,569
17,238
7,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Kwz_ToKarevv-_-
Baron Samedi
17
6 / 5 / 12
11,282
513
18,616
18,550
9,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 2 / 12
12,196
554
12,871
25,861
29,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
TiamatDanzaburouTsukuyomiAthenaCu Chulainn

VS

Bans
King ArthurCthulhuAnhurNu WaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
4 / 6 / 3
9,583
436
8,136
17,785
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Dr Ttocs MD
Hercules
15
2 / 4 / 3
9,056
412
10,492
21,790
22,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 8 / 7
8,913
405
5,402
20,821
17,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
bloodman3d
Chiron
16
6 / 6 / 2
11,192
509
16,994
16,021
5,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
3 / 6 / 5
9,380
426
11,226
11,033
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
29
Kills
16
16
Deaths
30
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
3
0.92
W
Cerberus
3
3
13
3.17
W
3
2
7
3.25
W
Cernunnos
Datajeremy2
Cernunnos
10
4
7
3.38
L
Hercules
Dr Ttocs MD
Hercules
2
4
3
0.88
L
1
8
7
0.56
W
Baron Samedi
Kwz_ToKarevv-_-
Baron Samedi
6
5
12
2.4
W
7
2
12
6.5
L
Chiron
bloodman3d
Chiron
6
6
2
1.17
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,400
Damage
52,250
95,258
Taken
87,450
71,036
Mitigated
54,482
44,791
Healing
20,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,136
2,313
0
5,198
17,785
4,587
0
5,278
12,327
48,974
0
W
Cerberus
9,412
392
0
5,146
19,139
19,001
110
4,594
14,419
35,954
0
W
5,932
2,128
0
5,785
14,470
5,585
5,781
4,408
9,865
0
77,905
W
Cernunnos
Datajeremy2
Cernunnos
18,569
10,510
0
9,103
17,238
7,414
2,009
1,990
15,045
0
99,282
L
Hercules
Dr Ttocs MD
Hercules
10,492
1,989
0
7,566
21,790
22,762
717
6,361
15,073
0
49,434
L
5,402
446
0
1,075
20,821
17,979
1,133
7,063
13,531
24,014
0
W
Baron Samedi
Kwz_ToKarevv-_-
Baron Samedi
18,616
1,310
4,350
7,319
18,550
9,077
1,759
7,822
10,121
61,493
0
W
12,871
2,110
2,902
10,186
25,861
29,959
2,188
4,980
20,371
0
68,694
L
Chiron
bloodman3d
Chiron
16,994
7,407
698
4,368
16,021
5,685
4,371
3,205
12,764
0
62,460
L
11,226
439
324
1,690
11,033
3,469
0
5,107
5,727
43,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,858
Gold Earned
48,124
554
Minions Killed
400
0
Camps Cleared
0
2,126,603
Distance Traveled
1,823,273
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,583
436
75
3
0
394,959
4
W
Cerberus
11,700
532
65
3
0
448,828
5
W
Pele
11,294
513
130
6
0
470,050
2
W
Cernunnos
13,386
608
157
7
0
394,679
3
L
Hercules
9,056
412
74
3
0
394,547
3
L
Ymir
8,913
405
33
2
0
362,518
5
W
Baron Samedi
11,282
513
87
4
0
389,122
6
W
Guan Yu
12,196
554
115
5
0
423,924
3
L
Chiron
11,192
509
118
5
0
363,650
3
L
Eset
9,380
426
100
5
0
307,599
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role