Player Matchup

Yemoja
Yemoja
CheekyCorvid
Yemoja
Level 26
God Stats
9W - 5L
1,558 SR
Queue Stats
26W - 27L
1,401 Elo+
Party 2
Rama
Rama
CrimsonLycan
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,539 Elo+
Party 2
Apollo
Apollo
FierceFett
Apollo
Level 120
God Stats
7W - 4L
1,704 SR
Queue Stats
75W - 48L
1,508 Elo+
Party 2
Eset
Eset
Maplefrostu
Eset
Level 28
God Stats
2W - 3L
1,576 SR
Queue Stats
24W - 27L
1,407 Elo+
Party 2
Horus
Horus
Seonn7
Horus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 11L
1,434 Elo+
Party 2
Team Averages
Level 40
1,568 SR
1,458 Elo+

VS

Team Averages
Level 29
1,494 SR
1,486 Elo+
Cupid
Cupid
AdvancedC44897
Cupid
Level 14
God Stats
11W - 13L
1,576 SR
Queue Stats
116W - 113L
1,468 Elo+
Party 1
Fafnir
Fafnir
BitCrash
Fafnir
Level 28
God Stats
6W - 7L
1,302 SR
Queue Stats
221W - 245L
1,448 Elo+
Party 3
King Arthur
King Arthur
CAMyth
King Arthur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
ChristoPro
Nemesis
Level 28
God Stats
40W - 26L
1,663 SR
Queue Stats
95W - 78L
1,555 Elo+
Solo
Medusa
Medusa
joinermane
Medusa
Level 29
God Stats
21W - 27L
1,430 SR
Queue Stats
400W - 399L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 4 / 18
10,059
503
5,071
12,341
11,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 3 / 4
13,235
662
18,625
13,522
5,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
FierceFett
Apollo
16
6 / 2 / 16
11,187
559
19,788
14,240
6,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 3 / 8
10,853
543
11,186
10,554
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Seonn7
Horus
15
6 / 1 / 15
10,578
529
11,691
17,692
17,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 2
8,993
450
12,569
17,975
8,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
BitCrash
Fafnir
17
0 / 2 / 1
10,151
508
3,053
14,627
12,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
CAMyth
King Arthur
13
2 / 7 / 3
8,197
410
10,750
26,358
16,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
ChristoPro
Nemesis
16
4 / 4 / 1
9,928
496
8,818
15,799
8,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
joinermane
Medusa
15
4 / 6 / 1
9,969
498
9,007
17,000
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
28
Kills
13
13
Deaths
29
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
Fafnir
BitCrash
Fafnir
0
2
1
0.25
L
King Arthur
CAMyth
King Arthur
2
7
3
0.5
W
Yemoja
2
4
18
2.75
L
Nemesis
ChristoPro
Nemesis
4
4
1
1.13
W
6
3
4
2.67
W
Apollo
FierceFett
Apollo
6
2
16
7
W
8
3
8
4
W
Horus
Seonn7
Horus
6
1
15
13.5
L
Medusa
joinermane
Medusa
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,361
Damage
44,197
68,349
Taken
91,759
44,657
Mitigated
52,168
26,448
Healing
23,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,569
8,202
1,170
3,905
17,975
8,134
683
4,819
13,156
0
54,103
L
Fafnir
BitCrash
Fafnir
3,053
246
0
6,315
14,627
12,159
256
801
13,826
62,394
0
L
King Arthur
CAMyth
King Arthur
10,750
1,908
0
5,394
26,358
16,326
108
6,511
19,847
0
41,484
W
Yemoja
5,071
2,077
6,826
2,558
12,341
11,181
1,033
0
12,341
19,358
0
L
Nemesis
ChristoPro
Nemesis
8,818
4,301
0
1,317
15,799
8,591
920
1,163
14,636
0
79,902
W
18,625
16,612
0
5,816
13,522
5,334
4,819
2,702
10,820
0
92,878
W
Apollo
FierceFett
Apollo
19,788
12,406
0
4,643
14,240
6,179
2,710
170
14,070
0
75,385
W
11,186
342
1,002
1,477
10,554
4,815
2,028
100
10,454
55,792
0
W
Horus
Seonn7
Horus
11,691
5,396
1,197
2,929
17,692
17,148
216
81
17,516
0
41,105
L
Medusa
joinermane
Medusa
9,007
2,774
0
5,010
17,000
6,958
335
2,963
14,037
0
63,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
47,238
485
Minions Killed
482
0
Camps Cleared
0
1,671,904
Distance Traveled
1,812,988
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,993
450
89
4
0
321,871
3
L
Fafnir
10,151
508
123
6
0
380,967
3
L
King Arthur
8,197
410
40
2
0
347,789
0
W
Yemoja
10,059
503
21
1
0
352,350
0
L
Nemesis
9,928
496
121
6
0
427,779
4
W
Rama
13,235
662
190
10
0
312,105
0
W
Apollo
11,187
559
108
5
0
356,407
4
W
Eset
10,853
543
102
5
0
343,540
5
W
Horus
10,578
529
64
3
0
307,502
2
L
Medusa
9,969
498
109
5
0
334,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role