Player Matchup

Chaac
Chaac
Avilani
Chaac
Level 26
God Stats
2W - 1L
1,857 SR
Queue Stats
106W - 75L
1,613 Elo+
Party 2
Medusa
Medusa
Captain754
Medusa
Level 17
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 56L
1,512 Elo+
Party 2
Hel
Hel
Diabolicalbug
Hel
Level 66
God Stats
4W - 2L
1,626 SR
Queue Stats
115W - 75L
1,599 Elo+
Party 2
Hun Batz
Hun Batz
NotKiwiii
Hun Batz
Level 84
God Stats
2W - 1L
1,725 SR
Queue Stats
161W - 108L
1,607 Elo+
Party 2
Khepri
Khepri
Polotergeist
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 52
1,642 SR
1,566 Elo+

VS

Team Averages
Level 42
1,460 SR
1,476 Elo+
Kuzenbo
Kuzenbo
Amariack
Kuzenbo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,292 Elo+
Party 1
Sobek
Sobek
DSL9624
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,292 Elo+
Party 1
Thanatos
Thanatos
JiggleHeady
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,436 Elo+
Solo
Horus
Horus
MoistT0welette
Horus
Level 16
God Stats
2W - 0L
1,301 SR
Queue Stats
62W - 65L
1,489 Elo+
Solo
Persephone
Persephone
Zamorak202
Persephone
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Avilani
Chaac
18
0 / 5 / 6
11,227
535
13,086
36,945
34,726
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Captain754
Medusa
20
3 / 6 / 10
12,979
618
24,734
24,139
12,684
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 8 / 10
13,310
634
18,299
27,202
16,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
NotKiwiii
Hun Batz
20
11 / 5 / 7
14,723
701
34,294
22,839
11,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
18
0 / 4 / 14
12,317
587
9,923
25,494
35,662
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Amariack
Kuzenbo
20
3 / 3 / 22
13,240
630
11,226
32,333
56,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
DSL9624
Sobek
20
14 / 4 / 11
15,620
744
34,010
36,200
54,851
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
JiggleHeady
Thanatos
20
6 / 5 / 15
13,977
666
17,524
18,530
8,476
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 4 / 18
12,483
594
9,124
26,041
26,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
Zamorak202
Persephone
20
3 / 2 / 21
14,831
706
51,559
17,814
9,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
18
Kills
28
28
Deaths
18
47
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Amariack
Kuzenbo
3
3
22
4.67
L
Chaac
Avilani
Chaac
0
5
6
0.6
L
Medusa
Captain754
Medusa
3
6
10
1.33
W
Sobek
DSL9624
Sobek
14
4
11
4.88
L
4
8
10
1.13
W
Thanatos
JiggleHeady
Thanatos
6
5
15
2.7
W
2
4
18
2.75
L
Hun Batz
NotKiwiii
Hun Batz
11
5
7
2.9
L
Khepri
0
4
14
1.75
W
Persephone
Zamorak202
Persephone
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,336
Damage
123,443
136,619
Taken
130,918
110,980
Mitigated
155,849
56,910
Healing
61,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Amariack
Kuzenbo
11,226
4,385
1,435
837
32,333
56,807
408
6,204
26,129
22,927
0
L
Chaac
Avilani
Chaac
13,086
1,903
0
10,158
36,945
34,726
189
24,507
11,771
0
24,798
L
Medusa
Captain754
Medusa
24,734
14,261
1,280
2,483
24,139
12,684
1,265
16,753
6,819
0
51,470
W
Sobek
DSL9624
Sobek
34,010
2,207
3,828
8,925
36,200
54,851
294
6,875
29,020
62,435
0
L
18,299
924
20,980
11,178
27,202
16,130
995
18,649
8,121
39,296
0
W
Thanatos
JiggleHeady
Thanatos
17,524
4,723
6,225
9,849
18,530
8,476
1,421
5,077
12,232
0
26,585
W
9,124
4,511
13,747
9,646
26,041
26,456
314
6,002
20,039
0
15,229
L
Hun Batz
NotKiwiii
Hun Batz
34,294
7,936
3,632
2,694
22,839
11,778
2,602
16,382
6,091
0
60,771
L
Khepri
9,923
853
1,467
3,038
25,494
35,662
434
17,857
6,940
19,492
0
W
Persephone
Zamorak202
Persephone
51,559
4,958
2,719
3,806
17,814
9,259
3,286
3,965
13,847
99,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,556
Gold Earned
70,151
202
Minions Killed
181
0
Camps Cleared
0
1,649,061
Distance Traveled
1,721,596
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,240
630
17
1
0
341,691
0
L
Chaac
11,227
535
23
1
0
295,139
0
L
Medusa
12,979
618
72
3
0
311,819
1
W
Sobek
15,620
744
44
2
0
390,954
0
L
Hel
13,310
634
47
2
0
346,855
0
W
Thanatos
13,977
666
21
1
0
330,865
0
W
Horus
12,483
594
8
0
0
316,830
0
L
Hun Batz
14,723
701
45
2
0
381,894
0
L
Khepri
12,317
587
15
1
0
313,354
0
W
Persephone
14,831
706
91
4
0
341,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role