Player Matchup

Tiamat
Tiamat
NotJaden03
Tiamat
Level 9
God Stats
1W - 1L
1,324 SR
Queue Stats
32W - 17L
1,599 Elo+
Party 1
Cthulhu
Cthulhu
Shwigz
Cthulhu
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
22W - 12L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
SmerpleNerple
Gilgamesh
Level 61
God Stats
3W - 0L
1,849 SR
Queue Stats
34W - 21L
1,599 Elo+
Party 1
Neith
Neith
Stormcat13
Neith
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,599 Elo+
Party 1
Olorun
Olorun
TheJukeBox
Olorun
Level 55
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 14L
1,599 Elo+
Party 1
Team Averages
Level 31
1,535 SR
1,610 Elo+

VS

Team Averages
Level 23
1,591 SR
1,596 Elo+
Kali
Kali
AppiiiScope
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,807 Elo+
Solo
Ah Puch
Ah Puch
HamCandle69
Ah Puch
Level 28
God Stats
111W - 103L
1,643 SR
Queue Stats
111W - 104L
1,592 Elo+
Solo
Horus
Horus
Hawke023
Horus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 79L
1,503 Elo+
Party 2
Ganesha
Ganesha
KungPaoPENGUIN
Ganesha
Level 14
God Stats
10W - 10L
1,597 SR
Queue Stats
16W - 28L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Mordrahar
Cthulhu
Level 16
God Stats
4W - 2L
1,714 SR
Queue Stats
21W - 16L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NotJaden03
Tiamat
19
4 / 4 / 28
12,101
1,008
11,991
15,436
7,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Shwigz
Cthulhu
20
4 / 6 / 33
12,855
1,071
14,601
16,668
15,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
SmerpleNerple
Gilgamesh
20
22 / 2 / 15
14,981
1,248
36,899
20,705
7,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
19
6 / 6 / 26
12,389
1,032
15,261
14,332
4,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
TheJukeBox
Olorun
20
8 / 3 / 28
13,466
1,122
21,816
13,591
4,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

167

VS

Team 2 Tickets

19

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 7
13,290
1,108
14,927
18,345
8,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
HamCandle69
Ah Puch
18
5 / 11 / 9
12,787
1,066
34,117
19,392
8,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Hawke023
Horus
17
2 / 8 / 12
11,063
922
6,368
21,437
20,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 10 / 13
11,306
942
9,427
25,072
26,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Mordrahar
Cthulhu
17
4 / 8 / 9
11,553
963
10,951
25,783
20,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
71
44
Kills
21
21
Deaths
44
130
Assists
50
Player
Kills
Deaths
Assists
KDA
L
10
7
7
1.93
L
Ah Puch
HamCandle69
Ah Puch
5
11
9
0.86
L
Horus
Hawke023
Horus
2
8
12
1
L
0
10
13
0.65
L
Cthulhu
Mordrahar
Cthulhu
4
8
9
1.06
W
Tiamat
NotJaden03
Tiamat
4
4
28
4.5
W
Cthulhu
Shwigz
Cthulhu
4
6
33
3.42
W
Gilgamesh
SmerpleNerple
Gilgamesh
22
2
15
14.75
W
Neith
6
6
26
3.17
W
Olorun
TheJukeBox
Olorun
8
3
28
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,568
Damage
75,790
80,732
Taken
110,029
40,295
Mitigated
83,632
12,962
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,927
6,805
0
2,567
18,345
8,388
0
8,325
10,020
0
34,389
L
Ah Puch
HamCandle69
Ah Puch
34,117
679
860
1,432
19,392
8,014
0
4,722
14,670
63,999
0
L
Horus
Hawke023
Horus
6,368
2,208
591
2,453
21,437
20,242
0
10,809
10,628
0
13,822
L
9,427
404
0
1,265
25,072
26,514
0
10,336
14,736
19,095
0
L
Cthulhu
Mordrahar
Cthulhu
10,951
1,315
638
4,939
25,783
20,474
0
14,216
11,567
35,495
0
W
Tiamat
NotJaden03
Tiamat
11,991
1,820
0
2,196
15,436
7,827
0
9,790
5,615
26,494
0
W
Cthulhu
Shwigz
Cthulhu
14,601
386
1,332
643
16,668
15,359
0
12,245
4,113
21,284
0
W
Gilgamesh
SmerpleNerple
Gilgamesh
36,899
14,121
0
3,057
20,705
7,889
0
11,749
8,856
0
60,052
W
Neith
15,261
8,505
0
789
14,332
4,505
0
10,369
3,888
0
24,795
W
Olorun
TheJukeBox
Olorun
21,816
11,789
1,357
3,588
13,591
4,715
0
9,726
3,765
49,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,792
Gold Earned
59,999
219
Minions Killed
172
6
Camps Cleared
9
1,060,922
Distance Traveled
1,093,738
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
13,290
1,108
32
3
8
242,186
0
L
Ah Puch
12,787
1,066
73
6
1
198,383
0
L
Horus
11,063
922
15
1
0
220,957
0
L
Ganesha
11,306
942
0
0
0
210,999
0
L
Cthulhu
11,553
963
52
4
0
221,213
3
W
Tiamat
12,101
1,008
32
3
1
225,043
0
W
Cthulhu
12,855
1,071
36
3
0
215,590
0
W
Gilgamesh
14,981
1,248
37
3
3
232,396
0
W
Neith
12,389
1,032
18
2
1
181,692
1
W
Olorun
13,466
1,122
96
8
1
206,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role