Player Matchup

Heimdallr
Heimdallr
AFROSTASH
Heimdallr
Level 26
God Stats
5W - 4L
1,816 SR
Queue Stats
89W - 111L
1,331 Elo+
Party 1
Terra
Terra
Alpha_Q_Harrd
Terra
Level 18
God Stats
16W - 22L
1,398 SR
Queue Stats
55W - 68L
1,294 Elo+
Party 1
Agni
Agni
ISweetPotatoI
Agni
Level 18
God Stats
6W - 4L
1,789 SR
Queue Stats
45W - 59L
1,351 Elo+
Party 1
Kali
Kali
Purplenurple433
Kali
Level 26
God Stats
6W - 11L
1,500 SR
Queue Stats
145W - 166L
1,306 Elo+
Solo
Artio
Artio
StrangNightGho
Artio
Level 25
God Stats
6W - 4L
1,645 SR
Queue Stats
86W - 105L
1,321 Elo+
Party 1
Team Averages
Level 23
1,630 SR
1,321 Elo+

VS

Team Averages
Level 29
1,633 SR
1,360 Elo+
King Arthur
King Arthur
AlexWolfsbane
King Arthur
Level 29
God Stats
1W - 0L
1,328 SR
Queue Stats
11W - 6L
1,330 Elo+
Solo
Hel
Hel
Gloper72
Hel
Level 24
God Stats
6W - 3L
1,778 SR
Queue Stats
106W - 100L
1,400 Elo+
Party 2
Nemesis
Nemesis
Reneebow415
Nemesis
Level 44
God Stats
37W - 37L
1,545 SR
Queue Stats
237W - 320L
1,386 Elo+
Party 2
Izanami
Izanami
SKLTN666
Izanami
Level 27
God Stats
23W - 21L
1,940 SR
Queue Stats
215W - 320L
1,372 Elo+
Party 2
Hera
Hera
briibee7779
Hera
Level 23
God Stats
17W - 15L
1,573 SR
Queue Stats
171W - 233L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AFROSTASH
Heimdallr
12
0 / 6 / 1
7,435
372
6,528
13,407
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
7,422
371
4,758
16,097
12,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 2
9,128
456
8,954
13,348
4,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 6 / 1
9,443
472
6,026
15,814
6,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 9 / 0
8,592
430
10,542
20,185
16,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexWolfsbane
King Arthur
18
7 / 2 / 6
11,220
561
14,319
19,622
16,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
10 / 0 / 6
11,865
593
17,544
14,749
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
Reneebow415
Nemesis
19
11 / 2 / 6
12,188
609
13,141
16,082
6,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
SKLTN666
Izanami
17
3 / 0 / 9
10,368
518
8,472
9,965
3,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 4
9,916
496
5,909
9,645
3,386
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
8
Kills
32
32
Deaths
8
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AFROSTASH
Heimdallr
0
6
1
0.08
W
King Arthur
AlexWolfsbane
King Arthur
7
2
6
5
L
0
4
0
0
W
10
0
6
13
L
2
7
2
0.43
L
3
6
1
0.58
W
Nemesis
Reneebow415
Nemesis
11
2
6
7
W
Izanami
SKLTN666
Izanami
3
0
9
7.5
L
3
9
0
0.33
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,808
Damage
59,385
78,851
Taken
70,063
43,981
Mitigated
42,308
19,397
Healing
26,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AFROSTASH
Heimdallr
6,528
4,484
0
1,453
13,407
4,364
0
6,221
7,161
0
35,725
W
King Arthur
AlexWolfsbane
King Arthur
14,319
3,686
0
6,268
19,622
16,280
432
9,584
10,038
0
50,956
L
4,758
1,283
799
6,047
16,097
12,447
0
5,602
10,495
23,778
0
W
17,544
697
5,828
6,963
14,749
11,917
1,241
3,261
11,488
61,747
0
L
8,954
896
0
2,684
13,348
4,443
843
7,626
5,722
53,495
0
L
6,026
3,066
0
2,505
15,814
6,602
0
2,550
13,139
0
48,750
W
Nemesis
Reneebow415
Nemesis
13,141
7,607
0
4,912
16,082
6,748
975
4,397
11,685
0
94,992
W
Izanami
SKLTN666
Izanami
8,472
6,999
427
959
9,965
3,977
3,476
2,658
7,307
0
74,387
L
10,542
2,650
0
5,909
20,185
16,125
0
1,454
18,006
38,818
0
W
5,909
1,909
0
1,262
9,645
3,386
471
4,354
5,291
47,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,020
Gold Earned
55,557
322
Minions Killed
509
0
Camps Cleared
0
1,673,122
Distance Traveled
1,984,148
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,435
372
59
3
0
369,446
0
W
King Arthur
11,220
561
77
4
0
367,782
0
L
Terra
7,422
371
25
1
0
361,841
3
W
Hel
11,865
593
58
3
0
426,405
4
L
Agni
9,128
456
88
4
0
303,889
2
L
Kali
9,443
472
90
5
0
318,549
0
W
Nemesis
12,188
609
132
7
0
459,445
2
W
Izanami
10,368
518
148
7
0
375,208
1
L
Artio
8,592
430
60
3
0
319,397
4
W
Hera
9,916
496
94
5
0
355,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role