Player Matchup

Merlin
Merlin
AmbitionAkamai
Merlin
Level 134
God Stats
0W - 1L
1,304 SR
Queue Stats
120W - 116L
1,607 Elo+
Party 1
Bakasura
Bakasura
AmbitionKill
Bakasura
Level 120
God Stats
4W - 7L
1,684 SR
Queue Stats
102W - 102L
1,570 Elo+
Party 1
Chang'e
Chang'e
Jamilla B
Chang'e
Level 149
God Stats
5W - 10L
1,494 SR
Queue Stats
247W - 289L
1,553 Elo+
Solo
Skadi
Skadi
Kero-Kawaii
Skadi
Level 124
God Stats
8W - 5L
1,632 SR
Queue Stats
56W - 74L
1,507 Elo+
Solo
Team Averages
Level 132
1,528 SR
1,559 Elo+

VS

Team Averages
Level 102
1,652 SR
1,624 Elo+
Nu Wa
Nu Wa
Dhouis
Nu Wa
Level 42
God Stats
9W - 7L
1,698 SR
Queue Stats
40W - 30L
1,726 Elo+
Solo
Ullr
Ullr
MineeWeets
Ullr
Level 85
God Stats
4W - 2L
1,679 SR
Queue Stats
19W - 21L
1,664 Elo+
Party 2
Vulcan
Vulcan
Snucco
Vulcan
Level 128
God Stats
6W - 1L
1,732 SR
Queue Stats
30W - 34L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
juanpixx
Gilgamesh
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 7
16,247
774
14,684
24,328
9,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
AmbitionKill
Bakasura
20
10 / 6 / 4
16,837
802
12,753
23,430
10,272
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Jamilla B
Chang'e
20
4 / 7 / 7
14,956
712
15,363
23,133
9,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 5 / 4
15,052
717
10,055
18,155
6,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dhouis
Nu Wa
20
5 / 4 / 10
15,590
742
32,478
18,768
7,342
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 4 / 8
16,701
795
19,047
19,778
7,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
Snucco
Vulcan
20
6 / 6 / 11
15,585
742
17,358
14,990
6,101
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
juanpixx
Gilgamesh
20
3 / 6 / 4
16,680
794
9,260
19,090
13,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
55
20
Kills
22
22
Deaths
20
22
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
L
Bakasura
AmbitionKill
Bakasura
10
6
4
2
W
Nu Wa
Dhouis
Nu Wa
5
4
10
2.5
L
Chang'e
Jamilla B
Chang'e
4
7
7
1.07
L
3
5
4
1
W
8
4
8
3
W
Vulcan
Snucco
Vulcan
6
6
11
1.92
W
Gilgamesh
juanpixx
Gilgamesh
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,855
Damage
78,143
89,046
Taken
72,626
35,897
Mitigated
35,174
17,923
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,684
270
0
4,785
24,328
9,653
1,502
15,305
9,023
105,503
0
L
Bakasura
AmbitionKill
Bakasura
12,753
8,193
0
2,940
23,430
10,272
1,366
10,886
12,544
0
57,456
W
Nu Wa
Dhouis
Nu Wa
32,478
6,801
288
4,498
18,768
7,342
1,866
10,459
7,889
86,175
0
L
Chang'e
Jamilla B
Chang'e
15,363
1,125
3,781
6,417
23,133
9,423
1,221
15,973
7,160
47,415
0
L
10,055
3,367
0
0
18,155
6,549
1,611
9,935
8,220
0
74,672
W
19,047
10,347
0
1,472
19,778
7,933
2,154
6,734
11,884
0
82,778
W
Vulcan
Snucco
Vulcan
17,358
6,927
0
936
14,990
6,101
1,611
8,675
5,845
58,540
0
W
Gilgamesh
juanpixx
Gilgamesh
9,260
2,251
315
1,288
19,090
13,798
3,663
4,654
13,848
9,843
68,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,092
Gold Earned
64,556
472
Minions Killed
406
16
Camps Cleared
22
1,526,498
Distance Traveled
1,446,484
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,247
774
173
8
2
374,473
0
L
Bakasura
16,837
802
102
5
8
417,520
1
W
Nu Wa
15,590
742
93
4
3
372,574
1
L
Chang'e
14,956
712
59
3
3
347,931
0
L
Skadi
15,052
717
138
7
3
386,574
4
W
Ullr
16,701
795
118
6
7
370,509
2
W
Vulcan
15,585
742
81
4
2
360,770
2
W
Gilgamesh
16,680
794
114
5
10
342,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role