Player Matchup

Janus
Janus
Platinum III
JustThor
Janus
Platinum III
Level 128
God Stats
0W - 2L
1,761 SR
Queue Stats
77W - 75L
1,883 MMR
Solo
Ares
Ares
Platinum III
SereneStorm
Ares
Platinum III
Level 158
God Stats
1W - 2L
1,910 SR
Queue Stats
63W - 58L
1,874 MMR
Solo
Osiris
Osiris
Platinum IV
YohanAuter
Osiris
Platinum IV
Level 148
God Stats
13W - 8L
1,772 SR
Queue Stats
271W - 253L
1,809 MMR
Party 2
Achilles
Achilles
Platinum III
kevinauter
Achilles
Platinum III
Level 155
God Stats
5W - 2L
1,929 SR
Queue Stats
41W - 56L
1,876 MMR
Party 2
Bellona
Bellona
Gold I
Šhaxx
Bellona
Gold I
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,774 SR
1,788 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,611 SR
1,859 MMR
Sun Wukong
Sun Wukong
Platinum III
Ferrijit
Sun Wukong
Platinum III
Level 157
God Stats
2W - 3L
1,471 SR
Queue Stats
208W - 205L
1,837 MMR
Party 1
Danzaburou
Danzaburou
Platinum IV
Kodiris
Danzaburou
Platinum IV
Level 87
God Stats
5W - 3L
1,713 SR
Queue Stats
62W - 61L
1,877 MMR
Party 1
Agni
Agni
Platinum II
Tyltalis
Agni
Platinum II
Level 156
God Stats
4W - 1L
1,711 SR
Queue Stats
186W - 181L
1,875 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
c3r0
Erlang Shen
Platinum II
Level 152
God Stats
26W - 22L
1,658 SR
Queue Stats
317W - 292L
1,868 MMR
Solo
Athena
Athena
Platinum III
icoltus
Athena
Platinum III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 107L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JustThor
Janus
17
3 / 6 / 3
11,168
508
7,729
14,287
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 10 / 5
10,651
484
9,745
23,985
19,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Osiris
YohanAuter
Osiris
17
2 / 7 / 2
10,544
479
6,630
18,932
13,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Achilles
kevinauter
Achilles
16
0 / 5 / 2
10,453
475
8,232
16,036
12,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Šhaxx
Bellona
19
5 / 4 / 2
12,726
578
15,422
19,469
15,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Guan YuSetTiamatApolloTsukuyomi

VS

Bans
ScyllaAnhurMercurySobekEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ferrijit
Sun Wukong
18
6 / 1 / 10
12,672
576
16,229
20,387
17,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Kodiris
Danzaburou
19
1 / 3 / 7
12,878
585
7,452
12,116
6,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
19
5 / 3 / 8
13,040
593
18,943
11,096
4,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
c3r0
Erlang Shen
20
15 / 2 / 7
14,865
676
17,070
19,880
11,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
icoltus
Athena
18
5 / 3 / 12
12,786
581
8,890
19,487
17,163
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
76
12
Kills
32
32
Deaths
12
14
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ferrijit
Sun Wukong
6
1
10
11
L
Janus
JustThor
Janus
3
6
3
0.75
W
Danzaburou
Kodiris
Danzaburou
1
3
7
1.5
L
2
10
5
0.45
W
Agni
5
3
8
3
L
Osiris
YohanAuter
Osiris
2
7
2
0.43
W
Erlang Shen
c3r0
Erlang Shen
15
2
7
9.25
W
Athena
icoltus
Athena
5
3
12
3.67
L
Achilles
kevinauter
Achilles
0
5
2
0.2
L
Bellona
Šhaxx
Bellona
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,758
Damage
68,584
92,709
Taken
82,966
65,509
Mitigated
56,423
15,443
Healing
28,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ferrijit
Sun Wukong
16,229
3,628
0
9,001
20,387
17,094
1,312
4,976
15,315
0
71,541
L
Janus
JustThor
Janus
7,729
769
0
664
14,287
4,890
0
7,282
6,625
66,763
0
W
Danzaburou
Kodiris
Danzaburou
7,452
3,549
0
5,579
12,116
6,159
4,517
1,947
10,149
0
71,242
L
9,745
1,140
0
3,168
23,985
19,881
0
6,676
17,073
29,062
0
W
Agni
18,943
2,957
0
3,760
11,096
4,297
2,748
3,440
7,486
105,117
0
L
Osiris
YohanAuter
Osiris
6,630
2,602
0
4,096
18,932
13,204
0
6,100
12,626
0
89,637
W
Erlang Shen
c3r0
Erlang Shen
17,070
9,253
0
5,076
19,880
11,710
5,622
3,238
16,498
0
119,540
W
Athena
icoltus
Athena
8,890
1,715
0
4,995
19,487
17,163
159
5,116
14,275
44,055
0
L
Achilles
kevinauter
Achilles
8,232
3,028
0
5,233
16,036
12,284
0
1,702
14,307
0
63,705
L
Bellona
Šhaxx
Bellona
15,422
9,539
0
2,282
19,469
15,250
0
5,102
14,245
0
83,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,542
Gold Earned
66,241
611
Minions Killed
656
0
Camps Cleared
0
2,035,584
Distance Traveled
2,313,016
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,672
576
117
5
0
487,207
0
L
Janus
11,168
508
146
7
0
443,321
4
W
Danzaburou
12,878
585
131
6
0
406,855
5
L
Ares
10,651
484
40
2
0
394,000
9
W
Agni
13,040
593
195
9
0
434,185
7
L
Osiris
10,544
479
131
6
0
478,267
5
W
Erlang Shen
14,865
676
160
7
0
508,107
3
W
Athena
12,786
581
53
2
0
476,662
5
L
Achilles
10,453
475
135
6
0
357,741
8
L
Bellona
12,726
578
159
7
0
362,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role