Player Matchup

Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
CovetableDuQc13
Zeus
Level 102
God Stats
8W - 5L
1,651 SR
Queue Stats
223W - 181L
1,539 Elo+
Party 3
Bellona
Bellona
Ooziie x NRG
Bellona
Level 28
God Stats
2W - 4L
1,304 SR
Queue Stats
95W - 78L
1,315 Elo+
Party 3
Skadi
Skadi
kodzukenxX
Skadi
Level 34
God Stats
2W - 5L
1,422 SR
Queue Stats
9W - 12L
1,400 Elo+
Solo
Chaac
Chaac
oVrxkz
Chaac
Level 66
God Stats
14W - 17L
1,472 SR
Queue Stats
103W - 97L
1,493 Elo+
Party 3
Team Averages
Level 67
1,470 SR
1,449 Elo+

VS

Team Averages
Level 88
1,422 SR
1,466 Elo+
Janus
Janus
AbnormalOne93
Janus
Level 134
God Stats
1W - 2L
1,328 SR
Queue Stats
60W - 69L
1,425 Elo+
Party 2
Anhur
Anhur
G0GO1231
Anhur
Level 29
God Stats
11W - 7L
1,507 SR
Queue Stats
107W - 81L
1,460 Elo+
Party 1
Artemis
Artemis
MachineGunJ0e69
Artemis
Level 47
God Stats
27W - 31L
1,535 SR
Queue Stats
27W - 32L
1,425 Elo+
Party 2
Awilix
Awilix
RAFALON49
Awilix
Level 124
God Stats
2W - 4L
1,355 SR
Queue Stats
419W - 401L
1,540 Elo+
Party 1
Tyr
Tyr
rayortiz
Tyr
Level 108
God Stats
17W - 10L
1,386 SR
Queue Stats
427W - 376L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 3 / 5
7,503
469
4,904
8,001
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 8 / 0
7,260
454
8,460
12,919
4,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Ooziie x NRG
Bellona
12
5 / 9 / 3
8,317
520
6,752
14,288
8,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
11
2 / 3 / 4
7,162
448
4,325
6,377
2,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
oVrxkz
Chaac
13
3 / 1 / 5
7,945
497
8,560
11,766
10,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 7
9,040
565
8,865
6,185
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
G0GO1231
Anhur
10
2 / 6 / 3
7,013
438
5,705
10,636
3,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 3 / 2
6,939
434
5,529
8,617
2,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
RAFALON49
Awilix
14
10 / 2 / 7
9,392
587
10,768
12,529
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 3 / 6
8,651
541
10,640
13,787
9,136
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
15
Kills
24
24
Deaths
15
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
5
1.5
W
5
1
7
8.5
L
3
8
0
0.38
W
Anhur
G0GO1231
Anhur
2
6
3
0.58
W
1
3
2
0.67
L
Bellona
Ooziie x NRG
Bellona
5
9
3
0.72
W
Awilix
RAFALON49
Awilix
10
2
7
6.75
L
Skadi
2
3
4
1.33
L
Chaac
oVrxkz
Chaac
3
1
5
5.5
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,001
Damage
41,507
53,351
Taken
51,754
28,871
Mitigated
22,148
15,294
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,904
174
153
2,242
8,001
2,385
175
547
7,412
42,797
0
W
8,865
37
0
0
6,185
2,069
0
2,263
3,872
52,304
0
L
8,460
856
420
3,826
12,919
4,541
117
2,339
10,348
44,003
0
W
Anhur
G0GO1231
Anhur
5,705
1,390
0
1,370
10,636
3,227
477
3,307
7,154
0
28,638
W
5,529
964
429
1,759
8,617
2,931
445
3,238
5,279
0
38,226
L
Bellona
Ooziie x NRG
Bellona
6,752
2,485
193
2,562
14,288
8,499
0
557
13,719
0
23,434
W
Awilix
RAFALON49
Awilix
10,768
4,810
0
3,852
12,529
4,785
0
2,159
10,220
0
50,916
L
Skadi
4,325
2,019
0
30
6,377
2,590
1,354
2,643
3,438
0
32,047
L
Chaac
oVrxkz
Chaac
8,560
537
231
5,637
11,766
10,856
274
2,022
9,569
0
42,095
W
10,640
2,165
0
3,232
13,787
9,136
0
2,397
11,315
0
45,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
41,035
331
Minions Killed
356
0
Camps Cleared
0
1,459,870
Distance Traveled
1,504,962
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,503
469
83
5
0
271,856
3
W
Janus
9,040
565
105
7
0
309,909
3
L
Zeus
7,260
454
83
5
0
258,649
4
W
Anhur
7,013
438
38
2
0
274,020
0
W
Artemis
6,939
434
63
4
0
245,991
0
L
Bellona
8,317
520
38
2
0
293,739
4
W
Awilix
9,392
587
83
5
0
351,179
0
L
Skadi
7,162
448
61
4
0
310,521
0
L
Chaac
7,945
497
66
4
0
325,105
6
W
Tyr
8,651
541
67
4
0
323,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role