Player Matchup

Gilgamesh
Gilgamesh
NDKmadness
Gilgamesh
Level 28
God Stats
9W - 10L
1,542 SR
Queue Stats
92W - 70L
1,579 Elo+
Solo
Thanatos
Thanatos
PoorlyMadeGame
Thanatos
Level 24
God Stats
16W - 9L
1,311 SR
Queue Stats
94W - 24L
1,789 Elo+
Solo
Achilles
Achilles
PrinceOfClubs
Achilles
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,657 Elo+
Solo
Merlin
Merlin
XyPHrY
Merlin
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 81L
1,658 Elo+
Solo
Cupid
Cupid
skullbreaker655
Cupid
Level 16
God Stats
2W - 1L
1,812 SR
Queue Stats
26W - 30L
1,581 Elo+
Solo
Team Averages
Level 24
1,533 SR
1,653 Elo+

VS

Team Averages
Level 26
1,606 SR
1,609 Elo+
Athena
Athena
DocFeFe
Athena
Level 29
God Stats
10W - 5L
1,375 SR
Queue Stats
100W - 94L
1,657 Elo+
Solo
Nu Wa
Nu Wa
Emirate4821
Nu Wa
Level 28
God Stats
6W - 3L
1,812 SR
Queue Stats
133W - 161L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
Ricky35327
Gilgamesh
Level 27
God Stats
14W - 12L
1,746 SR
Queue Stats
41W - 47L
1,699 Elo+
Party 1
Sun Wukong
Sun Wukong
SilverKingRa
Sun Wukong
Level 28
God Stats
12W - 12L
1,598 SR
Queue Stats
93W - 83L
1,573 Elo+
Solo
Ravana
Ravana
dgs17
Ravana
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 18L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NDKmadness
Gilgamesh
12
5 / 3 / 2
7,386
528
6,599
12,788
6,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
15
12 / 3 / 4
9,395
671
14,028
10,099
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
PrinceOfClubs
Achilles
12
2 / 3 / 2
7,286
520
4,377
7,775
6,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
XyPHrY
Merlin
13
4 / 2 / 1
7,745
553
6,718
7,358
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 9
7,463
533
1,808
7,284
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DocFeFe
Athena
10
5 / 4 / 4
7,249
518
3,128
9,648
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 7
7,662
547
5,699
5,754
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Ricky35327
Gilgamesh
10
0 / 5 / 4
6,161
440
4,134
11,274
4,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SilverKingRa
Sun Wukong
11
5 / 4 / 2
7,147
511
7,199
10,790
4,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ravana
dgs17
Ravana
13
5 / 4 / 3
7,603
543
5,932
8,973
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
23
Kills
16
16
Deaths
23
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
DocFeFe
Athena
5
4
4
1.75
L
1
6
7
0.75
W
Gilgamesh
NDKmadness
Gilgamesh
5
3
2
2
W
Thanatos
12
3
4
4.67
W
Achilles
PrinceOfClubs
Achilles
2
3
2
1
L
Gilgamesh
Ricky35327
Gilgamesh
0
5
4
0.4
L
Sun Wukong
SilverKingRa
Sun Wukong
5
4
2
1.5
W
Merlin
XyPHrY
Merlin
4
2
1
2.25
L
Ravana
dgs17
Ravana
5
4
3
1.63
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,530
Damage
26,092
45,304
Taken
46,439
21,233
Mitigated
18,074
19,855
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DocFeFe
Athena
3,128
1,266
0
1,222
9,648
4,647
0
1,247
8,237
13,656
0
L
5,699
764
0
249
5,754
1,315
422
0
5,754
41,689
0
W
Gilgamesh
NDKmadness
Gilgamesh
6,599
1,612
0
3,449
12,788
6,755
0
969
11,635
0
36,492
W
Thanatos
14,028
6,759
0
9,587
10,099
3,558
107
2,783
7,102
0
63,509
W
Achilles
PrinceOfClubs
Achilles
4,377
1,482
0
2,167
7,775
6,453
0
774
6,831
0
31,109
L
Gilgamesh
Ricky35327
Gilgamesh
4,134
709
312
1,551
11,274
4,209
826
4,325
6,375
0
23,416
L
Sun Wukong
SilverKingRa
Sun Wukong
7,199
2,495
0
1,164
10,790
4,833
640
118
10,447
0
27,711
W
Merlin
XyPHrY
Merlin
6,718
1,453
0
3,109
7,358
2,605
628
1,055
6,135
38,793
0
L
Ravana
dgs17
Ravana
5,932
1,156
0
3,020
8,973
3,070
0
217
8,633
0
41,905
W
1,808
1,003
0
1,543
7,284
1,862
1,102
2,290
4,774
0
29,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,275
Gold Earned
35,822
358
Minions Killed
278
0
Camps Cleared
0
1,255,290
Distance Traveled
1,287,377
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,249
518
33
2
0
305,832
3
L
Nu Wa
7,662
547
81
6
0
216,120
3
W
Gilgamesh
7,386
528
55
4
0
251,278
2
W
Thanatos
9,395
671
87
6
0
292,439
0
W
Achilles
7,286
520
80
6
0
234,222
1
L
Gilgamesh
6,161
440
42
3
0
251,415
0
L
Sun Wukong
7,147
511
51
4
0
225,428
0
W
Merlin
7,745
553
76
5
0
218,127
2
L
Ravana
7,603
543
71
5
0
288,582
4
W
Cupid
7,463
533
60
4
0
259,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role