Player Matchup

Hachiman
Hachiman
BengenHighmess
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Fafnir
Fafnir
BitCrash
Fafnir
Level 28
God Stats
6W - 7L
1,500 SR
Queue Stats
221W - 245L
1,455 Elo+
Party 3
Set
Set
RougeGodHades
Set
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 76L
1,668 Elo+
Solo
Khepri
Khepri
andthenshesaid
Khepri
Level 38
God Stats
12W - 17L
1,633 SR
Queue Stats
17W - 22L
1,573 Elo+
Party 2
Medusa
Medusa
joinermane
Medusa
Level 29
God Stats
21W - 27L
1,454 SR
Queue Stats
400W - 399L
1,468 Elo+
Party 3
Team Averages
Level 25
1,517 SR
1,484 Elo+

VS

Team Averages
Level 26
1,559 SR
1,561 Elo+
Cupid
Cupid
AdvancedC44897
Cupid
Level 14
God Stats
11W - 13L
1,536 SR
Queue Stats
116W - 113L
1,438 Elo+
Party 1
King Arthur
King Arthur
CAMyth
King Arthur
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
FrenchPig
Heimdallr
Level 16
God Stats
3W - 5L
1,702 SR
Queue Stats
128W - 82L
1,709 Elo+
Solo
Sol
Sol
SmiteMooN
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
sixthcents
Janus
Level 27
God Stats
20W - 31L
1,560 SR
Queue Stats
430W - 401L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
6
0 / 7 / 0
4,265
427
1,131
5,607
832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
BitCrash
Fafnir
5
0 / 1 / 0
4,128
413
206
2,383
1,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 1
5,491
549
5,559
8,442
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 0
4,562
456
2,812
7,216
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
joinermane
Medusa
9
1 / 1 / 1
5,135
514
3,157
7,419
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 1
5,771
577
3,512
6,274
2,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
CAMyth
King Arthur
10
2 / 0 / 7
5,560
556
3,840
6,654
3,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
FrenchPig
Heimdallr
10
5 / 0 / 2
6,225
623
4,727
5,249
1,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 4
6,190
619
6,914
5,972
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
12
4 / 0 / 2
6,730
673
3,077
4,326
1,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
16
17
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
4
1
0.88
L
Hachiman
0
7
0
0
L
Fafnir
BitCrash
Fafnir
0
1
0
0
W
King Arthur
CAMyth
King Arthur
2
0
7
5.5
W
Heimdallr
FrenchPig
Heimdallr
5
0
2
6
L
2
4
1
0.63
W
2
1
4
4
L
1
4
0
0.25
L
Medusa
joinermane
Medusa
1
1
1
1.5
W
Janus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,865
Damage
22,070
31,067
Taken
28,475
10,560
Mitigated
10,824
5,508
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,512
2,009
133
1,555
6,274
2,615
436
265
6,009
0
26,561
L
Hachiman
1,131
1,131
0
0
5,607
832
0
123
5,482
0
9,986
L
Fafnir
BitCrash
Fafnir
206
0
0
433
2,383
1,375
0
739
1,644
6,112
0
W
King Arthur
CAMyth
King Arthur
3,840
1,079
0
2,512
6,654
3,786
0
1,131
5,523
0
16,742
W
Heimdallr
FrenchPig
Heimdallr
4,727
2,096
0
2,688
5,249
1,702
1,224
555
4,694
0
33,709
L
5,559
2,915
0
1,724
8,442
2,793
0
1,322
7,120
0
27,430
W
6,914
2,616
0
3,824
5,972
1,670
403
1,067
4,905
38,589
0
L
2,812
252
0
448
7,216
3,098
0
3,570
3,646
12,590
0
L
Medusa
joinermane
Medusa
3,157
1,484
0
2,903
7,419
2,462
0
4,237
3,182
0
24,987
W
Janus
3,077
346
0
2,261
4,326
1,051
0
0
4,326
41,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
30,476
151
Minions Killed
312
0
Camps Cleared
0
833,313
Distance Traveled
898,226
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,771
577
46
5
0
159,783
1
L
Hachiman
4,265
427
22
2
0
214,733
0
L
Fafnir
4,128
413
14
1
0
94,131
0
W
King Arthur
5,560
556
27
3
0
206,832
0
W
Heimdallr
6,225
623
64
6
0
161,545
3
L
Set
5,491
549
54
5
0
179,921
2
W
Sol
6,190
619
74
7
0
164,533
2
L
Khepri
4,562
456
22
2
0
167,783
1
L
Medusa
5,135
514
39
4
0
176,745
0
W
Janus
6,730
673
101
10
0
205,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role