Player Matchup

Bellona
Bellona
Cardosman
Bellona
Level 5
God Stats
1W - 1L
1,811 SR
Queue Stats
72W - 70L
1,500 Elo+
Party 1
Chaac
Chaac
ChupaCabras3000z
Chaac
Level 28
God Stats
2W - 3L
1,557 SR
Queue Stats
65W - 33L
1,674 Elo+
Party 1
Tiamat
Tiamat
Nicoletern
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 9L
1,780 Elo+
Party 1
Loki
Loki
ShaielOctavio
Loki
Level 17
God Stats
11W - 11L
1,109 SR
Queue Stats
45W - 38L
1,334 Elo+
Solo
Bacchus
Bacchus
Zak1113
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,557 Elo+

VS

Team Averages
Level 21
1,560 SR
1,518 Elo+
Guan Yu
Guan Yu
Austich
Guan Yu
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
485W - 501L
1,418 Elo+
Solo
Tiamat
Tiamat
Eskol21
Tiamat
Level 23
God Stats
1W - 1L
1,190 SR
Queue Stats
90W - 69L
1,650 Elo+
Solo
Mercury
Mercury
FerrGonzaa
Mercury
Level 21
God Stats
11W - 3L
1,750 SR
Queue Stats
31W - 14L
1,654 Elo+
Solo
Ganesha
Ganesha
SunsetData60841
Ganesha
Level 26
God Stats
6W - 3L
1,656 SR
Queue Stats
44W - 42L
1,502 Elo+
Solo
Medusa
Medusa
frazplk
Medusa
Level 7
God Stats
2W - 1L
1,704 SR
Queue Stats
14W - 11L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cardosman
Bellona
16
5 / 11 / 1
11,557
889
11,274
20,068
14,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 5 / 6
11,964
920
25,673
33,864
30,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Nicoletern
Tiamat
18
2 / 10 / 8
12,043
926
20,795
18,844
14,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 3
12,933
995
7,811
17,007
8,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Zak1113
Bacchus
16
1 / 7 / 3
10,455
804
3,723
10,558
11,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

193

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Austich
Guan Yu
20
3 / 3 / 20
12,742
980
5,746
18,127
20,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Eskol21
Tiamat
20
14 / 2 / 20
15,402
1,185
36,763
15,171
14,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
FerrGonzaa
Mercury
20
19 / 1 / 12
16,174
1,244
31,735
15,757
8,098
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
0 / 1 / 33
14,132
1,087
12,691
16,918
22,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
frazplk
Medusa
17
4 / 7 / 10
11,640
895
6,547
10,963
5,386
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
135
14
Kills
40
40
Deaths
14
21
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Austich
Guan Yu
3
3
20
4.33
L
Bellona
Cardosman
Bellona
5
11
1
0.5
L
1
5
6
0.8
W
Tiamat
Eskol21
Tiamat
14
2
20
12
W
Mercury
FerrGonzaa
Mercury
19
1
12
25
L
Tiamat
Nicoletern
Tiamat
2
10
8
0.6
L
5
7
3
0.93
W
0
1
33
16.5
L
Bacchus
Zak1113
Bacchus
1
7
3
0.36
W
Medusa
frazplk
Medusa
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,276
Damage
93,482
100,341
Taken
76,936
79,344
Mitigated
70,810
15,316
Healing
17,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Austich
Guan Yu
5,746
1,298
3,565
2,932
18,127
20,231
0
6,370
11,527
0
38,270
L
Bellona
Cardosman
Bellona
11,274
3,718
0
383
20,068
14,174
0
13,044
7,024
0
17,065
L
25,673
4,488
0
13,377
33,864
30,534
0
16,618
17,246
0
68,182
W
Tiamat
Eskol21
Tiamat
36,763
3,793
1,374
6,391
15,171
14,292
0
5,019
9,958
71,927
0
W
Mercury
FerrGonzaa
Mercury
31,735
22,152
0
1,351
15,757
8,098
0
4,628
10,895
0
51,462
L
Tiamat
Nicoletern
Tiamat
20,795
2,100
0
1,313
18,844
14,527
0
11,294
7,550
29,572
0
L
7,811
2,847
0
243
17,007
8,779
0
4,537
12,470
0
36,692
W
12,691
1,441
0
1,648
16,918
22,803
0
4,065
12,561
22,529
0
L
Bacchus
Zak1113
Bacchus
3,723
884
0
0
10,558
11,330
0
3,961
6,597
6,900
0
W
Medusa
frazplk
Medusa
6,547
4,265
0
336
10,963
5,386
0
3,236
7,477
0
11,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,952
Gold Earned
70,090
207
Minions Killed
238
5
Camps Cleared
9
1,032,087
Distance Traveled
1,240,452
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,742
980
76
6
0
237,913
3
L
Bellona
11,557
889
17
1
0
155,972
1
L
Chaac
11,964
920
81
6
1
280,521
3
W
Tiamat
15,402
1,185
91
7
2
277,739
1
W
Mercury
16,174
1,244
51
4
7
309,137
1
L
Tiamat
12,043
926
23
2
1
199,583
0
L
Loki
12,933
995
80
6
2
239,933
0
W
Ganesha
14,132
1,087
7
1
0
252,533
0
L
Bacchus
10,455
804
6
0
1
156,078
1
W
Medusa
11,640
895
13
1
0
163,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role