Player Matchup

King Arthur
King Arthur
AGodlySin
King Arthur
Level 68
God Stats
6W - 7L
1,525 SR
Queue Stats
140W - 144L
1,496 Elo+
Party 3
Kukulkan
Kukulkan
CAPTAIN KENNICK
Kukulkan
Level 24
God Stats
126W - 115L
1,514 SR
Queue Stats
206W - 194L
1,386 Elo+
Party 3
Danzaburou
Danzaburou
DuBaconator2
Danzaburou
Level 68
God Stats
69W - 64L
1,584 SR
Queue Stats
222W - 215L
1,457 Elo+
Party 3
Yemoja
Yemoja
UnderBullet7
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,373 Elo+
Party 1
Hun Batz
Hun Batz
eyeseeyou01
Hun Batz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 100L
1,503 Elo+
Party 1
Team Averages
Level 48
1,525 SR
1,443 Elo+

VS

Team Averages
Level 51
1,672 SR
1,449 Elo+
Izanami
Izanami
Chip-_-Chops
Izanami
Level 25
God Stats
5W - 3L
1,711 SR
Queue Stats
47W - 49L
1,485 Elo+
Party 2
Nike
Nike
Gregoonn
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 135L
1,387 Elo+
Solo
Gilgamesh
Gilgamesh
Spicy_Gregroll
Gilgamesh
Level 69
God Stats
30W - 25L
1,643 SR
Queue Stats
177W - 166L
1,474 Elo+
Party 2
Fenrir
Fenrir
lilcouch22
Fenrir
Level 94
God Stats
9W - 4L
1,796 SR
Queue Stats
231W - 205L
1,480 Elo+
Party 2
Vulcan
Vulcan
wakeforestpwns
Vulcan
Level 20
God Stats
7W - 7L
1,708 SR
Queue Stats
49W - 47L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGodlySin
King Arthur
19
5 / 6 / 1
13,361
495
17,597
22,703
26,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
18
2 / 5 / 3
11,965
443
12,886
14,989
6,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
DuBaconator2
Danzaburou
18
5 / 5 / 4
12,403
459
16,141
20,796
8,913
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
1 / 7 / 3
10,961
406
6,191
18,687
21,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
eyeseeyou01
Hun Batz
18
1 / 9 / 7
11,967
443
16,387
22,137
9,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chip-_-Chops
Izanami
18
4 / 5 / 12
12,721
471
8,214
21,097
7,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
17
2 / 3 / 16
13,537
501
11,407
25,839
30,398
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Spicy_Gregroll
Gilgamesh
20
2 / 4 / 6
12,782
473
9,315
18,205
17,808
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
lilcouch22
Fenrir
20
11 / 1 / 8
15,821
586
15,310
24,456
12,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
13 / 2 / 5
16,374
606
25,207
13,401
6,812
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
14
Kills
32
32
Deaths
15
18
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AGodlySin
King Arthur
5
6
1
0.92
L
Kukulkan
2
5
3
0.7
W
Izanami
Chip-_-Chops
Izanami
4
5
12
2
L
Danzaburou
DuBaconator2
Danzaburou
5
5
4
1.4
W
Nike
2
3
16
3.33
W
Gilgamesh
Spicy_Gregroll
Gilgamesh
2
4
6
1.25
L
Yemoja
1
7
3
0.36
L
Hun Batz
eyeseeyou01
Hun Batz
1
9
7
0.5
W
Fenrir
lilcouch22
Fenrir
11
1
8
15
W
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,202
Damage
69,453
99,312
Taken
102,998
73,145
Mitigated
74,958
16,343
Healing
34,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AGodlySin
King Arthur
17,597
2,752
0
1,345
22,703
26,547
230
7,384
15,233
0
91,859
L
Kukulkan
12,886
658
0
875
14,989
6,790
78
4,162
10,587
94,606
0
W
Izanami
Chip-_-Chops
Izanami
8,214
6,059
0
9,392
21,097
7,414
4,193
4,427
16,670
0
76,039
L
Danzaburou
DuBaconator2
Danzaburou
16,141
6,786
0
5,309
20,796
8,913
414
3,215
17,497
0
77,833
W
Nike
11,407
1,003
1,782
4,083
25,839
30,398
86
9,248
16,591
0
35,591
W
Gilgamesh
Spicy_Gregroll
Gilgamesh
9,315
2,302
0
1,155
18,205
17,808
933
4,356
13,849
0
76,349
L
Yemoja
6,191
1,750
2,692
1,384
18,687
21,265
989
2,608
16,009
37,637
0
L
Hun Batz
eyeseeyou01
Hun Batz
16,387
5,116
0
4,738
22,137
9,630
753
7,174
14,779
0
89,927
W
Fenrir
lilcouch22
Fenrir
15,310
5,285
0
15,063
24,456
12,526
728
2,813
21,643
0
130,651
W
25,207
7,348
0
2,917
13,401
6,812
769
3,487
9,914
124,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,657
Gold Earned
71,235
639
Minions Killed
710
0
Camps Cleared
0
2,373,259
Distance Traveled
2,526,341
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,361
495
175
6
0
503,038
2
L
Kukulkan
11,965
443
166
6
0
502,748
0
W
Izanami
12,721
471
131
5
0
464,557
2
L
Danzaburou
12,403
459
108
4
0
451,056
2
W
Nike
13,537
501
45
2
0
453,282
5
W
Gilgamesh
12,782
473
132
5
0
519,618
9
L
Yemoja
10,961
406
50
2
0
405,452
0
L
Hun Batz
11,967
443
140
5
0
510,965
2
W
Fenrir
15,821
586
190
7
0
572,916
4
W
Vulcan
16,374
606
212
8
0
515,968
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role