Player Matchup

Yemoja
Yemoja
Cooutin
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,164 Elo+
Party 2
Artemis
Artemis
ELcorninhu
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,659 Elo+
Party 3
Nike
Nike
ItsDogeWow
Nike
Level 25
God Stats
4W - 4L
1,500 SR
Queue Stats
46W - 42L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
Mannu2020
Nu Wa
Level 28
God Stats
30W - 25L
1,562 SR
Queue Stats
62W - 63L
1,371 Elo+
Solo
Ravana
Ravana
canineace722030
Ravana
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,467 Elo+
Party 3
Team Averages
Level 18
1,512 SR
1,425 Elo+

VS

Team Averages
Level 13
1,533 SR
1,535 Elo+
Guan Yu
Guan Yu
Binhocs
Guan Yu
Level 4
God Stats
2W - 2L
1,844 SR
Queue Stats
3W - 3L
1,776 Elo+
Party 1
The Morrigan
The Morrigan
OtavioPaiva2402
The Morrigan
Level 26
God Stats
1W - 5L
1,210 SR
Queue Stats
72W - 73L
1,539 Elo+
Solo
Loki
Loki
Ricardobr114
Loki
Level 18
God Stats
3W - 6L
1,405 SR
Queue Stats
8W - 19L
1,136 Elo+
Solo
Olorun
Olorun
XxSniperBRxX
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 1
Hachiman
Hachiman
xPiolinho
Hachiman
Level 3
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 3L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cooutin
Yemoja
17
1 / 1 / 9
11,689
531
8,239
7,199
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
ELcorninhu
Artemis
19
9 / 4 / 6
12,524
569
14,372
11,639
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
11 / 3 / 3
14,337
652
13,219
17,585
18,929
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Mannu2020
Nu Wa
17
3 / 5 / 6
11,775
535
10,165
9,607
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
16 / 2 / 5
14,770
671
9,723
11,120
5,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Binhocs
Guan Yu
13
2 / 9 / 4
8,578
390
4,672
15,901
6,819
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

The Morrigan
OtavioPaiva2402
The Morrigan
18
7 / 6 / 2
11,610
528
13,662
11,146
3,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

5
0 / 5 / 1
6,538
297
1,189
7,305
1,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
15
4 / 11 / 2
9,638
438
8,215
19,417
6,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hachiman
xPiolinho
Hachiman
15
2 / 9 / 4
9,610
437
6,276
15,330
4,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
40
Kills
15
15
Deaths
40
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Binhocs
Guan Yu
2
9
4
0.44
W
Yemoja
Cooutin
Yemoja
1
1
9
5.5
W
Artemis
ELcorninhu
Artemis
9
4
6
3
W
11
3
3
4.17
W
Nu Wa
Mannu2020
Nu Wa
3
5
6
1.2
L
The Morrigan
OtavioPaiva2402
The Morrigan
7
6
2
1.33
L
0
5
1
0.1
L
Olorun
4
11
2
0.45
W
16
2
5
9.25
L
Hachiman
xPiolinho
Hachiman
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,718
Damage
34,014
57,150
Taken
69,099
38,050
Mitigated
22,303
9,737
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Binhocs
Guan Yu
4,672
1,555
363
951
15,901
6,819
0
5,365
10,304
0
30,212
W
Yemoja
Cooutin
Yemoja
8,239
626
779
1,267
7,199
6,056
2,137
3,192
3,881
40,100
0
W
Artemis
ELcorninhu
Artemis
14,372
9,057
0
506
11,639
4,699
5,127
6,261
5,276
0
75,960
W
13,219
2,643
0
485
17,585
18,929
2,092
1,554
15,943
7,533
87,169
W
Nu Wa
Mannu2020
Nu Wa
10,165
3,930
0
772
9,607
3,195
3,130
5,708
3,287
68,012
0
L
The Morrigan
OtavioPaiva2402
The Morrigan
13,662
1,837
0
1,613
11,146
3,434
732
5,218
5,673
59,908
5,269
L
1,189
331
0
1,408
7,305
1,452
0
1,245
5,716
0
11,644
L
Olorun
8,215
3,887
478
2,154
19,417
6,186
0
4,119
15,148
45,293
0
W
9,723
2,863
0
5,928
11,120
5,171
534
3,317
7,681
0
127,226
L
Hachiman
xPiolinho
Hachiman
6,276
2,608
0
415
15,330
4,412
737
2,891
12,119
0
58,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,095
Gold Earned
45,974
685
Minions Killed
382
0
Camps Cleared
0
1,940,053
Distance Traveled
1,548,894
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,578
390
51
2
0
336,502
0
W
Yemoja
11,689
531
61
3
0
394,104
2
W
Artemis
12,524
569
134
6
0
370,483
2
W
Nike
14,337
652
178
8
0
352,920
4
W
Nu Wa
11,775
535
129
6
0
352,684
3
L
The Morrigan
11,610
528
131
6
0
375,788
0
L
Loki
6,538
297
26
1
0
179,439
1
L
Olorun
9,638
438
74
3
0
326,178
0
W
Ravana
14,770
671
183
8
0
469,862
2
L
Hachiman
9,610
437
100
5
0
330,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role