Player Matchup

Anubis
Anubis
BuccaSukka
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dabstronomy
Fenrir
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 28L
1,465 Elo+
Solo
Hachiman
Hachiman
DingusKhan12341
Hachiman
Level 29
God Stats
2W - 2L
1,585 SR
Queue Stats
127W - 136L
1,478 Elo+
Solo
Nox
Nox
jayjayyy
Nox
Level 11
God Stats
1W - 2L
1,382 SR
Queue Stats
11W - 10L
1,419 Elo+
Solo
Jormungandr
Jormungandr
necrophadess
Jormungandr
Level 15
God Stats
1W - 2L
1,596 SR
Queue Stats
6W - 7L
1,415 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,456 Elo+

VS

Team Averages
Level 24
1,525 SR
1,440 Elo+
Jormungandr
Jormungandr
MICROCJ
Jormungandr
Level 28
God Stats
5W - 7L
1,492 SR
Queue Stats
200W - 200L
1,429 Elo+
Solo
Izanami
Izanami
Scottyice93
Izanami
Level 42
God Stats
59W - 48L
1,561 SR
Queue Stats
107W - 116L
1,438 Elo+
Party 1
Bakasura
Bakasura
Wizradd
Bakasura
Level 23
God Stats
15W - 9L
1,650 SR
Queue Stats
52W - 51L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
imboxyimsad
Sun Wukong
Level 8
God Stats
2W - 1L
1,525 SR
Queue Stats
38W - 33L
1,403 Elo+
Solo
Anubis
Anubis
jiller91
Anubis
Level 18
God Stats
4W - 3L
1,397 SR
Queue Stats
16W - 14L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BuccaSukka
Anubis
16
10 / 6 / 3
10,549
555
14,320
16,637
5,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
7 / 5 / 3
9,834
518
9,382
14,546
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
14
1 / 7 / 8
8,947
471
7,467
14,706
4,232
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 8 / 6
8,532
449
4,846
10,534
2,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
necrophadess
Jormungandr
12
2 / 4 / 6
7,920
417
8,517
11,632
6,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MICROCJ
Jormungandr
15
3 / 4 / 8
9,681
510
7,207
10,234
6,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Scottyice93
Izanami
16
7 / 4 / 5
11,006
579
11,890
12,490
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Wizradd
Bakasura
19
7 / 2 / 7
11,929
628
7,922
15,933
7,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
imboxyimsad
Sun Wukong
18
3 / 4 / 1
11,547
608
4,180
12,541
6,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
jiller91
Anubis
17
10 / 8 / 12
11,334
597
16,506
18,213
8,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
22
Kills
30
30
Deaths
22
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
BuccaSukka
Anubis
10
6
3
1.92
L
Fenrir
7
5
3
1.7
L
Hachiman
1
7
8
0.71
W
Jormungandr
MICROCJ
Jormungandr
3
4
8
1.75
W
Izanami
Scottyice93
Izanami
7
4
5
2.38
W
Bakasura
Wizradd
Bakasura
7
2
7
5.25
W
Sun Wukong
imboxyimsad
Sun Wukong
3
4
1
0.88
L
2
8
6
0.63
W
Anubis
jiller91
Anubis
10
8
12
2
L
Jormungandr
necrophadess
Jormungandr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,532
Damage
47,705
68,055
Taken
69,411
25,083
Mitigated
33,726
13,718
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BuccaSukka
Anubis
14,320
436
243
6,420
16,637
5,899
822
7,605
8,962
51,150
0
L
Fenrir
9,382
1,610
0
623
14,546
5,844
465
4,400
9,936
0
65,748
L
Hachiman
7,467
4,169
0
4,644
14,706
4,232
1,273
3,791
10,875
0
54,217
W
Jormungandr
MICROCJ
Jormungandr
7,207
1,404
440
771
10,234
6,779
564
3,862
6,370
34,195
0
W
Izanami
Scottyice93
Izanami
11,890
8,535
402
3,407
12,490
3,857
4,244
4,724
7,766
0
65,701
W
Bakasura
Wizradd
Bakasura
7,922
6,142
0
5,485
15,933
7,985
0
5,633
10,214
0
79,588
W
Sun Wukong
imboxyimsad
Sun Wukong
4,180
656
0
3,137
12,541
6,411
1,252
3,342
9,153
0
78,592
L
4,846
597
0
750
10,534
2,760
1,034
4,957
5,521
35,217
0
W
Anubis
jiller91
Anubis
16,506
1,341
0
6,252
18,213
8,694
0
9,646
8,225
53,238
0
L
Jormungandr
necrophadess
Jormungandr
8,517
1,080
180
858
11,632
6,348
238
3,769
7,863
40,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,782
Gold Earned
55,497
412
Minions Killed
557
0
Camps Cleared
0
1,701,385
Distance Traveled
1,765,391
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,549
555
77
4
0
333,000
0
L
Fenrir
9,834
518
98
5
0
369,197
3
L
Hachiman
8,947
471
97
5
0
306,051
5
W
Jormungandr
9,681
510
51
3
0
349,575
0
W
Izanami
11,006
579
120
6
0
331,454
1
W
Bakasura
11,929
628
151
8
0
434,393
4
W
Sun Wukong
11,547
608
162
9
0
353,145
2
L
Nox
8,532
449
67
4
0
318,276
0
W
Anubis
11,334
597
73
4
0
296,824
1
L
Jormungandr
7,920
417
73
4
0
374,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role