Player Matchup

Thor
Thor
MatiJoaquin
Thor
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 121L
1,631 Elo+
Solo
Cabrakan
Cabrakan
NojKuvQau
Cabrakan
Level 28
God Stats
22W - 17L
1,576 SR
Queue Stats
54W - 59L
1,546 Elo+
Solo
Anhur
Anhur
TheDruidicSecret
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,778 Elo+
Solo
Cthulhu
Cthulhu
illestthief
Cthulhu
Level 27
God Stats
5W - 3L
1,633 SR
Queue Stats
87W - 56L
1,666 Elo+
Solo
Zeus
Zeus
llccc
Zeus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,542 SR
1,624 Elo+

VS

Team Averages
Level 21
1,540 SR
1,572 Elo+
Nike
Nike
Chaoticvidz
Nike
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
183W - 181L
1,596 Elo+
Solo
He Bo
He Bo
FightMeIRLXD
He Bo
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 78L
1,653 Elo+
Solo
King Arthur
King Arthur
Madues
King Arthur
Level 24
God Stats
30W - 27L
1,700 SR
Queue Stats
130W - 139L
1,591 Elo+
Solo
The Morrigan
The Morrigan
Skaday
The Morrigan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 28L
1,447 Elo+
Solo
Hachiman
Hachiman
samfisher197
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,043
536
7,191
11,087
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
NojKuvQau
Cabrakan
14
3 / 3 / 3
8,421
561
10,624
11,921
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 6 / 3
7,333
489
4,346
12,080
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
illestthief
Cthulhu
13
2 / 1 / 5
7,855
524
8,356
10,709
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
llccc
Zeus
11
3 / 6 / 2
7,158
477
5,315
9,569
3,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
7,805
520
5,515
13,780
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Boots

Boots

+6%
Movement Speed

16
8 / 2 / 8
9,529
635
14,446
8,758
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Madues
King Arthur
14
5 / 4 / 3
7,677
512
5,260
16,173
8,391
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
Skaday
The Morrigan
14
4 / 2 / 10
8,374
558
7,847
5,952
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
samfisher197
Hachiman
10
3 / 5 / 2
6,667
444
5,042
8,697
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
14
Kills
21
21
Deaths
14
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
8
2
8
6
W
King Arthur
Madues
King Arthur
5
4
3
1.63
L
3
5
2
0.8
L
Cabrakan
NojKuvQau
Cabrakan
3
3
3
1.5
W
The Morrigan
Skaday
The Morrigan
4
2
10
4.5
L
3
6
3
0.75
L
Cthulhu
illestthief
Cthulhu
2
1
5
4.5
L
Zeus
llccc
Zeus
3
6
2
0.67
W
Hachiman
samfisher197
Hachiman
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,832
Damage
38,110
55,366
Taken
53,360
24,702
Mitigated
25,357
16,638
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,515
982
771
5,438
13,780
8,576
83
5,489
8,291
0
41,461
W
14,446
511
348
4,392
8,758
3,126
0
3,470
5,288
65,983
0
W
King Arthur
Madues
King Arthur
5,260
893
0
4,297
16,173
8,391
0
9,815
6,358
0
35,081
L
7,191
967
0
3,207
11,087
4,005
0
4,950
6,013
0
54,826
L
Cabrakan
NojKuvQau
Cabrakan
10,624
936
0
4,222
11,921
7,994
300
4,953
6,875
49,688
0
W
The Morrigan
Skaday
The Morrigan
7,847
1,148
0
1,000
5,952
2,239
310
1,567
4,385
42,517
830
L
4,346
1,711
0
3,068
12,080
3,414
361
3,471
8,567
0
37,471
L
Cthulhu
illestthief
Cthulhu
8,356
761
241
4,108
10,709
5,956
147
2,141
8,520
36,909
0
L
Zeus
llccc
Zeus
5,315
1,527
0
1,792
9,569
3,333
0
5,461
3,928
34,113
0
W
Hachiman
samfisher197
Hachiman
5,042
2,261
0
635
8,697
3,025
0
3,954
4,743
0
34,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,810
Gold Earned
40,052
411
Minions Killed
396
0
Camps Cleared
0
1,336,486
Distance Traveled
1,381,970
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,805
520
71
5
0
264,517
4
W
He Bo
9,529
635
120
8
0
307,868
4
W
King Arthur
7,677
512
59
4
0
312,335
0
L
Thor
8,043
536
108
7
0
268,908
1
L
Cabrakan
8,421
561
104
7
0
244,596
1
W
The Morrigan
8,374
558
85
6
0
275,841
7
L
Anhur
7,333
489
79
5
0
251,553
5
L
Cthulhu
7,855
524
56
4
0
314,493
3
L
Zeus
7,158
477
64
4
0
256,936
5
W
Hachiman
6,667
444
61
4
0
221,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role