Player Matchup

Hun Batz
Hun Batz
Greefas
Hun Batz
Level 111
God Stats
9W - 2L
1,500 SR
Queue Stats
147W - 176L
1,507 Elo+
Solo
Ra
Ra
Kordah
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 85L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Sbahale
Cthulhu
Level 124
God Stats
10W - 11L
1,873 SR
Queue Stats
608W - 611L
1,492 Elo+
Solo
Jormungandr
Jormungandr
Tun_99
Jormungandr
Level 100
God Stats
15W - 6L
1,584 SR
Queue Stats
781W - 830L
1,478 Elo+
Solo
Fenrir
Fenrir
сёгун
Fenrir
Level 88
God Stats
8W - 13L
1,509 SR
Queue Stats
736W - 613L
1,487 Elo+
Solo
Team Averages
Level 106
1,593 SR
1,480 Elo+

VS

Team Averages
Level 114
1,411 SR
1,507 Elo+
Chronos
Chronos
CPT X Abody
Chronos
Level 155
God Stats
3W - 3L
1,644 SR
Queue Stats
242W - 251L
1,529 Elo+
Solo
Chang'e
Chang'e
ConsultingVet
Chang'e
Level 145
God Stats
0W - 1L
1,399 SR
Queue Stats
177W - 180L
1,504 Elo+
Party 1
Anhur
Anhur
ElČ4rrŸ
Anhur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,496 Elo+
Solo
Xbalanque
Xbalanque
Xylazine100
Xbalanque
Level 87
God Stats
4W - 5L
1,230 SR
Queue Stats
189W - 199L
1,488 Elo+
Party 1
Odin
Odin
Zycho
Odin
Level 160
God Stats
1W - 1L
1,281 SR
Queue Stats
39W - 51L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Greefas
Hun Batz
16
6 / 1 / 14
9,662
878
13,646
11,070
5,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
17
4 / 1 / 17
9,991
908
9,292
6,625
3,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Sbahale
Cthulhu
16
5 / 2 / 19
9,543
868
11,574
13,469
12,228
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Tun_99
Jormungandr
15
1 / 5 / 20
9,305
846
11,089
16,255
18,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
сёгун
Fenrir
16
11 / 4 / 10
10,328
939
13,472
11,274
5,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CPT X Abody
Chronos
12
2 / 7 / 8
7,763
706
4,124
12,276
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
15
4 / 5 / 2
8,965
815
7,412
11,110
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ElČ4rrŸ
Anhur
14
2 / 7 / 2
7,480
680
5,059
11,788
4,266
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Xylazine100
Xbalanque
14
3 / 6 / 6
7,932
721
7,023
10,645
3,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
Zycho
Odin
16
2 / 2 / 10
8,228
748
9,215
19,601
11,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
27
Kills
13
13
Deaths
27
80
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chronos
CPT X Abody
Chronos
2
7
8
0.86
L
Chang'e
4
5
2
1
L
Anhur
ElČ4rrŸ
Anhur
2
7
2
0.43
W
Hun Batz
Greefas
Hun Batz
6
1
14
13
W
Ra
4
1
17
12.5
W
Cthulhu
Sbahale
Cthulhu
5
2
19
7.25
W
Jormungandr
Tun_99
Jormungandr
1
5
20
2.2
L
Xbalanque
Xylazine100
Xbalanque
3
6
6
1
L
Odin
Zycho
Odin
2
2
10
3.5
W
Fenrir
сёгун
Fenrir
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,073
Damage
32,833
58,693
Taken
65,420
45,757
Mitigated
28,205
26,518
Healing
23,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CPT X Abody
Chronos
4,124
1,801
788
1,129
12,276
4,549
0
7,069
5,207
12,468
0
L
Chang'e
7,412
809
4,047
3,450
11,110
3,988
0
5,269
5,841
16,187
0
L
Anhur
ElČ4rrŸ
Anhur
5,059
1,502
862
843
11,788
4,266
0
6,163
5,625
0
9,543
W
Hun Batz
Greefas
Hun Batz
13,646
1,484
2,480
2,953
11,070
5,395
936
1,478
9,592
0
21,202
W
Ra
9,292
1,258
7,413
2,933
6,625
3,311
839
1,372
5,253
22,456
0
W
Cthulhu
Sbahale
Cthulhu
11,574
323
2,381
2,650
13,469
12,228
424
2,747
10,722
25,771
0
W
Jormungandr
Tun_99
Jormungandr
11,089
822
1,134
1,726
16,255
18,917
524
3,458
12,797
23,449
0
L
Xbalanque
Xylazine100
Xbalanque
7,023
3,510
1,209
1,359
10,645
3,894
0
4,252
6,393
0
13,575
L
Odin
Zycho
Odin
9,215
1,555
1,020
8,950
19,601
11,508
0
9,202
10,399
0
21,203
W
Fenrir
сёгун
Fenrir
13,472
1,659
837
2,011
11,274
5,906
396
2,481
8,793
0
17,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,829
Gold Earned
40,368
113
Minions Killed
86
0
Camps Cleared
0
1,087,048
Distance Traveled
977,821
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,763
706
16
1
0
171,163
1
L
Chang'e
8,965
815
26
2
0
198,383
1
L
Anhur
7,480
680
8
1
0
197,076
1
W
Hun Batz
9,662
878
18
2
0
245,702
0
W
Ra
9,991
908
38
3
0
214,794
1
W
Cthulhu
9,543
868
19
2
0
237,331
0
W
Jormungandr
9,305
846
32
3
0
184,540
1
L
Xbalanque
7,932
721
17
2
0
189,461
0
L
Odin
8,228
748
19
2
0
221,738
0
W
Fenrir
10,328
939
6
1
0
204,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role