Player Matchup

Heimdallr
Heimdallr
AbstractWet
Heimdallr
Level 89
God Stats
2W - 3L
1,649 SR
Queue Stats
41W - 67L
1,485 Elo+
Party 2
Janus
Janus
BananjaBread
Janus
Level 85
God Stats
1W - 2L
1,758 SR
Queue Stats
11W - 19L
1,392 Elo+
Party 2
Serqet
Serqet
Dads Grapes
Serqet
Level 122
God Stats
1W - 3L
1,568 SR
Queue Stats
95W - 97L
1,659 Elo+
Party 2
Ymir
Ymir
SpellPirate
Ymir
Level 149
God Stats
6W - 6L
1,541 SR
Queue Stats
197W - 206L
1,647 Elo+
Party 2
Achilles
Achilles
TheToughestDog
Achilles
Level 24
God Stats
4W - 3L
1,770 SR
Queue Stats
61W - 50L
1,614 Elo+
Party 2
Team Averages
Level 94
1,657 SR
1,559 Elo+

VS

Team Averages
Level 77
1,529 SR
1,583 Elo+
Terra
Terra
 
Terra
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
EmperorShy
Amaterasu
Level 44
God Stats
8W - 6L
1,569 SR
Queue Stats
314W - 285L
1,433 Elo+
Solo
Olorun
Olorun
Lucasa_090
Olorun
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
51W - 46L
1,854 Elo+
Party 1
Jing Wei
Jing Wei
Sampergui
Jing Wei
Level 156
God Stats
8W - 14L
1,468 SR
Queue Stats
298W - 256L
1,555 Elo+
Party 1
Loki
Loki
pepefrois
Loki
Level 102
God Stats
6W - 7L
1,608 SR
Queue Stats
370W - 304L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbstractWet
Heimdallr
13
3 / 3 / 0
7,985
532
7,141
8,790
3,635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 2
6,700
447
3,063
7,414
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
11
1 / 7 / 1
6,882
459
3,644
9,243
4,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 2 / 2
7,908
527
4,408
8,968
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
14
2 / 2 / 0
8,116
541
10,809
10,072
7,678
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
0 / 1 / 4
6,969
465
2,125
7,556
3,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
EmperorShy
Amaterasu
12
1 / 2 / 1
7,214
481
3,544
13,585
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Lucasa_090
Olorun
14
5 / 2 / 7
8,581
572
5,629
9,663
3,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Sampergui
Jing Wei
14
2 / 1 / 3
7,881
525
6,058
8,238
2,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
13 / 1 / 6
9,539
636
11,190
9,678
3,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
21
21
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
1
4
2
L
Heimdallr
AbstractWet
Heimdallr
3
3
0
1
L
0
7
2
0.14
L
Serqet
1
7
1
0.21
W
Amaterasu
EmperorShy
Amaterasu
1
2
1
0.75
W
Olorun
Lucasa_090
Olorun
5
2
7
4.25
W
Jing Wei
Sampergui
Jing Wei
2
1
3
3.5
L
1
2
2
1
L
Achilles
2
2
0
1
W
Loki
13
1
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
28,546
44,487
Taken
48,720
22,739
Mitigated
19,002
8,336
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,125
210
786
2,667
7,556
3,607
0
2,509
4,859
13,312
0
L
Heimdallr
AbstractWet
Heimdallr
7,141
3,135
0
1,097
8,790
3,635
0
1,128
7,662
0
47,058
L
3,063
225
0
660
7,414
1,805
0
2,104
5,310
27,711
0
L
Serqet
3,644
989
0
740
9,243
4,070
0
2,369
6,874
0
34,368
W
Amaterasu
EmperorShy
Amaterasu
3,544
2,245
0
6,944
13,585
6,071
587
0
13,585
0
34,939
W
Olorun
Lucasa_090
Olorun
5,629
2,126
824
5,065
9,663
3,595
883
2,273
7,066
51,660
0
W
Jing Wei
Sampergui
Jing Wei
6,058
4,084
0
3,081
8,238
2,354
472
810
7,428
0
62,408
L
4,408
1,007
0
2,922
8,968
5,551
0
1,904
7,064
28,815
0
L
Achilles
10,809
3,859
0
2,917
10,072
7,678
338
249
9,823
0
54,622
W
Loki
11,190
2,829
0
2,938
9,678
3,375
42
1,569
7,809
0
50,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,591
Gold Earned
40,184
340
Minions Killed
387
0
Camps Cleared
0
1,458,376
Distance Traveled
1,479,485
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,969
465
25
2
0
352,042
5
L
Heimdallr
7,985
532
104
7
0
286,580
4
L
Janus
6,700
447
62
4
0
261,658
0
L
Serqet
6,882
459
62
4
0
328,062
2
W
Amaterasu
7,214
481
58
4
0
304,065
1
W
Olorun
8,581
572
102
7
0
253,916
2
W
Jing Wei
7,881
525
112
7
0
238,536
2
L
Ymir
7,908
527
23
2
0
309,419
4
L
Achilles
8,116
541
89
6
0
272,657
3
W
Loki
9,539
636
90
6
0
330,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role