Player Matchup

Ra
Ra
EhLiteCanadian
Ra
Level 67
God Stats
2W - 1L
1,217 SR
Queue Stats
58W - 47L
1,497 Elo+
Party 1
Yemoja
Yemoja
FlatColt5685673
Yemoja
Level 100
God Stats
1W - 2L
1,635 SR
Queue Stats
8W - 7L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
OverallDog5898
Gilgamesh
Level 22
God Stats
11W - 9L
1,577 SR
Queue Stats
38W - 38L
1,472 Elo+
Party 1
Team Averages
Level 63
1,476 SR
1,479 Elo+

VS

Team Averages
Level 54
1,592 SR
1,587 Elo+
Gilgamesh
Gilgamesh
DoubleD IIII
Gilgamesh
Level 109
God Stats
87W - 63L
1,688 SR
Queue Stats
420W - 439L
1,668 Elo+
Party 2
Vulcan
Vulcan
NervousNed
Vulcan
Level 27
God Stats
2W - 2L
1,361 SR
Queue Stats
207W - 213L
1,437 Elo+
Party 2
Artemis
Artemis
blackbananaman
Artemis
Level 27
God Stats
2W - 2L
1,728 SR
Queue Stats
50W - 24L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
13,923
663
13,999
17,152
10,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 5 / 8
12,569
599
15,395
21,547
20,225
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
OverallDog5898
Gilgamesh
15
3 / 8 / 7
12,502
595
8,953
23,786
17,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DoubleD IIII
Gilgamesh
17
7 / 4 / 6
13,967
665
12,860
24,599
14,740
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
NervousNed
Vulcan
17
5 / 4 / 8
13,722
653
16,439
10,993
4,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
7 / 5 / 7
14,402
686
24,921
15,585
6,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
13
Kills
19
19
Deaths
13
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DoubleD IIII
Gilgamesh
7
4
6
2.5
L
6
6
4
1.33
L
4
5
8
1.6
W
Vulcan
NervousNed
Vulcan
5
4
8
2.25
L
Gilgamesh
OverallDog5898
Gilgamesh
3
8
7
0.81
W
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,347
Damage
54,220
62,485
Taken
51,177
47,654
Mitigated
25,711
18,050
Healing
8,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DoubleD IIII
Gilgamesh
12,860
1,747
0
1,632
24,599
14,740
0
12,412
11,887
0
70,475
L
13,999
972
2,934
4,225
17,152
10,046
432
2,043
15,109
83,908
0
L
15,395
2,103
2,822
4,410
21,547
20,225
305
6,272
15,275
49,445
0
W
Vulcan
NervousNed
Vulcan
16,439
5,034
976
1,385
10,993
4,237
479
7,681
3,178
55,148
0
L
Gilgamesh
OverallDog5898
Gilgamesh
8,953
1,635
0
3,659
23,786
17,383
136
8,196
15,590
0
30,611
W
24,921
15,114
0
4,719
15,585
6,734
2,747
8,676
6,637
0
88,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
42,091
234
Minions Killed
234
0
Camps Cleared
0
1,126,058
Distance Traveled
1,130,012
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,967
665
71
3
0
418,535
1
L
Ra
13,923
663
140
7
0
369,250
7
L
Yemoja
12,569
599
55
3
0
379,408
5
W
Vulcan
13,722
653
55
3
0
363,624
2
L
Gilgamesh
12,502
595
39
2
0
377,400
2
W
Artemis
14,402
686
108
5
0
347,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role