Player Matchup

Hachiman
Hachiman
Chaloobs
Hachiman
Level 22
God Stats
3W - 1L
1,539 SR
Queue Stats
22W - 20L
1,518 Elo+
Solo
Zeus
Zeus
CoachSynn
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,508 Elo+
Party 2
Neith
Neith
Meercat27
Neith
Level 6
God Stats
5W - 3L
1,891 SR
Queue Stats
7W - 6L
1,654 Elo+
Party 2
Cthulhu
Cthulhu
NebsLaw
Cthulhu
Level 13
God Stats
1W - 4L
1,291 SR
Queue Stats
27W - 33L
1,459 Elo+
Party 2
Fenrir
Fenrir
TEDDYAK1
Fenrir
Level 7
God Stats
2W - 1L
1,753 SR
Queue Stats
14W - 15L
1,470 Elo+
Party 2
Team Averages
Level 12
1,595 SR
1,522 Elo+

VS

Team Averages
Level 17
1,551 SR
1,594 Elo+
Gilgamesh
Gilgamesh
Heinske
Gilgamesh
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 52L
1,559 Elo+
Solo
Ares
Ares
Pravus696
Ares
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
URthe0nly1left
Heimdallr
Level 8
God Stats
5W - 2L
1,513 SR
Queue Stats
12W - 12L
1,638 Elo+
Party 1
Thanatos
Thanatos
xXN3rdK1dXx
Thanatos
Level 22
God Stats
4W - 6L
1,575 SR
Queue Stats
40W - 29L
1,599 Elo+
Solo
Kukulkan
Kukulkan
众神主宰
Kukulkan
Level 27
God Stats
371W - 354L
1,666 SR
Queue Stats
393W - 389L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chaloobs
Hachiman
20
10 / 9 / 15
16,343
1,090
24,771
23,948
9,407
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
20
9 / 8 / 18
15,537
1,036
31,015
20,517
8,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Meercat27
Neith
20
2 / 8 / 17
13,593
906
10,752
17,183
7,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
NebsLaw
Cthulhu
20
4 / 4 / 21
14,058
937
10,946
25,031
30,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
TEDDYAK1
Fenrir
20
6 / 5 / 17
14,627
975
10,922
20,322
12,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Heinske
Gilgamesh
20
15 / 5 / 11
16,881
1,125
26,493
24,557
24,365
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
20
0 / 9 / 22
14,092
939
9,423
21,323
31,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
URthe0nly1left
Heimdallr
20
10 / 7 / 18
16,091
1,073
30,602
21,672
9,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
xXN3rdK1dXx
Thanatos
20
3 / 5 / 14
13,624
908
11,555
14,981
11,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
众神主宰
Kukulkan
20
6 / 5 / 17
15,290
1,019
24,074
12,763
7,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
116
31
Kills
34
34
Deaths
31
88
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Chaloobs
Hachiman
10
9
15
1.94
L
Zeus
9
8
18
2.25
W
Gilgamesh
Heinske
Gilgamesh
15
5
11
4.1
L
Neith
Meercat27
Neith
2
8
17
1.31
L
Cthulhu
NebsLaw
Cthulhu
4
4
21
3.63
W
Ares
0
9
22
1.22
L
Fenrir
TEDDYAK1
Fenrir
6
5
17
2.9
W
Heimdallr
URthe0nly1left
Heimdallr
10
7
18
2.71
W
Thanatos
xXN3rdK1dXx
Thanatos
3
5
14
2
W
Kukulkan
众神主宰
Kukulkan
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,406
Damage
102,147
107,001
Taken
95,296
68,491
Mitigated
84,206
6,202
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Chaloobs
Hachiman
24,771
19,124
0
2,316
23,948
9,407
0
7,027
16,921
0
46,634
L
Zeus
31,015
4,439
0
0
20,517
8,090
0
4,877
15,640
72,238
0
W
Gilgamesh
Heinske
Gilgamesh
26,493
9,247
0
557
24,557
24,365
0
10,599
13,958
0
42,540
L
Neith
Meercat27
Neith
10,752
3,615
0
329
17,183
7,744
0
4,466
12,717
0
28,334
L
Cthulhu
NebsLaw
Cthulhu
10,946
663
1,474
1,913
25,031
30,770
0
10,052
14,979
37,006
0
W
Ares
9,423
305
0
940
21,323
31,540
0
7,576
13,747
30,396
0
L
Fenrir
TEDDYAK1
Fenrir
10,922
1,840
0
170
20,322
12,480
0
7,075
13,247
0
23,655
W
Heimdallr
URthe0nly1left
Heimdallr
30,602
17,796
0
3,434
21,672
9,742
0
11,284
10,388
0
66,109
W
Thanatos
xXN3rdK1dXx
Thanatos
11,555
4,853
0
6,092
14,981
11,518
0
7,905
7,076
0
25,820
W
Kukulkan
众神主宰
Kukulkan
24,074
1,463
0
584
12,763
7,041
0
4,597
8,166
73,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,158
Gold Earned
75,978
251
Minions Killed
303
7
Camps Cleared
12
1,510,896
Distance Traveled
1,313,338
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
16,343
1,090
61
4
0
273,309
0
L
Zeus
15,537
1,036
90
6
1
277,725
0
W
Gilgamesh
16,881
1,125
30
2
5
282,443
0
L
Neith
13,593
906
41
3
2
273,053
0
L
Cthulhu
14,058
937
38
3
0
357,335
0
W
Ares
14,092
939
35
2
0
222,367
0
L
Fenrir
14,627
975
21
1
4
329,474
0
W
Heimdallr
16,091
1,073
77
5
0
225,084
0
W
Thanatos
13,624
908
30
2
3
308,453
2
W
Kukulkan
15,290
1,019
131
9
4
274,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role