Player Matchup

Medusa
Medusa
APPA yip yip13
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 191L
1,609 Elo+
Party 1
The Morrigan
The Morrigan
FateAndWill
The Morrigan
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
217W - 147L
1,680 Elo+
Party 1
Horus
Horus
myles1222
Horus
Level 100
God Stats
6W - 1L
1,724 SR
Queue Stats
76W - 58L
1,603 Elo+
Party 1
Team Averages
Level 92
1,575 SR
1,631 Elo+

VS

Team Averages
Level 37
1,692 SR
1,448 Elo+
Nemesis
Nemesis
Shortnort
Nemesis
Level 14
God Stats
1W - 1L
1,652 SR
Queue Stats
12W - 11L
1,415 Elo+
Party 2
Hou Yi
Hou Yi
TheLionLion
Hou Yi
Level 72
God Stats
8W - 2L
2,021 SR
Queue Stats
203W - 124L
1,570 Elo+
Party 2
Janus
Janus
dyoung1800-VL
Janus
Level 25
God Stats
165W - 234L
1,404 SR
Queue Stats
172W - 244L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 8
11,298
753
12,655
12,999
5,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
FateAndWill
The Morrigan
14
3 / 6 / 4
10,706
714
8,252
9,385
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
myles1222
Horus
16
7 / 6 / 3
12,426
828
9,398
15,739
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Shortnort
Nemesis
13
4 / 5 / 8
10,045
670
9,406
11,789
5,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hou Yi
15
11 / 5 / 3
11,718
781
14,541
13,462
4,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 3 / 10
9,404
627
3,741
10,334
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
13
Kills
15
15
Deaths
13
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
The Morrigan
FateAndWill
The Morrigan
3
6
4
0.83
L
Nemesis
Shortnort
Nemesis
4
5
8
1.6
L
Hou Yi
11
5
3
2.5
L
0
3
10
1.67
W
Horus
myles1222
Horus
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,305
Damage
27,688
38,123
Taken
35,585
21,748
Mitigated
12,746
12,459
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,655
5,611
0
5,664
12,999
5,676
2,528
1,028
11,971
0
63,449
W
The Morrigan
FateAndWill
The Morrigan
8,252
758
0
2,403
9,385
3,294
528
473
8,832
41,136
2,108
L
Nemesis
Shortnort
Nemesis
9,406
3,759
0
1,366
11,789
5,202
323
2,303
9,324
0
20,739
L
Hou Yi
14,541
7,068
0
1,104
13,462
4,638
1,005
1,836
11,432
0
53,490
L
3,741
234
0
1,835
10,334
2,906
61
2,595
7,493
43,325
0
W
Horus
myles1222
Horus
9,398
4,681
737
3,655
15,739
12,778
493
2,348
13,391
0
27,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,430
Gold Earned
31,167
186
Minions Killed
159
0
Camps Cleared
0
701,749
Distance Traveled
758,775
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,298
753
60
4
0
228,330
7
W
The Morrigan
10,706
714
82
5
0
233,182
0
L
Nemesis
10,045
670
20
1
0
265,520
0
L
Hou Yi
11,718
781
74
5
0
236,686
1
L
Janus
9,404
627
65
4
0
256,569
0
W
Horus
12,426
828
44
3
0
240,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role