Player Matchup

Artemis
Artemis
ReaKtz_864
Artemis
Level 98
God Stats
1W - 0L
1,266 SR
Queue Stats
7W - 6L
1,408 Elo+
Party 2
Sobek
Sobek
Superîor
Sobek
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
TheDe100
Hel
Level 36
God Stats
26W - 25L
1,468 SR
Queue Stats
402W - 419L
1,496 Elo+
Solo
Team Averages
Level 68
1,411 SR
1,468 Elo+

VS

Team Averages
Level 99
1,423 SR
1,495 Elo+
Scylla
Scylla
BioLoxical
Scylla
Level 8
God Stats
1W - 1L
1,550 SR
Queue Stats
6W - 10L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
IIIOXIII
Gilgamesh
Level 160
God Stats
1W - 7L
1,181 SR
Queue Stats
20W - 22L
1,621 Elo+
Party 1
Hachiman
Hachiman
Vlad7heImpaler
Hachiman
Level 128
God Stats
36W - 32L
1,538 SR
Queue Stats
659W - 598L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ReaKtz_864
Artemis
14
4 / 1 / 8
10,909
682
10,278
8,416
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
Superîor
Sobek
14
4 / 0 / 8
10,554
660
5,164
14,642
13,599
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 1 / 7
10,356
647
11,502
7,528
3,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BioLoxical
Scylla
10
0 / 7 / 0
8,123
508
6,294
8,761
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
IIIOXIII
Gilgamesh
13
1 / 2 / 1
9,008
563
6,004
15,500
11,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Hachiman
13
1 / 3 / 1
9,208
576
7,631
9,165
2,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
12
Kills
2
2
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
BioLoxical
Scylla
0
7
0
0
L
Gilgamesh
IIIOXIII
Gilgamesh
1
2
1
0.75
W
Artemis
ReaKtz_864
Artemis
4
1
8
8
W
Sobek
Superîor
Sobek
4
0
8
8
W
4
1
7
7.5
L
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
19,929
30,586
Taken
33,426
20,507
Mitigated
17,093
14,025
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BioLoxical
Scylla
6,294
1,392
0
24
8,761
2,482
0
5,549
2,874
16,798
0
L
Gilgamesh
IIIOXIII
Gilgamesh
6,004
951
0
4,022
15,500
11,713
0
6,709
8,434
0
28,278
W
Artemis
ReaKtz_864
Artemis
10,278
5,483
0
2,798
8,416
3,819
2,762
628
7,668
0
52,526
W
Sobek
Superîor
Sobek
5,164
255
579
3,528
14,642
13,599
210
4,439
9,775
23,945
0
W
11,502
846
3,931
3,189
7,528
3,089
84
716
6,720
47,852
0
L
Hachiman
7,631
2,610
0
1,113
9,165
2,898
0
3,586
5,325
0
47,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
26,339
191
Minions Killed
126
0
Camps Cleared
0
842,527
Distance Traveled
729,399
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,123
508
27
2
0
215,465
1
L
Gilgamesh
9,008
563
25
2
0
286,209
2
W
Artemis
10,909
682
90
6
0
276,905
3
W
Sobek
10,554
660
32
2
0
269,425
4
W
Hel
10,356
647
69
4
0
296,197
0
L
Hachiman
9,208
576
74
5
0
227,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role