Player Matchup

Danzaburou
Danzaburou
Cherryberry
Danzaburou
Level 81
God Stats
5W - 2L
1,666 SR
Queue Stats
201W - 182L
1,608 Elo+
Party 2
Ymir
Ymir
Dbag69
Ymir
Level 47
God Stats
24W - 8L
1,745 SR
Queue Stats
36W - 17L
1,716 Elo+
Party 2
Baron Samedi
Baron Samedi
LostRelyk
Baron Samedi
Level 128
God Stats
10W - 8L
1,789 SR
Queue Stats
302W - 297L
1,619 Elo+
Party 2
Team Averages
Level 85
1,733 SR
1,648 Elo+

VS

Team Averages
Level 141
1,628 SR
1,593 Elo+
Gilgamesh
Gilgamesh
CaptainFlakes
Gilgamesh
Level 158
God Stats
11W - 13L
1,735 SR
Queue Stats
177W - 165L
1,604 Elo+
Party 1
Chronos
Chronos
TheOriginalBrick
Chronos
Level 139
God Stats
0W - 1L
1,534 SR
Queue Stats
10W - 9L
1,598 Elo+
Party 1
Ganesha
Ganesha
comicalburrito
Ganesha
Level 125
God Stats
1W - 4L
1,614 SR
Queue Stats
5W - 10L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cherryberry
Danzaburou
12
7 / 1 / 7
9,057
906
9,428
7,200
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
Dbag69
Ymir
10
3 / 3 / 7
7,953
795
5,781
10,626
7,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
LostRelyk
Baron Samedi
11
4 / 4 / 7
7,903
790
9,447
7,419
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainFlakes
Gilgamesh
10
5 / 5 / 2
7,597
760
7,747
10,857
7,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 4 / 5
7,232
723
7,246
6,924
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 7
7,052
705
5,386
11,816
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
8
8
Deaths
14
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CaptainFlakes
Gilgamesh
5
5
2
1.2
W
Danzaburou
Cherryberry
Danzaburou
7
1
7
10.5
W
Ymir
Dbag69
Ymir
3
3
7
2.17
W
Baron Samedi
LostRelyk
Baron Samedi
4
4
7
1.88
L
3
4
5
1.38
L
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,656
Damage
20,379
25,245
Taken
29,597
12,826
Mitigated
17,040
7,995
Healing
6,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CaptainFlakes
Gilgamesh
7,747
1,927
980
2,493
10,857
7,115
0
5,309
5,548
0
24,623
W
Danzaburou
Cherryberry
Danzaburou
9,428
5,181
0
3,210
7,200
2,458
1,011
3,112
4,088
0
38,554
W
Ymir
Dbag69
Ymir
5,781
369
822
627
10,626
7,261
29
6,209
4,417
11,378
0
W
Baron Samedi
LostRelyk
Baron Samedi
9,447
404
1,233
2,103
7,419
3,107
195
3,323
4,096
28,670
0
L
7,246
2,263
0
962
6,924
2,442
0
2,904
4,020
23,584
0
L
5,386
596
0
1,619
11,816
7,483
0
7,078
4,738
15,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
21,881
110
Minions Killed
100
0
Camps Cleared
0
534,586
Distance Traveled
520,925
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,597
760
58
6
0
169,161
1
W
Danzaburou
9,057
906
60
6
0
174,089
3
W
Ymir
7,953
795
11
1
0
191,350
1
W
Baron Samedi
7,903
790
39
4
0
169,147
1
L
Chronos
7,232
723
42
4
0
179,265
2
L
Ganesha
7,052
705
0
0
0
172,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role